The year is 2050. You're failing History and P.E. — so your teacher drops you into an AI simulation of the past. Chase down real historical figures, study who they truly were, and decide who history keeps. A cute catch-and-judge game with the soul of an ethics class.

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购买 Rewritten:Chasing History

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关于此游戏

You decide who history keeps.

 

The year is 2050. You're a teenager flunking two subjects at once — History and P.E. Your teacher's solution? Drop you into an ultra-realistic AI simulation of the past, where the only way to pass is to run, catch, and judge the people who shaped the world.

 

TWO SUBJECTS, ONE CHASE

Every map grades you on two report cards at once:

• P.E. — how many marked figures you physically chase down and catch.

• History — whether you catch the RIGHT ones. Pull a net-negative figure out of the timeline and the simulated world heals; remove a pillar and it crumbles.

 

HISTORY THAT PUSHES BACK

The people you meet are real — Caesar, Cleopatra, Cicero, Socrates, Pericles — tangled in a living web of cause and effect. Remove Crassus and Caesar's rise falters. Remove Cicero and the Renaissance loses a voice. There are no heroes and villains, only trade-offs — and over-correcting the past costs as much as leaving it alone.

 

READ BEFORE YOU JUDGE

Open the in-game Codex and read a rich, illustrated biography of every figure before you decide their fate — a real history encyclopedia hiding inside a chase game.

 

A TOYBOX OF GADGETS

You're inside a simulation, so you don't fight — you hack it. Dash, freeze time, scan through walls, throw bubble-traps, drop decoys, lasso your targets. Abilities are scattered across each map, Quake-style.

 

CUTE ON THE SURFACE, SERIOUS UNDERNEATH

A bright, storybook world any kid can enjoy — carrying questions that don't have easy answers.

 

FEATURES

• Catch-and-judge gameplay across historical eras (Rome, Athens — more to come)

• A counterfactual grading system where your choices ripple through a causal network

• Real historical figures with full illustrated Codex entries

• Four difficulty modes — from a relaxed sandbox to a merciless run

• Build your own maps in Custom Game

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

Pre-generated AI content:
This game uses generative AI for part of its assets, all reviewed and edited by the
developer before shipping:
• Character models and portraits were created from AI-generated reference images
(FLUX for images, Hunyuan3D for 3D reconstruction), then manually rigged, corrected
and integrated. Historical portraits shown in the Codex are public-domain or CC0
photographs of real artefacts, not AI images.
• All spoken dialogue is AI text-to-speech (ElevenLabs Multilingual v2). The scripts
themselves were written by the developer.
• A small number of textures were procedurally generated.

Live-generated AI content: none. The game generates nothing at runtime and requires
no network connection.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10 64-bit
    • 处理器: Intel Core i3/AMD Ryzen 3 (dual-core 2.5 GHz)
    • 内存: 4 GB RAM
    • 显卡: DirectX 11 GPU, 1 GB VRAM
    • DirectX 版本: 11
    • 存储空间: 需要 2 GB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10/11 64-bit
    • 处理器: Intel Core i5/AMD Ryzen 5
    • 内存: 8 GB RAM
    • 显卡: NVIDIA GTX 1050 / AMD RX 560, 2 GB VRAM
    • DirectX 版本: 12
    • 存储空间: 需要 2 GB 可用空间
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