A retro voxel survival game with an unreasonable number of zombies where you take a gamble to secure your loot, or push your luck for more.

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About This Game

The city is overrun. You can't save all of it, so you gotta choose your fights.

Each run is a distinct location with its own layout, objectives, and pressures that put you face to face with.....

AN UNREASONABLE NUMBER OF ZOMBIES.

The longer you stay in, the more you're carrying, and the more there is to lose. Sooner or later the night gives you a choice: SECURE what's on you and go home, or PUSH ON and let it ride.

One more run. Just one more.......

No two districts play the same.

One night you're holding a building that won't hold. The next you've got people to keep alive and no time to work out how.

Whatever saved you last night probably won't work here. Figure out what you're standing in, use what you've got, and get out.

The infection doesn't wait for you.

You pick where to go, which means you pick where not to go. Every district you leave alone gets worse while you're gone.

COINS come off dead zombies and they keep you alive tonight. Guns, walls, patch-ups, whatever the night is asking for.

Coins don't come home with you.

LOOT is the part that lasts. You can find it, earn it, push its value up, and none of it is yours until you SECURE it.

Secured LOOT buys things that stay bought. Bigger guns, stronger walls, new ways out of a bad night. It also pays to keep the infection down in the districts you're not standing in, and you will never have enough for both.

What you did last night is still there tonight.

The map fills in as you go. The nights you survived, the districts you let rot, the ground you actually held onto.

But every night still ends with the same decision:

Take what you have.

Risk it for more.

Or lose everything trying.

Bash 'em. Beat 'em. Shoot 'em. Repeat.

When the city throws an unreasonable number of zombies at you, you gotta do what you gotta do.

FEATURES

  • Districts that don't play like each other

  • A push-your-luck call at the end of every stage, with everything you're carrying on the table

  • Chunky voxel zombies with dismemberment and blood,..oh so much so much blood

  • A city that changes based on where you went and where you didn't

  • Permanent upgrades you keep for good

  • COINS off dead zombies for guns, walls, and patch-ups

  • Single-player and fully offline

  • Did I mention that the game has AN UNREASONABLE NUMBER OF ZOMBIES?!

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI tools were used during development to assist with parts of the
game's code, its in-game text and localization, some visual assets, and some
audio. All such content was selected, reviewed and edited by the developer
before inclusion in the game.

The game does not use generative AI during gameplay.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: x86_64 dual-core, 2.0 GHz
    • Memory: 4096 MB RAM
    • Graphics: DirectX 11 / OpenGL 3.3 capable GPU with 1 GB VRAM
    • DirectX: Version 11
    • Storage: 1024 MB available space
    • Sound Card: DirectX compatible
    • Additional Notes: x86_64 only - no ARM builds. Mouse and keyboard, or gamepad.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 (64-bit)
    • Processor: x86_64 quad-core, 3.0 GHz
    • Memory: 8192 MB RAM
    • Graphics: Discrete GPU with 2 GB VRAM
    • DirectX: Version 11
    • Storage: 1024 MB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Runs at 1080p.
    Minimum:
    • OS: Ubuntu 20.04 LTS or newer, SteamOS 3.x, Debian 11+, Fedora 39+ — 64-bit
    • Processor: x86_64 dual-core, 2.0 GHz
    • Memory: 4096 MB RAM
    • Graphics: OpenGL 3.3 / WebGL 2 capable GPU with 1 GB VRAM
    • Storage: 1024 MB available space
    • Sound Card: PulseAudio, PipeWire or ALSA output device
    • Additional Notes: glibc 2.31 or newer. x86_64 only — no ARM builds. Mouse and keyboard, or gamepad.
    Recommended:
    • OS: Ubuntu 22.04 LTS or newer, SteamOS 3.5+
    • Processor: x86_64 quad-core, 3.0 GHz
    • Memory: 8192 MB RAM
    • Graphics: Discrete GPU with 2 GB VRAM
    • Storage: 1024 MB available space
    • Sound Card: PulseAudio, PipeWire or ALSA output device
    • Additional Notes: Runs at 1080p or the Steam Deck's 1280x800.
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