Xecryst Remains is an Objective-Based Party-Based Third-Personal Action-RPG "Overworld Striders". Fight through randomized handcrafted stages with a freeform Action-RPG mechanic. Including Player-Like AI, classless customization, and upgradable tier-based equipment.
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Utgivelsesdato:
21. feb. 2019
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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Early Access allows me to gather potential feedback that will be used to improve the game by adding or rework a current game feature that could result in game flow changes (like the current 0.95.0 version) and to locate and moves bugs and crash away from the game.

Bugs only relocate away from the game code and are not harmed or killed during working on this game.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«Due to a big rework, the estimated is 3-4 years minimum to keep my sanity.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The Early Access version contains high-quality broken English, beautiful work-in-progress content, and inviting inaccessible but visible content. But finished yet improvable Arcade mode with some progression limited to the early level of the game.

The full version will have progression increased and much more content.
  • More Stages variation for each region. (10 minimum each).
  • A Story Mode with optional lore and codex.
  • More Arcade Mode customization.
  • Item Tier from II.00 to V.00
  • Player Level from 20 to 50
  • Difficulty Level from 2 to 6
  • More Ability, Item (no number planned, will keep adding as ideas come)
  • More Xecrystal Objective (10 minimum)
  • Better character model for the current playable Hillfur, Hydren, and Serphys.
  • More time-saving feature (add as ideas come)
  • Freshed out UI
  • More music and sound effects.
  • More enemy type.
  • No major bugs and crashes.
  • Localization Support (community translate)
»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Arcade Mode at its core is finished, but it is only a box, waiting to be filled more and more, which is a primary 'meat-of-the-game' mode where every content except story will be procedural randomized there. Each playthrough is between 1-2 hours depends on the player's choices to explore more or goes directly to the game objective.

Story Mode is currently absent in Early-Access and its lore only appears as gameplay with no text to read about them. (They are optional, Arcade Mode is the real deal.)

Training Mode allows you to test ANY unlockable content in the game first hand.

However this is an early stage of the game, so there will be a sneaky bug and a crash here and there that I may not find at the first glance. This includes rare occasions like stuck AI, object, and routing randomization that causes a game to impossible to continue or crash the game outright.

The game supports customizable controls for mouse + keyboard and various other adjustments to suit your control style with multiple presets.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«It's free with donation-based.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«As a gamer trying to make a game for fellows gamers. I always looking for feedback, a suggestion for improvement, and a new addition, whenever it is a simple text change to new content, story and lore adjustment included, and in the future, I'll allow you to submit your content into the game, including but not limited to Character and ability. (Not modding, but through me and the game update)

The best place to post is to use the Store forum.»
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Steam Greenlight

Om spillet

Xecryst Remains is an Objective-Based Party-Based Third-Personal Action-RPG "Overworld Striders". Fight through randomized handcrafted stages with a freeform Action-RPG mechanic. Set in the world which government by Xecrystal energy called the Abstract. The source of economy, technology, magic, and world functionality. Be one of the mercenaries to suppress and searching for an ongoing cataclysm from Abstract imbalances.

Game Feature:
  • 7 Players Party-Based with Player-like AI for all the solo player needs.
  • Story and Arcade mode with shared permanent progression.
  • Freeform non-magnetism melee with different wield styles, leveled projectile-based ranged attack, and ability mixed with unique targeting mechanic.
  • Handcrafted 5 Regions with a procedural object and routing randomization.
  • Classless customization with unlockable ability and perk.
  • Upgradable Tier-based equipment.
  • Carefully manage your exploration, combat, and progress the game with the unique time-scaling difficulty.
  • Explore the world and experience gameplay affecting unique anomalies, time cycling, and weather.
  • Good for both long and short play alike with a time-saving feature reducing most of the ARPG annoyance.

A free game with no microtransaction, no time gating nor over-grinding. Only donation is accepted from Store or Patreon. Made by a gamer developer. Gamer to gamer.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS *: Windows XP or newer, 32bit
    • Prosessor: Core 2 Duo E4300 1.8GHz
    • Minne: 2 GB RAM
    • Grafikk: Intel HD 2000 (35FPS), DirectX 9c, Shader Model 3.0 Supported
    • DirectX: Versjon 9.0c
    • Nettverk: Bredbåndstilkobling
    • Lagring: 2 GB tilgjengelig plass
    • Tilleggsmerknader: Intel HD Graphics only supported x32 version.
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS *: Windows 7 or newer, 64bit
    • Prosessor: Quad Core or better
    • Minne: 4 GB RAM
    • Grafikk: DirectX 11
    • DirectX: Versjon 11
    • Nettverk: Bredbåndstilkobling
    • Lagring: 2 GB tilgjengelig plass
    • Tilleggsmerknader: Firewall and Portforwarding required for Non-Steam Connection
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.

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