Climb from the lower divisions to glory. Marvelous Soccer Simulation is a single-player football management sim — fast seasons, leagues and cups, tactics, transfers, and match nights built for drama. Early Access.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Marvelous Soccer Manager is a full football-manager career game: national
leagues, cups, transfer market, finances, stadium, and live match simulation
with a 3D pitch. The core loop is already playable end-to-end — start a career,
manage a club, play seasons, climb (or fight relegation), and watch matches.

We are using Early Access to:

- Put a complete, fun manager in players' hands now, while we keep refining
balance, AI clubs, and presentation
- Ship match-film and live-match polish with real player feedback (not only
internal QA)
- Expand world depth, localization, and quality-of-life features against how
people actually play
- Fix edge cases that only show up across long careers and many nations

Early Access means the game is playable and worth your time today, and will
keep growing with community input. Features and priorities can change based on
what you tell us.

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„e expect Early Access to last about 6 months, depending on how quickly the
biggest systems (match presentation, world AI, balance, localization, and
stability) reach the quality we want for a full release.

That is a plan, not a deadline. We will leave Early Access when the product
feels solid for a 1.0 ship.

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„Early Access already aims to deliver a complete manager career: leagues and
cups, market, economy, staff/tactics, and live matches with 3D visualization.

For the full version, we plan to:

- Deepen live matches — clearer play direction, more readable goals and set
pieces, better match "film" feel
- Strengthen the world — smarter AI clubs (tactics, transfers, finances), more
consistent multi-nation seasons and history
- Polish career systems — economy and progression balance (especially lower
divisions to top flight), UI clarity, and long-career stability
- Expand presentation — stadium/bowl fidelity, commentary and event
presentation, audio feel
- Improve accessibility and localization — fuller multi-language support
(including Portuguese), clearer onboarding, better save/career reliability
- Quality pass — performance, bug fixes, and edge cases found only after
hundreds of player seasons

Was ist der derzeitige Stand der Early Access-Version?

„The Early Access build is a 100% playable football manager with:

- New Game / career modes (national pyramid and Elifoot-style world modes)
- League + national cup competition structure, season calendar, and
end-of-season flow
- Tactics, squad management, transfers, wages, and club finances
- Stadium and club management systems
- Live match simulation with on-pitch visualization (including 3D bowl views)
and set-piece / penalty presentation work
- A large club world (multiple nations and divisions) with deterministic
save-friendly simulation

Still evolving in Early Access: match-film polish, AI world depth, long-run
balance, localization completeness, and production hardening for a wider
audience.

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We plan to launch Early Access at a fair early-adopter price.

As we ship major content and quality improvements, we may gradually raise the
price toward the intended full-release price. Early Access buyers keep the game
and future updates included in that purchase (unless we clearly mark something
as optional DLC later — we have no plan to do that at launch).

We are not locking a specific currency amount here; regional Steam pricing
applies. The principle: Early Access is the better entry price; full release
may cost more once the product is more complete.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We plan to treat Early Access players as co-pilots:

- Steam Discussions and forums for bugs, balance reports, and feature requests
- Regular patch notes so you can see what changed and why
- Public roadmaps / update posts for themes we are focusing on (match feel, AI,
localization, etc.) — as intentions, not contracts
- Feedback channels for faster playtest loops
- Priority to reproducible reports — save issues, career soft-locks, match
presentation bugs, and "this season felt unfair" balance stories

The best way to help: play careers, tell us where the fantasy breaks (boring
matches, broken AI markets, unreadable goals, language gaps), and vote with
discussion threads on what should come next.
Weiterlesen
Dieses Spiel ist noch nicht auf Steam verfügbar

Geplantes Veröffentlichungsdatum: 3. Quartal 2026

Interesse? Fügen Sie das Spiel Ihrer Wunschliste hinzu und erhalten Sie eine Benachrichtigung, wenn es verfügbar ist.
 
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Infos zum Spiel

MARVELOUS SOCCER SIMULATION

Management Simulation

You are the manager. The board wants results. The fans want football. The budget wants discipline.

Marvelous Soccer Simulation is a single-player football career manager inspired by the late-90s and early-2000s management sims — fast seasons, clear stakes, leagues and cups that matter, and players you actually know — without modern bloat.

Take a club. Live the calendar. Climb divisions, chase silverware, and shape a squad under real pressure. This is management first — not arcade skill games, not online multiplayer.

THE CLASSIC SIM SPIRIT

• Fast-paced career loop — seasons that move; decisions that stick

• Leagues — promotion, relegation, and table fights from the lower divisions up

• Cups — knockout runs, upsets, and midweek pressure

• Players — squad depth, roles, fitness, and the names that define your side

• Fictional clubs, competitions, and identities — a world of its own (no licensed real-world leagues)

LEAD THE CLUB

• Take charge and live the full season calendar

• Climb the pyramid, chase promotion, fight relegation

• Balance results with cash, wages, and board expectations

TACTICS & SQUAD

• Formations, roles, and match plans that shape the side

• Manage depth and fitness when the calendar bites

• Make the call when the match turns — changes that matter

TRANSFERS & ECONOMY

• Buy and sell in a living market

• Watch the wage bill, the runway, and the cost of ambition

• Grow the club beyond the first eleven — stadium and commercial levers where the sim supports them

MATCH NIGHT

• Readable drama and managerial stakes — the story of the game, not button-mashing

• Continental stages like the Marvelous Liberty Cup — groups, brackets, and big nights

• Presentation that puts you in the dugout, including set-piece theatre such as penalties

A WORLD TO MANAGE

• Choose your starting league from a wide nation list at New Game

• National leagues and cups plus continental competition paths

• Long careers built for climb, survival, and dynasty — not a single weekend campaign

EARLY ACCESS

Marvelous Soccer Simulation is in Early Access from JV Interactive. The career core is playable now. Balance, presentation, systems depth, and localization expand with free updates based on player feedback and our roadmap.

Who is this for?

Managers who want long careers, transfer puzzles, cup tension, and the grind of a real season calendar.

Who is this not for?

Players looking for online multiplayer, licensed real-world leagues, or console-style action soccer. This is a management simulation first.

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

Some store marketing artwork (key art / capsules) was made with generative AI tools and then selected and edited. The game itself UI, simulation, and code is original and not AI-generated.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10 64-bit
    • Prozessor: Dual-core 2.0 GHz
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: DirectX 11 compatible GPU with 1 GB VRAM (Intel HD 4000 or better)
    • DirectX: Version 11
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX compatible
    • Zusätzliche Anmerkungen: Broadband not required for single-player. Required for Steam updates and features.
    Empfohlen:
    • Betriebssystem: Windows 10/11 64-bit
    • Prozessor: Quad-core 2.5 GHz
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: Dedicated GPU with 2 GB VRAM
    • DirectX: Version 11
    • Speicherplatz: 3 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX compatible
    • Zusätzliche Anmerkungen: 1920x1080 or higher recommended for the management UI. SSD recommended.
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