Specter Solace is a game inspired by Call of Duty Zombies and Retro Doom with a focus on strategic resource management. There are pickups hidden on every island. The player will need to collect these pickups to survive and progress, as enemies will become more numerous.

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About This Game

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Specter Solace is a game inspired by Call of Duty Zombies and Retro Doom with a focus on strategic resource management. The art style was inspired, namely, by Battle Realms, a 2001 RTS game developed by Liquid Entertainment and published by Ubisoft.

There are pickups hidden on every island. You as the player will need to collect these pickups to survive and progress, as enemies will become more numerous and agile as you progress through waves of enemy onslaught.  

I spent 8 months developing this game with the sole purpose of completing a game project. My reasoning was that it was better to release something simple and playable rather than getting stuck trying to perfect a dream game like many other indie games.

I force myself to make this by paying the $100 publication fee so I won't give up. Despite that, this project had zero budget for assets and relied solely on free assets available across the internet.

The game loop is basically: explore, die, strategize, and repeat until you reach the end. The manual maybe outdated but worth checking out since there are no tutorial or input editor.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64)
    • Processor: Intel Core i5-7200U CPU @ 2.50Ghz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 940MX 2GB
    • DirectX: Version 9.0
    • Storage: 400 MB available space
    • Additional Notes: Good enough to run the game at 1080p on stable 60fps.
    Recommended:
    • Requires a 64-bit processor and operating system
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