Cats are taking over the universe. You're here to help. A colony sim where cats settle procedurally generated planets under the PAPPUS Program. Build your cat colony while exploring the universe's mysteries. Spread feline dynasties among the stars.

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Informace o hře

Cats are taking over the universe. You're here to help.

PAPPUS is a space colony sim with cats, inspired by Rimworld and The Sims. The Felinar Concord is seeding the galaxy with feline colonists through the PAPPUS Program (Planetary Acquisition and Population Propagation Under Supervision), and YOU are the Supervision: an advanced artificial intelligence unit with a crew of volunteer cats.

BREAK GROUND

When you land on a new planet, you'll have to adapt from nothing. Start at a campfire and build up: farms, workshops, power, walls, and a research tree that climbs from primitive firelight to complex machinery. Seasons turn, crops freeze, and some of your new neighbors might pay you a friendly visit... or not so friendly. 

You set the direction, and each cat takes up the work through their own skills and passions. The right cat in the right job is both efficient and happy.

EVERY CAT KEEPS SCORE

Each (procedurally generated) cat arrives with a personality and a history, and both are important. Cats can bond with each other through loyal friendships, nurture grudges and rivalries, fall in love, have mental breakdowns, and experience deep changes to their personalities through the planet's trials. A timid cat who lives through a hard year can emerge as a brave soul. And if a loyal cat falls in battle, that may not be the end of them...

Cats are also cats, and if you give them poor orders, they might just decide not to comply.

MEET THE LOCALS

Every planet is generated randomly: from seasons, weather, and gravity to flora, fauna, and factions. Animals have their own lifecycles--grazing, hunting, raising young, with or without an audience. Your cats meet, study, and name each species. Some can be tamed and put to work, kept for milk and fur, or even ridden into battle. Some are... best admired from a safe distance.

There are also cat-slimes: wobbly, roughly cat-shaped xeno creatures that multiply by budding off small copies of themselves. Each planet grows its own cat-slime varieties in mini and mega varieties, from adorable passive grazers to huge, aggressive predators. 

SOMETHING WAS HERE FIRST

Expeditions beyond your colony can return back with relics, inscriptions, and questions. Piece by piece, you can assemble the planet's hidden chronicle, the story of whoever held this ground before you. Zhum, the mysterious psychic force that some cats can wield in combat, causes corruption to seep from certain places and changes what grows there. Zhum-attuned cats hear the planet more clearly than the rest, which is not always a good thing.

BUILD THE BIGCAT

The mission's top objective is the BIGCAT: The Biome-Integrated Generative Catalyst for Adaptive Terraforming. It reads the biome and turns what it learns into food, warmth, and a slow but renewable stream of resources. But powering it costs mastery. Your finest cats encode their best skills into the machine, permanently. A finished BIGCAT turns the colony into a seed, and from there, new expeditions carry the founders' bloodlines to the next world.

From one mission grows a galactic dynasty...

PROGRAM METRICS

  • Around 90 things to build, campfire through BIGCAT

  • Every planet generated fresh: biomes, weather, flora, fauna, ruins, and neighbors

  • Discover rich forests, alien deserts, harsh tundras, and strange swamplands

  • Wildlife that hunts, breeds, and adapts

  • A complex social system with friendships, feuds, courtships, breakdowns, and the occasional ghost

  • A lore chronicle per planet, assembled from whatever your expeditions dig up

  • 5 world resonances, each with a different type of lore, drama, and storytelling

  • 4 difficulty modes (in story mode, toggle off colonists dying)

The Concord thanks you for your service in advance.

Informace o obsahu vytvářeném AI

Jak využití obsahu vytvářeného AI v tomto produktu popisují jeho vývojáři:

AI-assisted art tooling used for promotional graphics only.

Systémové požadavky

Windows
macOS
SteamOS + Linux
    Minimální:
    • OS: Windows 10 64-bit
    • Procesor: Dual-core 2.4 GHz (Intel Core i3-6100 / AMD FX-4350)
    • Paměť: 4096 MB RAM
    • Grafická karta: Integrated graphics with OpenGL 3.3 / DirectX 11 support (Intel HD 4000 or better)
    • DirectX: Verze 11
    • Pevný disk: 1024 MB volného místa
    Doporučené:
    • OS: Windows 10/11 64-bit
    • Procesor: Quad-core 3.0 GHz (Intel Core i5-8400 / AMD Ryzen 5 2600)
    • Paměť: 8192 MB RAM
    • Grafická karta: Any dedicated GPU or modern integrated graphics (Intel UHD 620 or better)
    • DirectX: Verze 11
    • Pevný disk: 1024 MB volného místa
    Minimální:
    • OS: macOS 11 Big Sur or later
    • Procesor: Intel Core i5 or Apple Silicon (M1)
    • Paměť: 4096 MB RAM
    • Grafická karta: Metal-capable GPU
    • Pevný disk: 1024 MB volného místa
    Doporučené:
    • OS: macOS 13 Ventura or later
    • Procesor: Apple Silicon (M1 or later)
    • Paměť: 8192 MB RAM
    • Grafická karta: Apple Silicon integrated GPU
    • Pevný disk: 1024 MB volného místa
* Od 15. února 2024 přestane klient služby Steam podporovat 32bitové hry na systému macOS verze 10.14 nebo nižší.
    Minimální:
    • OS: Ubuntu 20.04 or equivalent (glibc 2.31+)
    • Procesor: Dual-core 2.4 GHz
    • Paměť: 4096 MB RAM
    • Grafická karta: OpenGL 3.3 capable GPU
    • Pevný disk: 1024 MB volného místa
    Doporučené:
    • OS: Ubuntu 22.04 or equivalent, SteamOS 3
    • Procesor: Quad-core 3.0 GHz
    • Paměť: 8192 MB RAM
    • Grafická karta: Any dedicated GPU or modern integrated graphics
    • Pevný disk: 1024 MB volného místa
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