Elemental Bomb‌ is a survivor-like game blended with Bomberman elements. You play as a mushroom in the forest, defeat slimes using bombs, collect drops and wave-clear rewards to grow stronger, and ultimately disrupt the slimes' ritual.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Download Elemental Bomb Demo

Buy Elemental Bomb

INTRODUCTORY OFFER! Offer ends November 16

15% off. $3.99 normally, discounted to $3.39
 

About This Game

Elemental Bomb‌ is a survivor-like game blended with Bomberman elements. You play as a mushroom in the forest, defeat slimes using bombs, collect drops and wave-clear rewards to grow stronger, and ultimately disrupt the slimes' ritual.

— Survive and counterattack under the 5 waves of slimes' attacks (about 15 minutes per round).

Some notes that may be necessary:

‌

‌1. Mushroom Bombs

‌

There are four elemental bombs. When countering or being countered (bosses and elites have elemental attributes), they deal more or less damage.
Additionally, each bomb has other effects:

‌Wind‌: Can destroy hillocks (‌slows movement on them).

Fire‌: Wider cross-shaped explosion range.

Water‌: Can destroy terrain (boss slime attacks may randomly generate terrain).

Earth‌: Generates hillocks.

‌2. Buffs / Debuffs

‌

DEBUFF (First row) are the boss's field effects.‌

‌BUFF (The rest) have a chance to drop when slimes die.‌

Row 1, Column 1: Slow — Timed DEBUFF.

Row 1, Column 2: Vulnerability — Timed DEBUFF.

Row 1, Column 3: Bomb Count Reduction — Timed DEBUFF.

Row 1, Column 4: Explosion Range Reduction — Timed DEBUFF.

Note: Capped BUFFs will convert to Timed BUFFs upon reaching their cap.

Row 2, Column 1: Speed Up — Capped BUFF.

Row 2, Column 2: Bomb Count Up — Capped BUFF.

Row 2, Column 3: Bomb Generation Time Reduction — Capped BUFF.

Row 2, Column 4: No Slowdown on Mounds — Timed BUFF.

Row 3, Column 1: Bomb Damage Immunity — Timed BUFF.

Row 3, Column 2: Explosion Range Up — Uncapped BUFF.

Row 3, Column 3: HP Up — Uncapped BUFF.

Row 3, Column 4: Critical Hit Rate Up — Capped BUFF.

3. Others‌

Experience it in the game (e.g. different slimes, other buffs, etc).

4. Supplement

‌Ascension‌: After clearing, there are 3 stages.

(Ascension 1: Increased terrain duration + increased debuff duration)

(Ascension 2: Increased slime attack + increased HP)

(Ascension 3: Increased slime attack range + increased boss count)
‌Endless Mode‌: Unlocked after Ascension 3.
‌Rankings‌: Expected to be based on Ascension 3 clear time.

System Requirements

    Minimum:
    • OS *: Windows 7/8.1/10/11
    • Processor: x86_64 CPU, ARMv8 CPU
    • Memory: 2 GB RAM
    • Graphics: Vulkan 1.0 support, Direct3D 12 support
    • DirectX: Version 12
    • Storage: 150 MB available space
    • Additional Notes: basically all capable
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.