Hit with the right element and your damage doubles. Hit with the wrong one and the enemy heals instead. A horde-survival roguelike where you only steer: five element skills auto-cast, chains and masteries rebuild every run, and 15 realms each hide an Elemental Lord.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are launching in Early Access to test the game with a live Steam audience. Our goal is to validate combat feel, elemental build balance, progression pacing, and technical stability across a wide range of PCs, then improve the game based on real player feedback before a full release.”

Approximately how long will this game be in Early Access?

“We plan for Early Access to last approximately 1 months, depending on feedback, bug fixing, and content polish. We will leave Early Access when the core gameplay loop, meta progression, and stability meet our full-release quality bar.”

How is the full version planned to differ from the Early Access version?

“We plan for the full release to include more polished content and systems on top of the Early Access foundation: additional realms and enemies, more heroes and build options, deeper meta progression, stronger onboarding, and further balance and performance improvements. Specific features may change based on community feedback, so we describe these as planned directions rather than hard guarantees.”

What is the current state of the Early Access version?

“Early Access already includes the core top-down action roguelike loop: auto-casting Five Element skills, run upgrades and synergies, clearance and endless-style modes, hero loadouts, loot and crafting-style meta progression, and online account features such as cloud save support. We are using Early Access to stress-test balance, retention systems, and platform stability while continuing to expand content.”

Will the game be priced differently during and after Early Access?

“The Loer Chronicles is planned to remain free to play, with optional in-app purchases. We do not plan to convert the game into a paid upfront purchase after Early Access. Optional offerings may expand or be adjusted over time based on economy health and player feedback.”

How are you planning on involving the Community in your development process?

“We plan to involve the community through Steam Discussions, announcements, and patch notes. We will watch bug reports, balance feedback, and feature requests closely, then prioritize fixes and improvements that most improve fairness, clarity, and fun. Where useful, we may also run short feedback surveys or patch experiments during Early Access.”
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About This Game

The Source Ring shattered, leaving Loer scattered across floating isles. Essence Devourers are still pouring through the rifts. As an Elementalist, fight your way through the horde, choose your skills and gear, and put together a build that can survive long enough to bring down the Elemental Lord.

Game Features

  • Skills auto-fire. You move, dodge, and pick the next card

  • Stage runs stay short: hit the kill quota, then you have 120 seconds with the Elemental Lord

  • Five Elementalists, each with a home element, a different way to fight, and a cost you will feel

  • Include 35 element skills, 35 chain skills, 60 masteries, 96 relics.

  • Every hit checks the Five Elements first. The right pairing is about ×2 damage. The wrong one deals nothing and heals the target for roughly twice what you just hit for

  • 15 realms, 15 Elemental Lords. Stages drop gear. Reincarnation Realm has a door in and no door out — the horde gets stronger every minute you stay alive

  • Gear drops with affixes. Enhance it, salvage it, forge what you're missing, or list the extras on the player marketplace

  • No ads on PC, no energy system; everything in the shop can also be earned in-game

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some art, icons, music, sound effects, and marketing or store assets were created or assisted with generative AI tools during development, then reviewed and curated by the team. The game does not generate new AI content in real time during gameplay and does not connect to external AI services while you play.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3 / AMD equivalent, Dual Core 2.0 GHz or better
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compatible GPU (Intel HD Graphics 4000 or better)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1500 MB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Requires Steam client. Internet connection required for login, cloud save, downloads, and online features.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / Windows 11 64-bit
    • Processor: Intel Core i5 / AMD Ryzen 5 or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: SSD recommended. Stable broadband recommended for marketplace and cloud sync.
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