Trade your way across a medieval realm. Read the markets, bargain, bid on relics, hire staff, open guild branches, and send cargo overseas. Travel with your caravan or build a team to handle the work. Choose your own way to do business.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The current game lets you trade with a caravan, run guild branches, and arrange overseas shipments. We want player feedback to help us refine the balance, improve the interface, and guide further content development so different ways of doing business feel rewarding.”

Approximately how long will this game be in Early Access?

“We currently expect Early Access to last around 6 to 12 months. This is an estimate, and the timeline may change depending on development progress and player feedback.”

How is the full version planned to differ from the Early Access version?

“We plan to expand the trading and guild-management content, improve balance, refine the artwork and sound, and make the interface easier to use. Player feedback will help shape the scope and priorities. Features and content still in development may change.”

What is the current state of the Early Access version?

“EA 1.0 offers a playable single-player trading and management game with five starting cities, dynamic markets, road encounters, relic appraisal and research, auctions, the black market, character interactions, guild branches, employees and personality bonuses, logistics, research, financing, and overseas consignment shipping. Traditional Chinese and English are supported, and play continues beyond day twelve. Overseas cargo is currently delivered and sold through shipping agents; island exploration, imports, and direct ship control are not available yet. Balance, presentation, and usability are still being refined, and bugs may remain.”

Will the game be priced differently during and after Early Access?

“The full release may have a higher price as more content is added. Any changes will depend on the scope of the game and will be announced before they take effect.”

How are you planning on involving the Community in your development process?

“Players can share bug reports, suggestions, and their experiences in the Steam discussion forum. We plan to use this feedback to guide improvements and explain changes through Steam update announcements.”
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About This Game

Goods nobody wants in one city may be exactly what someone needs in the next. But travel costs, delays, and news along the road can change a promising deal. Roads Beneath the Crown is a single-player medieval trading adventure about finding opportunities with imperfect information—and living with your decisions.

Build a business that suits you


Travel with your caravan and learn what each city needs. Hire employees and open branches to make room for larger plans. Or head to port, mix your cargo, choose a shipping arrangement, and keep several overseas voyages running at once. Combine these approaches in any order.

Look closer before you commit


News can move prices. People can offer clues. A relic's history may sound convincing without being true. Appraisal, research, auctions, and the black market each offer opportunities and risks. Before bidding, decide what you know—and how much uncertainty you can afford.

Grow your guild


Assign staff, arrange logistics, research new methods, and manage cash, financing, and debt. Employees bring abilities and personality bonuses to their work. Finding the right person matters; so does giving them the right job.

EA 1.0 currently includes five starting cities, Traditional Chinese and English, dynamic trading, road encounters, relic appraisal and auctions, the black market, character interactions, guild management, and overseas consignment shipping. You can continue trading beyond day twelve.

Overseas trade currently uses shipping agents to deliver and sell your cargo. Island exploration, imports, and direct ship control are not available yet. Further regions and content are still in development; see the current EA scope for details.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game uses generative AI during development to assist with selected artwork, relic and character illustrations, and limited text drafts. All generated material was created offline during development, then manually reviewed, edited, integrated, and quality-checked before being included in the game.
The game does not generate images, audio, text, code, or other content in real time, and it does not send player data or game content to external AI services during gameplay.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 520 / AMD Radeon Vega 3 or equivalent
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 520 / AMD Radeon Vega 3 or equivalent
    • Storage: 1 GB available space
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