LockLine is a fast turn-based tactics game with one simple goal: line up your units, pick a target, and call down an obliterating orbital strike from space. Unfortunately, your enemy is trying the exact same thing. This complicates matters.

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Over dit spel

ALIGN YOUR UNITS. LOCK THE TARGET. CALL IN THE STRIKE.

LockLine is a fast turn-based tactics game with one simple goal: align three units in a row to lock down an enemy target.

Deploy your units. Maneuver across connected nodes. Form a LockLine. Target an enemy unit and erase it from the map.

SIMPLE RULES. DANGEROUS DECISIONS.

Every match is a compact tactical map where positioning is everything.

Do you build your own line, block the enemy’s, or bait them into moving exactly where you want?

But pay attention: every wrong move can cost you a unit. If you are reduced below three, you lose the match.

MODIFIERS EXPAND YOUR OPTIONS.

Pickups and unlockable modifiers give your units new tactical options.

Fly across the map. Move further than expected. Shield a key unit or pin an enemy in place. Create the opening, and strike before the enemy can recover.

Unlock stronger modifiers between runs that open up new strategies and help you push further next time.

BOSSES BEND THE RULES.

Battle your way through three distinct acts, each ending in a boss encounter with its own tactical twist.

Adapt your strategy, conquer their domain, and survive long enough to face the final challenge.

FEATURES

  • Fast turn-based tactical matches

  • Small grid-like maps built around positioning units

  • Form lines of three to call down orbital strikes

  • Pickups and modifiers change how units move, defend, or disrupt

  • Three acts with dozens of unique maps.

  • Unlock stronger modifiers between runs

  • Board-game-like clarity with explosive payoff

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

AI tools were used to create early drafts and a few base images for certain small visual elements, such as mission briefing cityscape thumbnails. Some initial sprite concepts were generated using AI. These assets were manually edited, adjusted, and integrated into the game’s visual style. No live generative AI is used during gameplay.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 64-bit
    • Processor: Intel Core i3 or equivalent
    • Geheugen: 4 GB RAM
    • Grafische kaart: OpenGL 3.3 / Vulkan compatible GPU
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10/11 64-bit
    • Processor: Intel Core i5 or equivalent
    • Geheugen: 8 GB RAM
    • Grafische kaart: Dedicated GPU or modern integrated GPU
    • Opslagruimte: 1 GB beschikbare ruimte
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