Survive relentless monster hordes as an evolving beast. Master your beast, collect and fuse powerful gems, capture wild creatures with Soul Spheres, and grow your base with a growing roster that makes every run stronger.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Beast Survivor is an independent solo-development project.

The core game is playable, but community feedback will be especially valuable while I refine combat balance, beast progression, capture rates, Base Camp systems, difficulty, and the overall clarity of the player experience.

Early Access will allow me to develop the game alongside its players, observe how different builds and beasts perform in real play, and prioritize improvements based on practical feedback. ”

Approximately how long will this game be in Early Access?

“Beast Survivor is expected to remain in Early Access for approximately 18 to 24 months. As this is a solo-developed project, this timeframe may change depending on player feedback, technical challenges, and the scope of development.

Progress and any significant changes to this estimate will be communicated through Steam announcements and development updates.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to offer a broader and more polished version of Beast Survivor’s existing gameplay loop.

I plan to expand the selection of beasts and five-form evolution lineages, stages, enemy families, bosses, capture encounters, Arsenal combinations, and Last Hearth content. The long-term roster plan currently contains 152 individually designed beast, although the final number and release order may change during development.

Last Hearth is planned to grow into a more complete Base Camp, with additional construction, building upgrades, worker assignments, Soul Sphere crafting, persistent bonuses, and progression choices.

I also plan to continue developing the game’s data-driven content and modding framework. Steam Workshop support is a long-term goal once the local mod format, validation, compatibility, and creator tools are ready.

Cooperative play and Remote Play Together are also longer-term goals that require separate implementation and testing.”

What is the current state of the Early Access version?

“The current Early Access version includes:

• 20 playable beasts
• Five evolution forms for every beast
• 10 weapon Gem
• Wild beast encounters and Soul Sphere capturing
• Five playable stages
• Multiple difficulty levels
• Last Hearth Base Camp progression
• Constructible and upgradeable facilities
• Beast worker assignments
• Soul Sphere crafting
• Permanent upgrades trough base facilities.
• Keyboard and controller support

The game is fully playable but remains in active development. Content, balance, progression values, interfaces, performance, and some systems may change.

Players may encounter bugs or unfinished presentation.”

Will the game be priced differently during and after Early Access?

“The Early Access price is planned to reflect the amount of content and level of polish available at that time.

I will gradually increase the price as substantial content, features, and improvements are added. The final pricing decision will be made closer to the full release and will be communicated in advance through Steam.”

How are you planning on involving the Community in your development process?

“Community feedback will be collected primarily through Steam Discussions, player reviews, bug reports, and direct feedback. Players will help identify bugs and usability problems and influence priorities such as combat balance, beast abilities and evolution paths, progression, difficulty, controls, performance, and which features or content need the most attention.

I will review recurring suggestions and reported issues when planning updates, test changes based on player feedback, and communicate significant development decisions through Steam announcements and update notes.

While not every suggestion can be implemented, community feedback will play an important role in determining what is improved, rebalanced, or prioritized during Early Access.”
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About This Game

BECOME THE BEAST

Fight enemy hordes as an evolving beast in a creature-collecting action roguelite.

Your beast attacks automatically. You handle movement, dodging danger, choosing upgrades and assembling a devastating build.

Try not to stand in anything suspiciously dangerous.

Capture wild beasts during your hunts, strengthen them between runs, and return with a growing collection of creatures to command.

EVOLVE THROUGH FIVE FORMS

Every beast has five evolutionary forms and its own unique attack.

Reach level milestones during a hunt to transform, improve your combat stats and strengthen your beast’s attack.

Your beast’s star rank determines how far it can evolve. Fuse reserve beasts at the Sacrificial Altar between hunts to raise the rank of your chosen beast and unlock its later forms.

CAPTURE WILD BEASTS

Wild beasts appear during battle as special encounters. Weaken your target, then throw a Soul Sphere before your capture opportunity disappears.

Even beasts of the same species can have different Potential and traits. Compare your captures, choose your favorites and develop a roster that suits your playstyle.

A successful hunt can bring home more than rewards, it can bring home your next playable beast.

BUILD A DEVASTATING ARSENAL

Choose Gems and upgrades as you survive each hunt. Develop your attacks and fuse compatible Gems into powerful Arsenals.

Experiment with different combinations to complement your beast’s unique attack and turn a struggling run into a screen-clearing spectacle.

DEVELOP LAST HEARTH

Your beasts have work to do between battles.

Assign captured beasts to buildings at Last Hearth, develop your camp and prepare supplies for future hunts. Choose which creatures join your combat roster, which support your camp, and which you sacrifice to strengthen another beast.

CURRENT EARLY ACCESS CONTENT

  • Five playable stages with distinct environments and hazards

  • Normal, Hard and Insane difficulty levels

  • 20 + Collectible beasts with five evolutionary forms and unique attacks

  • Traits and star-rank progression

  • Gem upgrades and Arsenal fusion

  • Base camp development and beast worker assignments

  • And many other...

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used to create some of the game’s assets.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit, version 21H1 or later
    • Processor: Intel Core i3-6100 or AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: DirectX 11-compatible GPU with 1 GB VRAM
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Additional Notes: Requires a 64-bit processor and operating system.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1050 Ti / AMD RX 560 or equivalent
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Additional Notes: SSD recommended.
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