A painterly adventure-RPG of dice, choices, and grief. Roll a d20 and play your cards in the open, no hidden math, as a hunted girl wakes the Twelve powers sleeping behind her ribs, on a branching road to the throne beneath a fallen kingdom.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

This game is not yet available on Steam

Planned Release Date: To be announced

Interested?
Add to your wishlist and get notified when it becomes available.
 

About This Game

Fifteen years ago, a thief reached into the world's first wound and pried loose what a king had died to seal.

The crack has been widening ever since. A wizard hid the only ward that could close it — a child, Lily — in a quiet village at the kingdom's edge, and told no one, least of all her, what she was. The hunters have just found her.

The Spirit of Twelve is a painterly narrative adventure-RPG: a journey of choices and dice from a borderland farm to the throne-room beneath a fallen capital — and the grief-mad thing that waits there, reaching not for a crown, but for someone it could not keep.

Card-and-dice combat, in the open

Turn-based fights in the old-school tabletop register. Roll a d20 against your Might, Grace or Wits — every hit, crit and miss on the table, no hidden math. Strikes, guards and invocations are cards; win a fight, choose a new one, and shape each hero's hand your way.

Wake the Twelve

Twelve powers sleep in the vessel — Stone and Flame, Tide and Dawn, Wrath and Mercy, and others with older names. Fight by fight you rouse them into world-turning invocations, and the long war tilts a little your way.

A painterly, branching world

Four regions and forty-odd painterly locations. Choose your path across a living travel map — story beats, optional elites, campsites and lore stones — and let your choices shape the road and the people on it.

Six champions, six ways to win

Field the ward and the five who walk the road with her — each a playable battler with a class deck all its own:

  • Lily, the Ward — the seal made flesh, and the Twelve sleeping behind her ribs

  • Aaron, the Blade — bow and hatchet, and a foundling's fury

  • Regneel, the Old Guard — a retired king's guardsman who still swings an axe like an argument

  • Dex, the Hound — a black-brindle mastiff, all teeth and heart, with a fighting deck of his own

  • Mirek, the Saboteur — poison, traps, and a thief's eye for a liar

  • Dain, the Shield — a knight who laid down his sword rather than serve a usurper

The Endless Trial — a roguelike descent

When the tale is told, the Trial opens. A self-contained roguelike mode built on the same open d20 + card combat: choose a champion and descend a branching gauntlet of fights, elites, shops and campfires that never ends — only deepens. Forge your deck as you go, hoard run-changing relics, and see how far you can push before the dark takes you back.

  • A run built one choice at a time — a procedural map of battles, elites, shops, campfires and treasure. There's always a road; the question is which one.

  • Relics that reshape a run — dozens of permanent boons that stack into builds no two runs repeat.

  • Six earnable champions — start with three and unlock the rest by clearing acts, each a different way to win.

  • Ascension — clear an act and dare the next difficulty tier. Harder, never cheaper — pure strategy.

  • The Daily Trial — one seed, one champion, the same run for everyone in the world that day.

  • Score & Steam Leaderboards — every run is tallied and ranked: an overall board, a board per champion, and the rolling Daily. How high can you climb?

A tale worth reading twice

The story is carried by a narrator in a storybook voice — and the whole novel lives inside the game. Open the Chronicle from the title screen and read it, cover to cover, whenever you like.

Features

  • Painterly storybook art (a hand-painted style), start to finish

  • Open, transparent d20 + card combat — no hidden rolls

  • A buildable class deck for all six heroes

  • A branching journey where choices matter

  • The Endless Trial — a roguelike mode with relics, Ascension tiers, a Daily challenge & leaderboards

  • Narrated throughout, with the full novel readable in-game

  • Three difficulties, from a gentle read to the hardest road

  • Steam Achievements, Leaderboards, Cloud saves & Trading Cards

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The Spirit of Twelve was made by one person. The story and all of its dialogue are my own, written by me. But without a studio's budget to commission artists, composers, and voice actors, I used generative AI tools to help create much of what you see and hear, the illustrated artwork, the music, the sound effects, and the voice-over narration. Nothing ships as a raw, untouched generation: every asset was hand-directed, chosen, refined, and assembled to fit a single cohesive, hand-crafted style and world, and reviewed by me to make sure it belonged. In the end, what matters is whether the game is enjoyable and worth your time, not which tools helped build it.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Dual-core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.0-capable GPU (integrated is fine)
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 11 (64-bit)
    • Processor: Quad-core 2.5 GHz
    • Memory: 8 GB RAM
    • Graphics: Any dedicated GPU from the last decade
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    Minimum:
    • OS: macOS 11+
    • Processor: Dual-core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.0-capable GPU (integrated is fine)
    • Storage: 1 GB available space
    Recommended:
    • OS: macOS 12+
    • Processor: Quad-core 2.5 GHz
    • Memory: 8 GB RAM
    • Graphics: Any dedicated GPU from the last decade
    • Storage: 1 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Major Linux Distribution from 2010
    • Processor: Dual-core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.0-capable GPU (integrated is fine)
    • Storage: 1 GB available space
    Recommended:
    • OS: Recent 64-bit Linux
    • Processor: Quad-core 2.5 GHz
    • Memory: 8 GB RAM
    • Graphics: Any dedicated GPU from the last decade
    • Storage: 1 GB available space
There are no reviews for this product

You can write your own review for this product to share your experience with the community. Use the area above the purchase buttons on this page to write your review.

Review Filters