Command modern armies in fast, brutal RTS warfare. Build your base, secure oil and iron, and crush your enemy with tanks, stealth fighters, warships and ballistic missiles. Two asymmetric factions, land-air-sea combat, online Steam multiplayer, and a full map editor.

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Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« Modern Crisis is already playable, but balance, pacing, and player feedback are especially important in a real-time strategy game. Early Access allows us to work directly with players to improve faction balance, AI behavior, multiplayer stability, controls, and the overall gameplay experience before version 1.0. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« We currently expect Modern Crisis to remain in Early Access for approximately 12 months. This estimate may change depending on player feedback, development progress, and the amount of refinement and additional content needed before version 1.0. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The full version is planned to expand and refine the current foundation with additional maps, units, progression options, improved AI and multiplayer features, further single-player content, and enhanced visual, audio, and user-interface polish. Balance and performance will also continue to improve throughout Early Access. These plans may evolve based on community feedback and development priorities. »

Quel est l'état actuel de la version en accès anticipé ?

« The Early Access version provides a playable real-time strategy experience with two playable factions, base building, resource management, unit production, ground and air combat, skirmish battles against several AI difficulty levels,survival mode, and online multiplayer.

The core gameplay systems are functional, and matches can be played from start to finish. However, players may encounter bugs, balance issues, features that are still being refined, and visual or audio elements that may change during development. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« We plan to offer Modern Crisis at a lower price during Early Access. The price may gradually increase as significant new content, features, and polish are added, and may increase again when the game reaches version 1.0. Any planned pricing changes will be communicated in advance. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« We plan to collect feedback through the Steam Community Hub, discussions, bug reports, and player reviews. Community feedback will help us identify bugs, improve faction and unit balance, refine AI behavior and multiplayer stability, and prioritize usability improvements and future content. We will share development updates and use player feedback to help shape the game while maintaining its overall creative direction. »
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À propos de ce jeu

MODERN CRISIS is a classic-style real-time strategy game about modern warfare — built for anyone who misses the golden age of base-building RTS.

Raise your headquarters. Send out your engineers. Build an army, and lead it to war.

But every choice has a price. Your workers are scarce, and they're split across four resources — money, iron, oil and research. Every worker you send to the mines is a worker who isn't raising your next airfield. Here, economy IS strategy.

⚔️ TWO ARMIES, TWO DOCTRINES


  • USA — expensive, durable, high-tech. Abrams armour, F-35 stealth fighters, F-15 Strike Eagles, the F-22 Raptor, and the devastating A-10 airstrike.
  • CHINA — cheaper, faster, overwhelming. Swarms of suicide drones, ballistic missiles, siege attack balloons, and a navy built for numbers.
  • A third faction — Russia — is already in development.

🌍 WAR ON LAND, AIR & SEA


Every domain matters, and every unit has a counter. Bring the wrong mix and you will lose.

  • Stinger Teams are the only infantry that can touch aircraft.
  • Helicopters shred ground forces — but can't fight jets.
  • Submarines hunt only each other and capital ships.
  • Cargo vessels land whole armies on enemy shores.

💥 UNLEASH YOUR SUPERPOWER


Charge your national superpower and trigger it at the perfect moment — A-10 strike runs, reinforcement armies, drone swarms, ballistic missile pads, and permanent economic edges that can turn a losing fight around.

🎮 A MODE FOR EVERY PLAYER


  • Skirmish — battle up to 3 AI opponents across four difficulty levels, from readable-and-beatable to genuinely vicious. The largest maps hold up to 8 armies.
  • Survival — you and an allied AI hold one base against escalating waves of attackers. Claim resource supply drops and last 30 minutes to win.
  • Game Modes — play it straight, or switch it up with No Rush (a peace timer before the fighting starts) and More Resources for faster, bigger battles.
  • Save & Load your skirmish campaigns and pick up right where you left off.

🤝 FIGHT YOUR FRIENDS


Deterministic lockstep multiplayer over Steam. Host a match, invite a friend straight from your Steam list, and go to war — head to head or together against the AI.

🛠️ BUILD YOUR OWN BATTLEFIELDS


A full in-game map editor puts the battlefield in your hands:

  • Paint mountains that actually block movement.
  • Carve lakes and seas that demand a navy.
  • Place resource fields, props, and per-player starting bases.
  • Export your maps and share the fight you want to have.

Modern Crisis is in active development, and Early Access is just the beginning. Wishlist now and deploy on day one.

Divulgation de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

Some visual assets, including certain 3D models, textures, UI icons, and promotional artwork, were created with the assistance of generative AI tools. All generated content was reviewed, selected, and edited by the developer before inclusion in the game. The game does not generate AI content during gameplay

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 10 (64-bit)
    • Processeur : Intel Core i5-9600K / AMD Ryzen 5 3500
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : NVIDIA GeForce GTX 1660 (6GB)
    • Réseau : connexion internet haut débit
    • Espace disque : 8 GB d'espace disque disponible
    • Carte son : Windows compatible
    Recommandée :
    • Système d'exploitation : Windows 11 (64-bit)
    • Processeur : Intel Core i7-13700 / AMD Ryzen 7 7700
    • Mémoire vive : 32 GB de mémoire
    • Graphiques : RTX 3060 TI 8GB / RX 6600 XT
    • Réseau : connexion internet haut débit
    • Espace disque : 8 GB d'espace disque disponible
    • Carte son : Windows compatible
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