A roguelike deckbuilder about day trading stocks in a simulated market. Build a deck of edges, trade a tape that moves in real time, clear the week’s target. Blow the account and the evaluation fee was non-refundable. Your account manager is very supportive. He’s paid on volume.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The market in HOPIATE moves in real time while you're deciding what to do. That makes it impossible to guess how hard the game should be. I can't tell on my own whether it's fun to beat, or which of the 96 cards players will find a way to break. Early Access lets real players answer that while I tune it.”

Approximately how long will this game be in Early Access?

“1 year. The shape of the game won't change in that window. It's balance, content depth, and the art pass, not a rebuild.”

How is the full version planned to differ from the Early Access version?

“I plan to add more cards, more rival traders, and finished art. Flesh out the news wire and characters. The difficulty of the later levels will change based on how people actually play.”

What is the current state of the Early Access version?

“An 8-level campaign, plus endless levels that keep going after it
96 cards
13 rival traders, each one plays differently
A knockout tournament with rankings
A tutorial, and a full run takes about 45 minutes”

Will the game be priced differently during and after Early Access?

“The price will go up a little when it leaves Early Access. Buying now is cheaper.”

How are you planning on involving the Community in your development process?

“Steam community will be the biggest source for players to report bugs and balance changes and suggestion. I do plan to open a discord server.”
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About This Game

A ROGUELIKE DECKBUILDER WITH A SIMULATED MARKET INSTEAD OF A BOARD

DEGEN TRADING has funded you $1,500 and given you five days to hit their number.

A run is one week at a time. Trade the five days, clear the target, then spend what you made on cards that make the next week pay more. Eight stages, each with a bigger target and less room to be wrong. Blow the account and you start again at $1,500 with nothing.

Your account manager is very supportive. He's paid on volume.

READ THE TAPE

One chart moving in real time, and the only three decisions that matter: direction, size, and when to get out. Nothing here plays itself and nothing waits for you. A position you should have closed two minutes ago is still open right now.

  • Trends, chop and volatility that behave like a real tape

  • Headlines that move the market, and some that only think they do

  • A trailing drawdown that remembers your best moment and holds it against you

  • A daily loss limit, because the firm has seen people like you before

BUY AN EDGE FROM A MAN WHO SELLS COURSES

Between sessions, MAXX STERLING will enroll you in yourself.

Cards pay out on how you trade, not on what you buy. Hold fifteen minutes. Close five contracts. Win three in a row. Close a winner and the chain fires: every card that applies lands in turn, the multiplier climbing while you watch a good trade turn into an absurd one. Then Vic takes his cut of it.

  • 96 cards across edges, risk, tools and one-shot consumables

  • Six starting archetypes, unlocked by getting further than you did last time

FRIDAY IS A BOSS

Every week ends on a scheduled event, and every event breaks a different rule. THE FEDS SPEAK cuts your indicators to half accuracy for the day. The other seven are worse. The calendar tells you which one is coming. It doesn't tell you what it does.

Beat it and there's a bounty. Fail and there's a Vic.

THIRTEEN RIVALS. ONE ISN'T A PERSON.

The Trader Cup is a knockout bracket against thirteen rival traders, each with a real tell worth finding. You trade the same market, the same candles and the same news. Highest P&L at the closing bell wins.

Every run is seeded. Share the seed and someone else can trade your exact week, and find out whether it was the market or the trader.

THE DEMO

The free demo is the first two stages and Ranked VS, one rival, best of three. The bracket, the other six stages and the endless tiers are in the full game.

VIC ISN'T YOUR FRIEND

He'll be encouraging when you're up. He'll be encouraging when you're down. He'll be genuinely sorry when it ends.

He'll also keep his cut.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

HOPIATE was designed and directed by one developer. AI tools (Claude) helped write the code and some of the text, including in-game copy and this store page. The game's idea, design, characters and jokes are mine, and every line was chosen and edited by me. There is no AI-generated art, music or voice, and nothing is generated by AI while you play.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: 64-bit dual-core, 2.0 GHz
    • Memory: 4096 MB RAM
    • Graphics: Any GPU with hardware acceleration
    • Storage: 500 MB available space
    • Additional Notes: Minimum resolution 1280 x 800. Fully scalable UI with 4K support.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Any modern quad-core
    • Memory: 8192 MB RAM
    • Graphics: Any dedicated or modern integrated GPU
    • Storage: 500 MB available space
    • Additional Notes: 1920 x 1080 or higher. Renders natively at 1440p and 4K.