Up to 30 minutes of epic adventure. Half Hour RPG is a hand-asset-flipped RPG designed with uncompromising respect for your time. Every unnecessary system was deliberately left unimplemented.

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About This Game

WELCOME TO THE CLOSED WORLD OF HALF HOUR RPG!

The world has been precisely designed so it doesn't need to be open.

Half Hour RPG is a hand-asset-flipped RPG designed with uncompromising respect for your time. It delivers an epic adventure without asking you to reorganize your life around it.

It's a complete RPG experience stripped of everything that might unnecessarily distract you from what truly matters in every game — seeing the end credits.

KEY FEATURES

  • Up to 30 minutes of epic adventure. We've concentrated the entire adventure into a timeframe you can still reasonably justify to your family.

  • Compact world design. The world has been carefully designed so you don't need fast travel to reach another part of it. In most cases, selecting a fast travel point would take longer than simply walking there.

  • Hand-asset-flipped world. Instead of wasting years creating everything from scratch, we used proven solutions made by people who knew what they were doing and apparently had the time.

  • ZERO CRAFTING. One of Half Hour RPG's most advanced systems. It requires absolutely no player interaction.

  • No gathering of crafting materials. Wood stays in the forest. Ore stays in the ground. Wolves get to keep their skins. We respect your time.

  • No upgrading your crafting table. Mainly because there is no crafting table.

  • Classic turn-based combat. No reflexes, perfect parries, or memorizing fourteen-button combos required. The system was chosen specifically so we wouldn't have to implement any of that — and so you can eat pizza between attacks.

  • Visible enemies. No random encounters means you always know exactly how many problems are still standing between you and the end credits.

  • Carefully limited enemy variety. Enough to provide variety without unnecessarily raising expectations that something new might appear later.

  • Zero grinding. You can't spend two hours fighting the same enemy because the game will end long before that.

  • No survival mechanics. We won't simulate hunger, thirst, temperature, exhaustion, or vitamin D deficiency during a thirty-minute adventure.

  • No base building. By the time you finished building one, you should already be watching the end credits.

  • No procedurally generated open world. Every part of the world has been placed exactly where we found it while browsing stock maps.

  • Minimalist map interface. Our world design reduces the number of possible directions to the point where map markers are no longer necessary.

  • Carefully controlled amount of side content. The control was extremely effective.

  • A real ending. At some point, the game simply ends. We decided to treat this as a feature.

  • And still zero crafting. We don't want this point getting lost among the less important features.


Half Hour RPG respects your time.

Every system we didn't have time to make was carefully analyzed and deliberately left unimplemented for design reasons.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative magic was used in the creation of the quest.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: OS: Windows 10 64-bit
    • Processor: Processor: Intel Core i3-6100 / AMD Ryzen 3 1200 or equivalent
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 530 / NVIDIA GTX 750 or equivalent
    • Storage: 1 GB available space
    • Sound Card: Any
    Minimum:
    • OS: SteamOS
    • Processor: Processor: Intel Core i3-6100 / AMD Ryzen 3 1200 or equivalent
    • Graphics: Any
    • Sound Card: Any
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