Combine the mechanics of four unique tools to explore a scientific facility and expose its secrets. Your play style will shape your adventure in this world full of mysteries to uncover. Learn with your mistakes and evolve to escape from this unique mind prison.
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Enigma Prison Beta

Available: TBA

 

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October 24

EP Development Journal 10/2018

Hi, Enigma Prison fans.

I would like to update you guys on the development of the game.

I had to take a break from the development to take care of health problems, but since the beginning of 2018, I have returned gradually to developing Enigma Prison. Since three months ago, I have returned to working full time on it, dedicated to finishing the game.

Since I started developing the game there was a giant technological leap and I knew that one of the things I needed to do was keep up with those changes.

Enigma Prison is currently running on the latest stable release of Unreal Engine 4, this has allowed me to make great graphical improvements and optimizations.

The lighting changed from a precalculated system to a fully dynamic; this brought much more quality, much less memory usage and the download size has drastically reduced.

I explored more modern techniques of modeling and texturing and redid all models and textures of the game.

I'm working on various gameplay adjustments that were kind of out of place, making the game a much more enjoyable experience.

Since I’m not a traditional programmer, I called the version of the game that I released years ago a “beta”, when in fact it was more of a pre-alpha version very far from the final version of the game. Because this is my first game I still do not have many methodologies so I'm exposed to mistakes like this.

I'm focused on finalizing the game and for this, I decided that some things I should give up and remove from the game, even if temporarily, to make the development viable; such as maintaining an updated demo. That sounds like a simple detail, but keeping a demo is like developing two games at the same time, and that was weighing heavily on my workflow.
Now I have a problem that is a very outdated demo that I shouldn’t keep the way it is for the launch of the game and I can’t just remove it... Well, but that's something I'll think later since I have lots of work to do.

I won't be promising a release date this time, but I'll do my best and aim for a 2019 release.

I'll leave you with some screenshots and thanks for your patience!





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Reviews

“The coolest thing about this game is a very fluid gameplay and great visuals”
80 Level

“a complex and unique gameplay experience for you to enjoy.”
FutureBetaGamer

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Steam Greenlight

This game was greenlit by the community in just 4 days, which is absolutely amazing for a solo developer project. Thanks so much everyone for helping this game to get on steam so fast!

About This Game

Technology Experimentation Vault


Combine the mechanics of four unique tools to explore a scientific facility and expose its secrets.
Your play style will shape your adventure in this world full of mysteries to uncover.

The Tools


There are four tools to be found on the game:

  • The CUBE TOOL can create platforms to reach higher and distant places. It can guide the direction of the teleport projectile too.
  • The TELEPORT TOOL will teleport the player to where you shoot and can swap the player with the “Shadow Clone”.
  • The SHADOW CLONE is a controllable character that have some advantages over the main human character. It can pass through things and jump very high.
  • The EXPLOSIVE RC-DRONE can fly through small holes, explore, activate buttons and explode things that are on the way.

The tools interact with each other in several ways making the system much more complex and unique. You will evolve as a player while exploring the world.
As you become more experienced, you will gradually discover new and inventive ways to use your tools.

There is no order, correct sequence or a single way to solve the puzzles. Do it your way, make your own adventure.
Learn with your mistakes and evolve to escape from this unique mind prison.

System Requirements

    Minimum:
    • OS: Windows® 7 / Windows® 8 / Windows® 10
    • Processor: Intel® Core™ i3
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 560
    • DirectX: Version 11
    • Storage: 15 GB available space
    Recommended:
    • OS: Windows® 7 / Windows® 8 / Windows® 10
    • Processor: Intel® Core™ i5 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 960 or better
    • DirectX: Version 11
    • Storage: 15 GB available space

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