Avatar Quest Online is a sandbox MMO where avatar life, crafting, casual FPS combat and NPC life run at once. Build with unlimited blocks, decorate with nearly 100 furniture pieces, level up battling dinosaurs and dragons, and chat by voice and text. Updated daily in Early Access.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to shape Avatar Quest Online together with the people who actually play it, so we are releasing it in Early Access. The world and its systems are still growing. We plan to protect the structures that players build as much as we can, and to keep them in the world after the full release.”

Approximately how long will this game be in Early Access?

“We expect to be in Early Access for roughly 12 months, and we are aiming to leave Early Access around the end of 2027. Game development can be unpredictable, so this estimate may shift depending on our progress and on the feedback we receive from players.”

How is the full version planned to differ from the Early Access version?

“We plan to significantly improve the graphics, expand the quest content, rework the map, and add a partner (companion) feature. Avatars are currently limited to two preset looks (a default body and a Miku-style costume), and we plan to start work soon on letting players upload their own avatars (VRM support).”

What is the current state of the Early Access version?

“Online voice chat is supported, and several players can walk around the same world together. A casual FPS-style combat system against placed monsters (dinosaurs, dragons, animal types and so on), leveling and equipment progression, and NPCs living in villages are already implemented, and some quests are playable. Blocks are unlimited, and you can build your town with about 100 kinds of parts including furniture and building materials (with room detection, doors and expanded storage).

Your position, HP, level, experience, equipment, inventory, storage, quest progress and placed blocks are saved on the server (to your account) and restored the next time you log in. Appearance skins, volume and graphics settings are stored locally per browser. We treat the structures players build as content to be protected, and we plan to keep them after the full release.

Avatars are currently chosen from two presets, a default body and a Miku-style costume; free avatar upload (VRM support) is planned for an upcoming update.”

Will the game be priced differently during and after Early Access?

“We do not plan to raise the price. We may add expansion DLC in the future.”

How are you planning on involving the Community in your development process?

“We will listen to players directly through the discussion boards and reviews on the Steam Community Hub, and through in-game voice and text chat. We plan to reflect the feedback we receive in our actual updates, and to use your input as a reference when we decide where to take the game next.”
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About This Game

🎮 Live as your avatar. Build as your avatar. Fight as your avatar.

In a box garden home to two-head-tall NPCs, your own appearance moves the world.

"Avatar Quest Online (Avacra)" is a new kind of online game where avatar living × box-garden crafting × casual FPS × community × NPC life all move together in a single world.

Stand in this world as yourself, build the world out of blocks, defeat monsters in casual combat, and grow a town together with friends over voice chat.

・A vast field where dinosaurs, dragons, and animals roam

・Villages and towns where two-head-tall NPCs live their lives

・Crafting with nearly 100 pieces of interior furniture

・Unbreakable stages built from blocks

・Casual FPS combat with guns and swords

・Snappy battles with EXP popping off enemies

・Flexible room-building (rooms are recognized by doors and walls, plus expanded storage)

All of this connects together as "your world."

■ Why Early Access?

Avacra's development environment and production environment run in the same place.

Because of that, players' creativity, playstyles, and community voices heavily shape the direction of the game.

During Early Access, the town you built, the characters you raised, and the stages you created may become the foundation for the next update.

We plan to protect the structures you build and to keep them in the world after the full release.

■ Current Implementation Status

・Unlimited block crafting (about 100 types including furniture and modern building materials)

・Casual FPS combat (weapons like guns and swords, placed dinosaur/dragon/animal-type monsters, level and equipment growth elements)

・Villages where two-head-tall NPCs live (huge amounts of random dialogue by occupation, area-specific names)

・Crafting/life elements via room detection + doors + expanded storage

・Quest system (partially implemented)

・Online voice chat supported, with text chat planned as a future addition

・Appearance skin selection (choose between the default body or a Miku-style cosplay look)

■ Planned Updates

・A feature to freely upload your own avatar appearance (VRM support) ※coming soon

・Major graphics improvements

・Expanded quest content

・Map overhaul

・Addition of a companion (partner) feature

・Further expansion of furniture categories, an NPC occupation system, stronger monster AI

・Avatar facial expression animation, an official community world, life-sim content like cooking and farming

■ A Message From the Developer

Avacra is not an FPS, not Minecraft, and not VRChat.

We're building a new kind of playground where you can live in this world as yourself.

Your appearance is the protagonist of this world.

"Live as your avatar. Build as your avatar. Connect as your avatar."

— Your appearance moves the box garden.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some of the assets in this game were created with the help of generative AI tools: part of the background music and sound effects, some of the 2D images and textures used in the game and on the store page, some of the 3D models, and part of the source code. Every AI-assisted asset was reviewed and adjusted by the developer before it was included in the game, and we do not knowingly use material that infringes the rights of third parties. This game does not generate any content with AI while it is running; NPC dialogue is randomly selected from text written in advance by the developer.

System Requirements

    Minimum:
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Intel/AMD 2core
    • Memory: 4 GB RAM
    • Graphics: Integrated graphics (Intel HD / AMD Vega or equivalent)
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: onboard
    • Additional Notes: on-line
    Recommended:
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Intel/AMD 4core
    • Memory: 16 GB RAM
    • Graphics: Integrated graphics or better
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: microphone
    • Additional Notes: on-line
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