Run a chaotic pizza shop alone or with up to three friends. Make every pizza by hand, deal with impatient customers, keep the kitchen running, and race deliveries across town before everything gets cold, burnt, or completely out of control.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're using Early Access because Ciao Pizza is a co-op game, and co-op games are shaped by how real groups actually play them. The core loop of pressing dough, cooking sauce, grating cheese, loading toppings, running the oven, serving customers, and handling deliveries is already there, but chaos is hard to balance in a vacuum.

We want to see how real crews split the kitchen between them, which stations turn into bottlenecks, how hard the rush should hit, and where the panic becomes fun instead of frustrating. Early Access gives us the chance to tune that together with the community instead of waiting until everything is locked in.”

Approximately how long will this game be in Early Access?

“The current plan is for Ciao Pizza to stay in Early Access for around 12 to 18 months.

That timeline may shift depending on development progress and community feedback, but our goal is to take the time needed to grow the game properly rather than rush it out before it's ready.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to be a bigger, deeper, and more polished version of the game. During Early Access, we plan to expand Ciao Pizza with:

- More recipes, ingredients, and menu items
- More kitchen stations and equipment to master
- More customer types, events, and daily modifiers
- More delivery routes, vehicles, and street chaos
- Deeper progression, upgrades, and shop customization
- Full localization and accessibility options
- More polish, optimization, and quality-of-life improvements”

What is the current state of the Early Access version?

“The Early Access version already includes the full pizzeria loop. You and your friends run the shop together in first person: press the dough, cook and ladle the sauce, grate the cheese, load the toppings, then slide the pizza into the oven with the peel and pull it out before it burns.

Customers walk in, queue at the registers, order, pay, and wait with a patience timer running. You pour drinks at the fountain, plate orders on trays, hand them over the counter, and restock from delivery boxes when the fridge runs dry. Orders also come in by phone, so you can send them out by delivery robot or ride them across town yourself on the scooter.

The full service day is playable, with the cooking stations, the customer AI, the money and sales history, the delivery system, and the difficulty curve all implemented. What's still ahead is more content, more variety, and more polish to bring the game to its full vision.”

Will the game be priced differently during and after Early Access?

“Yes. The plan is to launch at a lower price during Early Access and gradually raise it as major content and improvements are added.

That way, early players get in at the best price and help shape the game as it grows.”

How are you planning on involving the Community in your development process?

“We want the community to be a real part of the development process during Early Access. We'll be listening through:

- Steam discussions and reviews
- Our Discord server
- Bug reports and feedback forms
- Regular dev updates and patch notes
- Community polls on upcoming features and changes

A big part of Early Access for us is figuring out what players respond to most: which stations create the best teamwork, how much pressure a shift should carry, and what makes a group want to run one more day when the kitchen is already on fire.”
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About This Game

Running a pizza shop seemed easier from the outside

The sauce is burning. There’s a pizza in the oven. Someone is waiting at the counter, the phone is ringing, and your friend has disappeared with the scooter.

Welcome to Ciao Pizza.

Run a pizza shop alone or with up to three friends, where every order starts as a ball of dough and ends — hopefully — in the hands of the right customer.

Make every pizza yourself

Press the dough. Ladle the sauce. Grate the cheese. Add every topping by hand, then slide the pizza into the oven.

Pepperoni, mushrooms, olives, pineapple, if it’s on the ticket, somebody has to put it there.

Every order goes through your hands from start to finish.

Just don’t forget what you left in the oven.

Something always needs your attention

Customers are lining up. The sauce is still on the burner. The soda fountain is almost empty. A phone order just came in. And somewhere behind you, a pizza is becoming charcoal. You only have two hands.

Good luck.

Bring friends. Blame them later.

Play alone or with up to three friends in drop-in co-op.

Split the work. One cooks, one handles customers, two takes deliveries.

Or all four of you can crowd around the same pizza while everything else falls apart.

That works too.

Take the pizza across town

Some customers won’t come to you.

Grab the scooter and deliver their order yourself, weaving across the city while the pizza gets colder with every wrong turn. Or send the delivery robot down the road while you stay behind and deal with the next disaster.

Take too long and the food gets cold.

Keep the customers happy

Customers queue to order, pay, and collect their food.

Keep them waiting too long and their patience starts to disappear. Forget their drink, or hand over something cold and your reputation takes the hit.

You can also pick them up and carry them outside.

This is rarely good for business.

Try not to run out of everything

Ingredients empty. Drinks run dry. Supplies disappear faster than you expect.

Keep the shop stocked, keep the orders moving, and unlock more of the menu as your business grows.

More menu means more options.

It also means more things to forget.

Keep the shop alive

Good orders build your popularity.

Cold food, missing items, failed deliveries, and angry customers create complaints and damage your reputation.

And sooner or later, rent is due.

Apparently chaos is not an accepted form of payment.

If you can pick it up, you can probably throw it

Ingredients. Boxes. Tools. Trays. Crates.

Carry them. Stack them. Drop them. Throw them across the kitchen.

Throw a pineapple at whoever is complaining.

Throw the supplies by accident.

Carry a customer out the door.

Running a restaurant is about making decisions.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The game does not contain any AI-generated content. AI was used only to create the logo on our Steam store page.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4590 / AMD FX-8350
    • Graphics: NVIDIA GTX 960 / AMD Radeon R9 280 (2 GB VRAM)
    • Sound Card: PulseAudio compatible
    • Additional Notes: Vulkan support required. Steam Deck compatible.
    Recommended:
    • Requires a 64-bit processor and operating system
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