Build an esports org from a scrappy roster into a world champion. Scout raw talent, design your own set plays, and outcoach rivals who adapt to your tactics. Grind from open qualifiers to grand finals in a scene where every win and loss makes headlines.

Daftar masuk untuk menambah item ini ke senarai hajat anda, ikuti atau tandakannya sebagai diabaikan

Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“FRAGLINE is a systems-driven esports management sim, and systems like these get sharper when real managers stress-test them. Early Access lets us put the AI opponent, the match engine, and the set editor in front of players who will push them in ways we can't predict on our own. The core loop is already here and fun to play; what we want now is a community of managers helping us refine the depth, balance, and feel before we commit to 1.0.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We're aiming for a focused Early Access period of roughly two to three months. Our goal is to reach the 1.0 release once the core systems are deep, balanced, and stable, with our full 3D match presentation mode as a key milestone along the way. We'd rather ship a confident 1.0 on that kind of timeline than stay in Early Access indefinitely.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“We plan to use Early Access to deepen and polish the game rather than bolt on unrelated features. Our current plans include: a full 3D match presentation mode layered on top of the existing engine; deeper balancing of the AI opponent based on how real players approach it; expanded management systems and quality-of-life improvements driven by community feedback; and broader content and polish across the board. The shape of the full version will be guided in part by what players tell us matters most.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The Early Access build is already a complete, playable management loop. You can draft and manage a full roster of players with stats, roles, and careers that develop over time; negotiate transfers with clubs and players; train and prepare your squad; design set plays in the set editor; and play out full matches in 2D against an AI opponent that adapts to your decisions. The Portal news feed is live, reflecting your transfers, locker room tensions, and league rumors. Some systems are still being expanded and balanced, and match presentation is currently 2D, with 3D planned during Early Access.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“We plan to raise the price gradually as the game grows in content and depth through Early Access. Getting in now, early, means getting in at the lowest the game will be, and being part of shaping it along the way.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Our community is central to how FRAGLINE grows. We plan to gather feedback and stay in direct contact with players through our Discord and community channels, where managers can report issues, suggest features, and help us prioritize what to build next. The systems players care about most, from AI behavior to management depth, are exactly the ones we want their input on. We read what our players tell us, and Early Access is where that conversation shapes the game.”
Baca lagi
Bahasa Bahasa Melayu tidak disokong

Produk ini tidak menyokong bahasa tempatan anda. Sila semak senarai bahasa yang disokong di bawah sebelum membuat pembelian

Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: 26 Ogs, 2026

Permainan ini dijadualkan untuk dibuka dalam kira-kira 5 minggu

Berminat?
Tambah ke senarai hajat anda dan terima pemberitahuan apabila permainan sudah tersedia.
 
Lihat semua perbincangan

Laporkan pepijat dan tinggalkan maklum balas untuk permainan ini di papan perbincangan

Tentang Permainan Ini

Build an esports empire from a single scrappy roster, and outsmart an opponent that actually thinks back.

FRAGLINE is an esports team management simulation where every call you make, from the draft board to the final round of a grand final, is answered by an opponent that adapts, learns, and punishes hesitation. This isn't a scripted ladder you grind through. It's a mind game against the other side, and they're reading you as hard as you're reading them.

An Opponent That Adapts and Fights Back

Most management games hand you a difficulty slider. FRAGLINE hands you an opponent: one that reads your composition, adjusts its tactics between rounds, and exploits the weakness you didn't know you had. Your own coaching decisions matter because the other side is genuinely reacting to them, not rolling dice. Beating a higher-rated team here feels like it should: like you out-thought someone.

Design Your Sets, Then Watch Them Play Out

Build your own set plays in the set editor: coordinated strategies, positioning, and executes that carry your team's identity. Then watch them come to life live, round by round, in a clean and readable 2D match view. No black-box "you won" screens. You see whether your set beat their read, and you see exactly why. This is where your coaching actually shows.

Build Your Team, Your Way

Every player has a full set of stats and a defined role, and none of them stand still: talent develops, peaks, and declines over time. The roster you build is a collection of careers you manage, not a static lineup. When you need fresh blood, scout for new talent and filter your search by role, country, or tournament to find the exact piece your team is missing.

Negotiate, Sign, and Prepare

Signing a player is a real negotiation, not a single click. First you come to terms with their club, then you sit down with the player to settle money and conditions, and the deal only goes through if your budget can carry it. Once they're in, the training and preparation screen is where you sharpen the squad and get them ready for what's coming.

The Portal: A World That Reacts to You

The scene is alive, and it talks. The Portal is FRAGLINE's in-game news feed, where every transfer, every locker room dispute, and every rumor ripples out across the world and lands on your players. Sign a controversial star and the headlines follow. Let tension build in the locker room and the speculation writes itself. Your decisions don't disappear into a menu. They become the story everyone is reading.

Shape the Game With Us

FRAGLINE is being built in the open, and Early Access is where it grows. Adding it to your Wishlist now means you're there from the first build: following development and helping steer the game toward its full release. Major updates are already on the road ahead; a full 3D match presentation mode, layered on top of the engine you're playing today, is one of them.

Wishlist FRAGLINE now to be first in when the doors open.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 64-bit
    • Pemproses: Dual-core Intel Core i3 or equivalent
    • Memori: 4 GB RAM
    • Grafik: Vulkan-compatible GPU (NVIDIA GTX 750, AMD RX 460, or Intel HD 500 series or newer)
    • Storan: 500 MB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 11 64-bit
    • Pemproses: Quad-core Intel Core i5 or equivalent
    • Memori: 8 GB RAM
    • Grafik: Dedicated GPU (NVIDIA GTX 1050 or equivalent)
    • Storan: 500 MB ruang tersedia
Tiada ulasan untuk produk ini

Anda boleh menulis ulasan anda untuk produk ini untuk berkongsi pengalaman anda dengan komuniti. Untuk menulis ulasan anda, gunakan kawasan di atas butang pembelian pada halaman ini.

Penapis Ulasan