Every hero starts somewhere, usually with a dull axe, an even duller pickaxe. Background Hero puts you in charge of building one from scratch, one skill at a time. Idle progression, tiered upgrades, task lists, resources, dungeon rewards -- perfect for the completionist chasing the elusive 100%

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access gives Background Hero the chance to take in feedback and shape it to the best form it can be - which is a fun and progressive idling adventure. By utilizing Early Access, we can involve the community with the development which helps us make the best experience for you, the player.”

Approximately how long will this game be in Early Access?

“Background Hero will be in Early Access for as long as it needs to, however the goal is less than one year.”

How is the full version planned to differ from the Early Access version?

“Our goal with the full version is to make a polished game packed with more content than the Early Access version. We plan to add with more engaging mechanics, skills to progress, items to collect, and lore to Background Hero.”

What is the current state of the Early Access version?

“Background Hero will include some skills to progress and some items to collect, showcasing the gameplay you can expect in the full version.

We plan to add more skills, mechanics, and bug fixes with each major content update during Early Access that's based on community feedback.”

Will the game be priced differently during and after Early Access?

“Yes, the price will increase after Background Hero leaves early access.”

How are you planning on involving the Community in your development process?

“The community has the chance to play the game in its earliest form - Early Access. The game is community driven and we welcome all feedback and criticism. We plan to communicate our development progress every step of the way with devlogs and changes that the community can participate in.

Feature requests and bug reports drive development and can be submitted by anyone in the forums. ”
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About This Game

Want more out of your time-wasting games than just "numbers go up"? Background Hero is a RuneScape inspired skill-management and idle progression based game that aims to recreate that dopamine hit of maxing out a variety of skills.

At the core is a deep roster of skills to train, from woodcutting and mining to smithing, cooking, brewing, magic, and more, each with its own resource chains, recipes, and gear to chase. Decide what to work on next, push toward the level that unlocks a better recipe or tougher node, and watch your completion ring creep closer to 100%.

Every action you take builds Mastery, a system built around specializing. Stick with a favorite spot long enough and you'll unlock faster completion times, bonus yields, and a shot at not even burning through your materials.

Keep your eyes open while you gather, because rare finds turn up when you least expect them. What you do with them is up to you: brew a potion, craft a piece of gear, or sell it off for gold.

Beyond the daily grind, Achievements and Task Diaries lay out checklists that reward permanent bonuses once cleared, giving you something bigger to build toward.

Looking for a change of pace? Send your hero off on treasure hunts for a shot at rare rewards, then haul everything back to the trade market to buy, sell, and gear up for what comes next.

Background Hero rewards the player who commits to the grind. The more you dig into its systems, tuning your loadout, chasing mastery, and plotting your next upgrade, the faster your hero grows.

  • Several skills for grinding and perfect for completionists who chase that 100%

  • Each skill is populated with various items to actions to grind and items to earn

  • Gathering turns into Production with thoughtful chains of resources

  • Resource management at its finest with a fully fledged Trade Market & Inventory

  • Tiered combat and gear that's rewarding to engage with, giving you a goal to work towards

  • Cloud saves that function cross-platform with an in-game account

  • An idling adventure at its core, the game plays when you're away and rewards you when you come back!

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS *: Windows 7 & Older
    • Processor: Intel Pentium 4 processor or later
    • Memory: 512 MB RAM
    • Graphics: Integrated Graphics
    • Storage: 300 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Ubuntu 12.04 LTS or newer
    • Processor: 1 GHz or faster x86 / x64 processor
    • Memory: 512 MB RAM
    • Graphics: Integrated Graphics
    • Storage: 300 MB available space
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