Push your luck in a city overrun by zombies. Every district is a different fight, with its own rules and its own way to lose. The longer a run goes, the more you can earn.... and the worse things get.

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About This Game

The city has a zombie problem.

Quite a big one.

Pick a district, get in there, and deal with AN UNREASONABLE NUMBER OF ZOMBIES.

Kill zombies. Earn coins. Buy guns. Barricade doors. Try not to get eaten.

But that's only half the problem.

Every run is a gamble.

The longer you stay, the more you can earn... and the worse things get.

Secure what you've got, or push your luck for more. Yoinks!

Every district is a different fight.

New layouts.

New objectives.

New problems.

What worked last time might not work here.

The infection doesn't stop while you're busy somewhere else.

Choose where you fight. The places you leave behind get worse.

COINS keep you going during a run. Spend them on guns, repairs and whatever else you need.

LOOT makes you stronger for the next one.

What you do in one run changes what comes next.

Districts you've fought for, places you've neglected, and an infection that keeps spreading- it's all still there when you come back. Oh joy!

Bash 'em. Beat 'em. Shoot 'em. Repeat.

When the city throws an unreasonable number of zombies at you, you gotta do what you gotta do.

FEATURES

  • Each districit has different rules and win conditions

  • A push-your-luck gambe at the end of every stage (3 waves)

  • Chunky voxel zombies with dismemberment and blood,..oh so much so much blood

  • A city that changes based on where you went and where you didn't

  • Permanent upgrades you keep for good - Woo-hoo!

  • COINS off dead zombies for guns, walls, and patch-ups

  • Single-player and fully offline

  • Did I mention that the game has AN UNREASONABLE NUMBER OF ZOMBIES?!

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI tools were used during development to assist with parts of the
game's code, its in-game text and localization, some visual assets, and some
audio. All such content was selected, reviewed and edited by the developer
before inclusion in the game.

The game does not use generative AI during gameplay.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: x86_64 dual-core, 2.0 GHz
    • Memory: 4096 MB RAM
    • Graphics: DirectX 11 / OpenGL 3.3 capable GPU with 1 GB VRAM
    • DirectX: Version 11
    • Storage: 1024 MB available space
    • Sound Card: DirectX compatible
    • Additional Notes: x86_64 only - no ARM builds. Mouse and keyboard, or gamepad.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 (64-bit)
    • Processor: x86_64 quad-core, 3.0 GHz
    • Memory: 8192 MB RAM
    • Graphics: Discrete GPU with 2 GB VRAM
    • DirectX: Version 11
    • Storage: 1024 MB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Runs at 1080p.
    Minimum:
    • OS: Ubuntu 20.04 LTS or newer, SteamOS 3.x, Debian 11+, Fedora 39+ — 64-bit
    • Processor: x86_64 dual-core, 2.0 GHz
    • Memory: 4096 MB RAM
    • Graphics: OpenGL 3.3 / WebGL 2 capable GPU with 1 GB VRAM
    • Storage: 1024 MB available space
    • Sound Card: PulseAudio, PipeWire or ALSA output device
    • Additional Notes: glibc 2.31 or newer. x86_64 only — no ARM builds. Mouse and keyboard, or gamepad.
    Recommended:
    • OS: Ubuntu 22.04 LTS or newer, SteamOS 3.5+
    • Processor: x86_64 quad-core, 3.0 GHz
    • Memory: 8192 MB RAM
    • Graphics: Discrete GPU with 2 GB VRAM
    • Storage: 1024 MB available space
    • Sound Card: PulseAudio, PipeWire or ALSA output device
    • Additional Notes: Runs at 1080p or the Steam Deck's 1280x800.
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