A round-based 2D top-down multiplayer game set in a randomly generated map. Each round you're assigned a role: Foundation personnel, Chaos Insurgency, or a sentient SCP anomaly that's a threat to all.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access lets us build SCP: KOS alongside its community. The game already has a complete, playable gameplay loop, and we want to get it into players' hands sooner so we can gather feedback while we build out the rest of the intended content. We're committed to continuing development, responding to player feedback, and seeing the game through to a full 1.0 release. Playing during Early Access directly shapes what the finished game becomes.”

Approximately how long will this game be in Early Access?

“We plan for SCP: KOS to be in Early Access for roughly one to two months, though this may change depending on player feedback and how development progresses. We'd rather take the time to get it right than rush to a fixed date.”

How is the full version planned to differ from the Early Access version?

“We plan to expand the game with additional roles, a wider set of working SCP items, more weapons, and further UI and HUD improvements. We also plan to continue polishing and refining existing systems. These are our current intentions and may evolve as development continues and we incorporate community feedback.”

What is the current state of the Early Access version?

“SCP: KOS is playable now, with a full gameplay loop: randomly generated maps, automatic round restarts, multiple human and SCP roles, four zones and interactive rooms, loot and keycard progression, and in-round events. The game is still unpolished and some intended content is not yet implemented. For a fuller picture of what's currently included, please refer to the "About This Game" section above.”

Will the game be priced differently during and after Early Access?

“We do not currently plan to change the price when the game leaves Early Access.”

How are you planning on involving the Community in your development process?

“Community feedback is central to how we develop SCP: KOS. Players can help by testing new features, suggesting content, and reporting bugs. We have a clear roadmap toward our 1.0 release, and community input will help us prioritize and refine what we build along the way. We plan to stay in close contact with players through our community channels.”
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About This Game

SCP: KOS is a round-based, top-down 2D multiplayer game set in a Foundation containment site where a massive containment failure has occurred. Every round the map is randomly generated and you're assigned a role - Foundation personnel, Chaos Insurgency, or a sentient SCP anomaly - each with different goals. Loot the facility, upgrade your keycard, fight the other alive factions, and either detonate or defend the on-site nuclear warhead before the round ends.

Games are fast, chaotic, and different every time. When a round ends, the map rebuilds and roles are reshuffled automatically.

Play as one of three factions

  • Foundation personnel - Scavenge for loot, upgrade your keycard to reach locked areas, and neutralize (or run from) any threat you come across.

  • Chaos Insurgency - Enter the facility from the surface using elevator-A to sabotage the site and hunt Foundation staff.

  • SCP anomalies - Play a sentient SCP with unique abilities. Break containment, wipe out the humans, and stop the warhead from going off.

What's in the game right now

  • Randomly generated maps - no two rounds share a layout.

  • Four connected zones - Light Containment, Heavy Containment, Entrance, and a Surface zone - plus special areas to discover.

  • Interactive facility rooms - including SCP-914 (the upgrade machine), armories, elevators, and more.

  • Tiered keycards & loot - find better cards to unlock deeper areas and better gear.

  • Multiple human and SCP roles, each playing differently.

  • Dynamic round events - a rotating set of in-round events (containment hazards, anomalous encounters, and more) that shake up each match.

  • The on-site nuclear warhead - activating this destroys a large part of the facility and irradiates the surface. escape when it gets close to going off!

  • Tesla gates, corpses, an inventory system, and a fog-of-war minimap.

SCP: KOS is in active development and new content is added regularly. See the Early Access section below for what's here today and where it's headed.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Art and sound is made using AI.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-8100 / AMD Ryzen 3 2200G
    • Memory: 4 GB RAM
    • Graphics: Intel UHD 630 / integrated with 1 GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Any DirectX-compatible
    • VR Support: Not supported
    • Additional Notes: Online multiplayer requires a stable connection.
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