Act as AIB Test 5, operate within a surreal virtual skyscraper, wield an extensive arsenal of weapons and gear, defeat hostiles, collect loot, and complete an infinite stream of test trials.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game currently features only one chapter. The Early Access version will include three chapters, and we will keep rolling out updates with additional chapters and features until the full release. We welcome your valuable feedback to help speed up development.
Planned Major Features
Progression Toggle
When enabled, defeating enemies permanently boosts their stats and loot rewards. Conversely, if you are killed by an enemy, that enemy’s stats and rewards will be reduced. All stat changes take effect in the next play session.
Level Modifiers
We will add a range of global buff and debuff modifiers, balance their quantity, and apply them for the current test build.”

Approximately how long will this game be in Early Access?

“Lasts about one year.”

How is the full version planned to differ from the Early Access version?

“ plan to add several new chapters and introduce multiple additional level modifier functions to deliver a more polished gameplay experience.”

What is the current state of the Early Access version?

“The game currently contains 1 chapter. It already features achievements and a talent tree, though overall content completion remains low.
Each chapter includes roughly 20 brand-new items, 11 unique enemies, and 1 map. There are 30 achievements and 72 talent nodes in total.”

Will the game be priced differently during and after Early Access?

“Prices stay the same.”

How are you planning on involving the Community in your development process?

“Players can submit suggestions, report bugs and share feedback on Steam. We regularly monitor forum posts to collect popular community requests.
Community input directly guides our development , including balance tweaks, feature optimizations, quality-of-life improvements and bug fixes. All changes will be listed in update announcements, with credited community ideas.
The Steam Discussion Hub is our main communication channel. We will share ongoing development updates and keep open communication with players during Early Access.”
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About This Game

Game Overview

Take on the role of Tester Model-5 and undergo endless test trials. Defeat enemies and bosses to collect materials for self-enhancement, unlock new starting items by completing designated objectives, and clear stages composed of diverse themed rooms.

Combat System

There are four distinct damage types in total, each with unique characteristics. Enemies are divided into three tiers: Minions, Elites and Bosses. All Elite and Boss enemies drop exclusive unique loot. Every defeated enemy can be dismantled for additional resources, with a limited number of dismantling attempts available per run. Dismantling can only be performed after enemies are completely defeated and cannot be used on alive targets.

Progression System

The game features a total of 72 talents. Certain talents present a two-way choice during selection, while ultimate talents require a four-way choice. Some talents come with negative effects, demanding prudent decision-making from players. In addition to talent progression, completing specific objectives will reward players with permanent attribute improvements and brand-new optional starting items to enrich each test run’s build possibilities.

Stage System

Before initiating a test run, players may select the difficulty level and their starting item. Stage score, level length and enemy scaling strength increase with higher difficulty. Upon completing a test run, bonus materials are awarded based on the player’s remaining inventory contents.

Each stage contains three bosses. Defeating any one of them will unlock access to the next stage. All three bosses can be defeated for additional rewards, yet each boss victory will raise the overall game difficulty. An automatic vending machine is located at the starting hub, where players can spend materials to purchase items. After defeating a boss, players will return to the starting room, and the portal leading to the next stage will be activated.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some material images and sound effects are AI-generated.

System Requirements

    Minimum:
    • OS *: Windows 7
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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