Sneak Thief is a first person, shooter, strategy, stealth and puzzle game that lets you choose how you want to play. Use your wits and expertise to setup and perform heists whether that be by using brute force to smash your way through or by getting away without making a sound.
All Reviews:
Mixed (367) - 69% of the 367 user reviews for this game are positive.
Release Date:
Aug 6, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Being an indie developer I wanted to give the community the chance to give their input on the early versions of the game to allow for me to make the best game I possibly can. I believe the community can give useful input on the features of the game and bug fixing. I will also interact with the community to decide which features to add first.”

Approximately how long will this game be in Early Access?

“I can not give an exact length of early access, however I can estimate that the game will take 3 to 6 months to take out of early access depending on the features we add to the game and the response from the community.”

How is the full version planned to differ from the Early Access version?

“The full version will have more levels as well as more features such as more enemies, more weapons, more puzzles and more mechanics. We also plan on adding a level editor and possibly Cooperative Multiplayer.”

What is the current state of the Early Access version?

“Currently this game is a bare bones version of the full version. It only contains a small percentage of the levels, enemy's, weapons, or features we plan to add.”

Will the game be priced differently during and after Early Access?

“The early access version will be cheaper then the full version. The price of the full version will be entirely dependent on the amount of features I add.”

How are you planning on involving the Community in your development process?

“I plan on involving the community by allowing the community to vote on the features they most want to be added. As well as listening to feature requests. I will also attempt to fix any bugs reported by the community to create the best possible experience I can.”
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Recent updates View all (50)

May 21

Plans for next sneak thief update! (OVERHAUL)

Hey everyone, sorry for the lack of updates recently but I am hard at work getting something really great ready to be released! As we approach the summer I will have a lot more time to get some work done so here is what you can expect for the future:

By the end of June I hope to have a graphical overhaul finished, this will update the lighting and textures to more modern standards. The engine sneak thief is running on will also be updated from 5.4 to 2019 (this may take some time as 5.4 is what was available back in 2016) not only will this fix bugs but it will also drastically increase performance by introducing GPU instancing to the game.
I am also considering using the HDRP but this may take a big hit to performance.

By the end of July I plan to have released 2 more single player levels as well as new multiplayer maps and game modes! At the same time sneak thief should hopefully be completely out of early access.

I also hope to have a new project nearly ready to roll out, details on my twitter.

Thanks everyone and have fun!
5 comments Read more

February 26


That is right everyone! The newest level to Sneak Thief is finally out, "The Compound"! This is the largest level I have ever made for Sneak Thief containing lots of puzzles and (of course) LOTS of enemies. The new level also boasts new features such as night vision, new obstacles, and revamped AI. The AI in particular now no longer has set patrols rather it will determine its path on its own; making decisions and changing routes constantly (this isn't for all AI only in areas where it will benefit gameplay). The AI also has had its sight revamped fixing several previous AI issues. If any bugs arise please let me know as soon as possible. Thanks and have fun!
Whats New?
- New Level: The Compound
- Fixed AI sight issues
- Added Night Vision (currently only available in the new level)
- Added randomized AI patrols
- Rebalanced Headshots
- Rebalanced Enemies
- Fixed Shotgun spread issues
- Improved performance

Follow me on Twitter for development updates!
4 comments Read more
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About This Game

Please Note: This is not a complete game it is in EARLY ACCESS that means not all content is currently in the game and is currently in development, and you should expect to see bugs and missing content
Sneak Thief is a first person shooter, strategy, stealth and puzzle game that lets you choose how you want to play by allowing you to use brute force to smash your way through defenses or by getting away without making a sound. You play as a thief targeting Homes, boats, banks, warehouses, labs, and everywhere else you can make a quick buck. Use your specific skill sets to complete a variety of different levels.

Recent Updates
- AI will no longer run straight into you when you are sighted
- AI on the home invasion level no longer freezes
- Improved AI sight/detection
- Fixed the civiian on the bank level with disappearing eyes
- AI now react to flashlights
- Added random passwords to allow for more replayabillity
- AI bug fixes
- AI React to dead bodies
- You can now pickup bodies
- Added Health Bar
- Improved performance on the bank level

Key Features
- Play how you want with nearly unlimited ways for you to pull of your heist
- A variety of weapons to use to assist you in your heists
- A large variety of traps and puzzles
- Partially Procedural Levels (generates passwords for safes, positions of weapons, and positions of keys).

Future Features (It's not guaranteed all of these features will make it into the final version)
- More Levels (Guaranteed)
- Co-Op
- Multiplayer Game Modes
- More Weapons
- More Puzzles and traps
- More Enemies
- In-Game Level Editor

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: General Mature Content

System Requirements

    • OS: Windows XP or later
    • Processor: Dual Core Processor @2.4 ghz or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000 or better
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • Additional Notes: Tested at 1280x720 on Low Settings
    • OS: Windows 7 or later
    • Processor: Intel Core i3 or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 Graphics Card
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Additional Notes: Tested at 1920x1080 on High Settings

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