Everyone Will Die is a dark survival city builder and tower defense game. Defend a starving city against endless sieges and decide how far you will go to survive - slaughter horses and dogs, arm the old and the young, and sacrifice your humanity. Because sooner or later, everyone will die.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Everyone Will Die is still in active development, with new features and content planned throughout Early Access. We want to involve players while these systems are still evolving, so their feedback can meaningfully influence the game’s direction. We will use Early Access to expand the available content, improve existing gameplay systems, refine balance and usability, and determine which areas most need additional development.”

Approximately how long will this game be in Early Access?

“We currently expect the game to remain in Early Access for approximately 6 to 10 months. This estimate may change depending on the scope of new features, development progress, and the feedback we receive from players.”

How is the full version planned to differ from the Early Access version?

“We plan for the full version to offer a broader and more complete strategy experience. Planned development includes additional playable nations, units, campaign content, events, and other gameplay features. We also plan to further develop the AI, diplomacy, trade, economy, city management, and real-time battle systems.”

What is the current state of the Early Access version?

“The current version is playable and includes the core campaign and sandbox strategy experience. Players can manage their realm on the world map, develop cities, recruit and command armies, A limited selection of nations is currently playable, with additional nations and content planned during Early Access. ”

Will the game be priced differently during and after Early Access?

“We are not currently planning to change the price when the game leaves Early Access. If this plan changes during development, we will communicate it to players in advance.”

How are you planning on involving the Community in your development process?

“Community feedback will be an important part of development throughout Early Access. We plan to actively follow Steam discussions, reviews, suggestions, and bug reports. Player feedback will help us prioritize new nations and features, identify systems that need redesigning or expanding, improve balance and usability, and decide where additional content is most needed.”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

Everyone Will Die is a dark medieval survival strategy game about defending a city that cannot be saved.

An overwhelming enemy surrounds your walls. Supplies are running out. Weapons are limited. Your population cannot simply be replaced. Every soldier lost, every building destroyed, and every resource consumed brings the city one step closer to its inevitable end.

Your goal is to survive for as long as you can, and mayhaps change history...

DEFEND THE CITY

Build and reinforce walls, towers, gates and defensive positions as increasingly powerful enemy forces assault the city.

Command your troops directly in real-time battles and decide where your dwindling forces are needed most. A defense that works today may collapse under tomorrow`s assault.

TEAR DOWN YOUR OWN CITY

When the stockpiles run dry, survival comes at a cost.

Dismantle houses for timber. Tear apart buildings for stone and other materials. Sacrifice parts of the city you once protected to reinforce the parts that still matter.

Every solution creates another problem.

HOW FAR WILL YOU GO?

Hunger changes everything.

Slaughter horses, dogs and other animals to feed the starving garrison. Strip the dead of anything useful. Melt down sacred treasures. Take from the wealthy when there is nothing left to tax.

When soldiers become too few, arm the old. Arm the young. Send anyone still able to stand to the walls.

Every desperate measure can buy you more time - but each one pushes your people further from the city they once were.

How much of your humanity are you willing to sacrifice just to survive another day?

MANAGE A CITY UNDER SIEGE

Food, weapons, manpower and building materials are all finite.

Your soldiers grow exhausted. Disease spreads. Corpses fill the streets. Happiness collapses as the population realizes there may be no rescue coming.

You will constantly choose between what the city needs today and what it may desperately need tomorrow.

VENTURE BEYOND THE WALLS

The enemy controls the land around you, but staying behind the walls may be just as deadly.

Send forces beyond the city to raid, scavenge, trade and search for desperately needed supplies. Every expedition risks soldiers you may never be able to replace.

The world outside the walls continues to move while your city slowly dies.

SURVIVE THE INEVITABLE

There is no perfect solution.

Save food now and your soldiers may starve later. Tear down homes and your people lose shelter. Sacrifice cavalry for meat and you lose your horses forever. Preserve your principles and you may lose the city faster.

Every decision buys time.

Every decision has a cost.

And no matter how long you survive...

Everyone Will Die.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some limited AI tools are use in research and debugging

System Requirements

    Minimum:
    • OS *: Windows 7
    • Processor: 2.4 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070 / AMD
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • OS: Windows 10
    • Processor: 2.4 GHz Dual Core
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce RTX 2060 / AMD
    • DirectX: Version 11
    • Storage: 7 GB available space
    • Sound Card: DirectX Compatible
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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