A horde survivor where co-op is the game: meet other players in a living city, form a party, and step through the portal into 10 to 30 minute runs with bosses that swap the arena, biomes that change how you move, and collectible heroes with roles that truly matter.

Войдите, чтобы добавить этот продукт в список желаемого или скрыть его

Не поддерживается русский язык

Этот продукт не поддерживает ваш язык. Пожалуйста, перед покупкой ознакомьтесь со списком поддерживаемых языков.

Присоединиться: Kronon Era Playtest

Запросите доступ, и вы получите уведомление, когда разработчик будет готов пригласить больше участников.
Эта игра ещё не доступна в Steam

Скоро выйдет

Заинтересовала игра?
Добавьте её в список желаемого и получите уведомление, когда она выйдет
 

Об этой игре

Kronon Era is a horde survivor where co-op isn't a mode: it's the game. You live in a city shared with other players, form a party in the square, and step through the portal into runs where thousands of enemies die and builds are born, one choice at a time.

[h2]A living city, not a menu[/h2]

Between runs, the game happens in the city: a persistent map where you meet other players, form groups, chat, and pick the hero you'll bring. Your character's body in the city is the showcase of your collection, and everyone can see it.

[h2]Runs of 10, 20, or 30 minutes[/h2]

Every run is a clear contract: you know how long it will take and how many bosses you'll face before you enter. In longer runs, each chapter ends in a gate boss, and bringing it down swaps the entire arena: open field, tight pit, wide hall, corridors. The horde gets tougher, faster, and more dangerous, never just more numerous.

[h2]The ground is a rule, not a backdrop[/h2]

Each biome changes how you move: ice with momentum, currents that push you, lava that wells up and flickers before it burns. A new stage means a new rule, not the same arena in a different color.

[h2]Roles that actually matter[/h2]

[list]

[*][b]Bulwark[/b]: a directional shield that is a true wall. It blocks bodies and swallows projectiles, taunts the horde, and pays the price: while holding, it cannot attack.

[*][b]Oracle[/b]: the game's only source of healing. Healing tethers that fly to the ally under your cursor, follow them as they move, and return when the target falls.

[*][b]Blade[/b]: crit, dodge, and fury. The one who clears the screen.

[/list]

[h2]Leveling up is a group decision[/h2]

On level up, the table shows every ally's hand, and you can suggest the card you think they should take. Weapons evolve in steps where every level grants something distinct, up to a final evolution that changes the weapon's shape, not just its numbers.

[h2]A collection being born[/h2]

Heroes are pieces with their own grimoires of skills, earned by facing elites and bosses. Persistent progression and a player-driven economy are being built and tested together with the community, starting with the playtest.

[h2]Bosses that demand more than damage[/h2]

The Skeleton King reassembles himself from his own bones, fakes his own death, and splits the arena into a memory game where missing the sequence costs dearly. Surviving is half the fight; memorizing is the other half.

Dedicated servers with full authority: the world is simulated server-side, and what you earn matters because no one can cheat.

Системные требования

Windows
macOS
    Минимальные:
    • ОС: Windows 10 64-bit
    • Процессор: Dual-core 2.0 GHz (Intel Core i3 or equivalent)
    • Оперативная память: 4096 MB ОЗУ
    • Видеокарта: DirectX 12 compatible GPU (integrated graphics supported)
    • DirectX: версии 12
    • Сеть: Широкополосное подключение к интернету
    • Место на диске: 500 MB
    • Дополнительно: Online game: requires an internet connection and the Steam client.
    Рекомендованные:
    • ОС: Windows 10/11 64-bit
    • Процессор: Quad-core 3.0 GHz (Intel Core i5 or equivalent)
    • Оперативная память: 8192 MB ОЗУ
    • Видеокарта: Dedicated DirectX 12 compatible GPU (GeForce GTX 1050 or better)
    • DirectX: версии 12
    • Сеть: Широкополосное подключение к интернету
    • Место на диске: 500 MB
    • Дополнительно: Online game: requires an internet connection and the Steam client.
    Минимальные:
    • ОС: macOS 11 (Big Sur) or later
    • Процессор: Apple M1 or Intel Core i5
    • Оперативная память: 4096 MB ОЗУ
    • Видеокарта: Metal-compatible GPU
    • Сеть: Широкополосное подключение к интернету
    • Место на диске: 500 MB
    • Дополнительно: Online game: requires an internet connection and the Steam client.
    Рекомендованные:
    • ОС: macOS 12 (Monterey) or later
    • Процессор: Apple M2 or Intel Core i7
    • Оперативная память: 8192 MB ОЗУ
    • Видеокарта: Metal-compatible GPU
    • Сеть: Широкополосное подключение к интернету
    • Место на диске: 500 MB
    • Дополнительно: Online game: requires an internet connection and the Steam client.
* С 15 февраля 2024 года клиент Steam прекратит поддержку 32-битных игр, а также macOS 10.14 и более ранних версий.
Фильтры обзоров