Demo to gather feedback about Parry Dungeon's game loop so full release is as fun as possible. Kill monsters using a parry-focused physics-based combat system as you crawl (massacre) the Goblin Cave.

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Planned Release Date: Sep 1, 2026

This game plans to unlock in approximately 9 days

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About This Demo

Demo to test and collect feedback on the game loop of Parry Dungeon.

  • I'll implement feedback to make the $0.99 full release as fun as possible. The goal is to release a short but polished game, so I can implement what I've learned in my next game.

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Parry Dungeon is a first-person game where you traverse dungeons, parry monster attacks, and aim your counterattacks to kill them. Your counterattacks can dismember them, and you can eat their dismembered appendages to heal, or cook them to heal even more.

  • Each dungeon has unique monsters with their own attacks and behaviors.

  • Example: Goblins live in the Goblin Cave, have daggers to cut and stab, will occasionally try to flank or backstab you (while Hobgoblins and Ogres only fight head-on), and sometimes flee when gravely injured or when when you kill superior monsters (Hobgoblins or Ogres) in their vicinity. 

Parry and Counter

Parry enemy attacks to turn the tide of battle, stun them, and trigger your counterattacks.

Aim your counterattack to strike their bodies, dismember their limbs, or decapitate them.

Cook/Consume.

Eat dismembered enemy appendages to heal. Cooked appendages heal more than raw ones.

Escape.

After purging the dungeon, leave and continue the slaughter.  

Mature Content Description

The developers describe the content like this:

Low-poly graphics with blood pools and particles when hurting/killing enemies.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel i7-8550U 1.80GHz
    • Memory: 8 GB RAM
    • Graphics: Intel(R) UHD Graphics 620
    • DirectX: Version 12
    • Storage: 400 MB available space
    • Additional Notes: 40-60fps on default settings.
    Recommended:
    • OS: Windows 10
    • Processor: Intel i7-9700k
    • Graphics: RTX 2080 TI
    • DirectX: Version 12
    • Storage: 400 MB available space
    • Additional Notes: Usually 240 fps. 150 at the lowest with all enemies bleeding and attacking simultaneously. Don't have middleground hardware to test.
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