Aim your flashlight independently, build a deadly arsenal, restore the power grid, and survive relentless zombie hordes in this dark survivor-like action roguelite. Can you endure the night and reach the dawn?

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“ONE LAST BEAM already offers a complete, playable survival loop, but balance, performance under extreme hordes, progression, and long-term replayability will benefit from structured player feedback. Early Access lets us refine and expand the game together with the community without presenting the current build as the final experience.”

Approximately how long will this game be in Early Access?

“We currently expect Early Access to last around 12 months. This is an estimate rather than a fixed promise; the timing of version 1.0 will depend on stability, performance, content quality, and community feedback.”

How is the full version planned to differ from the Early Access version?

“For version 1.0 we plan to expand the selection of stages, survivors, weapons, and evolutions; deepen objectives, enemy and boss variety, meta-progression, and replayability; and continue improving balance, accessibility, presentation, and late-game performance. These plans may evolve in response to player feedback.”

What is the current state of the Early Access version?

“The Early Access version is a playable single-player survival roguelite with four survivors, two stages, eleven weapons and their evolutions, ten run-altering Night Protocols, elite enemies and timed bosses, map objectives, permanent shelter upgrades and unlocks, full Turkish and English support, and complete runs built around surviving until dawn. The game is playable from start to finish, while balance, optimization, and content breadth continue to be refined.”

Will the game be priced differently during and after Early Access?

“We plan to keep the Early Access price lower than the price of the finished version. The price may increase as the game gains substantial new content and approaches version 1.0. Any planned price change will be communicated in advance.”

How are you planning on involving the Community in your development process?

“We plan to use Steam Discussions, reviews, update announcements, and patch notes to collect bug reports and feedback on performance, balance, weapons, objectives, and progression. We will prioritize recurring issues, explain meaningful changes, and use player experience to guide the order and scope of future updates.”
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This game is not yet available on Steam

Planned Release Date: Nov 3, 2026

This game plans to unlock in approximately 2 months

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About This Game

The light is fading. The dead are coming.

ONE LAST BEAM is a dark survivor-like action roguelite where your flashlight is as important as your weapons. Move through the night, aim the beam independently with your mouse, and carve a path through relentless zombie hordes.

Build Your Arsenal

Collect sparks, level up, and combine weapons with passive upgrades. Deploy Molotov cocktails, flare guns, drones, electrical fields, shotguns, and evolved weapons to shape each run.

Power the Grid

Reaching dawn takes more than killing. Restore transformers, defend shrinking zones, face the Black Fog, complete ambulance missions, and choose rewards that can change your build.

Survive an Adapting Horde

Faster enemies, elites, and massive bosses push every build to its limit. Stay mobile, protect your remaining health, and turn a desperate run into a devastating late-game assault.

Aim the light. Build your arsenal. Reach the dawn.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used to assist with the creation of selected visual assets. All final images were reviewed and edited by the developer.

Mature Content Description

The developers describe the content like this:

Players frequently fight and kill zombies using firearms, explosives, fire, and electrical weapons. Zombie deaths may produce brief red blood effects. The game contains no dismemberment, graphic gore, or persistent corpses.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4460 or AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti or AMD Radeon R7 370
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Additional Notes: 64-bit processor and operating system required
    Recommended:
    • Requires a 64-bit processor and operating system
    • Memory: 16 GB RAM
    • Storage: 1 GB available space
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