Classic tower defense meets roguelite: pick your elements, choose from 168 towers and merge them into stronger ones. Every tower is a wall: lure enemies onto the longest path, shape your build with power-up cards, gear and runes, and grow stronger with every run.

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Planned Release Date: Nov 11, 2026

This game plans to unlock in approximately 3 days

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About This Game

Classic tower defense meets roguelite. Build a brand-new tower arsenal every run from elements and power-up cards. But your towers are more than weapons: they are the walls of your maze, and you decide which path your enemies have to take. Journey TD combines the depth of classic elemental tower defense games with modern roguelite progression. Every run is different – but your progress stays with you.

168 Towers

Every tower is a little creature with its own look, its own animations and abilities. Finding your favorites is half the fun.

Mazing

There is no fixed path: enemies always look for the shortest route, and every tower and every stone you build is a wall. Send them the long way around.

For the Competitive Ones

Two modes, one rule: every round runs for 7 days, with the same seed for everyone – same map, same waves, same offers. In the Colosseum, only your skill counts: no Builder level, no gear, no skill trees, no runes, no collection cards. In Supremacy, everything you've earned counts. Each mode has its own leaderboard – make the top 100 of a round, get a badge for your profile and show off to other players ;-)

Six Elements

Fire burns, Ice freezes, Storm leaps from enemy to enemy, Poison slowly eats away – and Darkness … well, you'll see. Discover their combos, and maybe one day you'll stumble upon the sixth.

Every Run Is Different

Every run offers you new towers to choose from, and if you don't like the offer, just reroll. Defeated enemies fill your draft bar, and once it's full, you pick one of five power-up cards. And three identical towers merge into a stronger one.

3 Modes, 6 Difficulties

150 waves, 300 waves or Endless – from Normal to Apocalypse. Every difficulty brings tougher enemies, but also more points and better loot. And somewhere on the way to the top, a whole new map awaits.

DPS Arena

At fixed waves, your towers step into the arena for a damage check: first against a boss, then against an entire horde. The harder you hit, the better the chest.

The Builder

Your little Builder walks over and builds every tower by hand – and grows with you. Gear it up with loot, spend points in three skill trees and dress it in skins from noble to utterly ridiculous.

For Hunters and Gatherers

Hunt 27 extremely rare Power Runes, awaken 6 god towers, fill your Collection Album with 168 tower cards and earn more than 300 achievements.

Steam Leaderboards

Measure yourself against the whole world in every mode and on every difficulty. During a run, a ghost shows you wave by wave how you stack up against your best run and your friends.

And so much more <3

A Reliquary full of artifacts, a traveling black market, potions for your towers, a compendium that explains everything … and a few surprises I'm not telling you about yet.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some of the in-game pixel art, sounds and music are AI-assisted — most of it heavily edited by hand and finalized by the developer. All store and library artwork is hand-painted.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Graphics card with OpenGL 3.3 support, 256 MB VRAM
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Graphics card with OpenGL 3.3 support, 256 MB VRAM