Your team is 3-0 down in the second half and there's nothing you can do. In Miranza FC you're the chairman, not the manager: you sign the cheques, answer to the board, take the heat from the supporters and just watch the match decide whether you keep your job.

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Beli Miranza FC

 

Tentang Permainan Ini

You've just been elected chairman of a football club. Congratulations. Now it's your problem 🎉🎉🎉

And here's the first thing you need to understand: you're not picking the team. You're not deciding whether to swap the full-back at half-time. That's the manager's call, and sometimes he'll make decisions you disagree with, lose matches you were sure you'd win, and all you can do is reply to his email, give him a vote of confidence or threaten his job. That's the seat you're in. Not the number 10's, not the gaffer's. It's the seat of the person who signs the cheques, takes the heat from the supporters and holds it all together when everything falls apart, without ever getting your hands on the thing that matters most.

Miranza FC puts you in charge of a club in the fictional Republic of Miranza, a football management sim where you never touch the team sheet, the tactics or the substitutions. You run the entire club off the pitch: emails, calendar, negotiations, the board, elections, budget, and watch the results unfold in front of you.

WHAT YOU ACTUALLY DO, SCREEN BY SCREEN

  • An inbox with a life of its own: VoxMail. Your manager, your director of football, the academy coordinator, the board members: each one writes in their own voice, reacts to what's actually going on and expects a reply from you. You pick between real response options, each with mechanical consequences in the game, not just narrative ones. The director of football sends a fortnightly squad report, and on matchday nobody asks you for anything.

  • Play-by-play matches, with no tactical control. On matchday you follow corners, bookings, injuries, substitutions and goals in a live broadcast, with commentary and player ratings updating every minute. The manager works the bench with five substitution windows and you just watch. A sending-off really hurts, yellow-card suspensions are counted in each competition, and afterwards you get stats, a match report and every player's rating.

  • A calendar with events that pause the game until you decide. A crisis with the fans, a grilling from the board, an unexpected offer: blocking events stop the clock and demand a decision from you before play moves on. There's no kicking the can down the road.

  • The board and the interviews. Each board member judges you on the state and the trend of their own area, and you can sit down with each of them. Giving one of them your time annoys the rest. In interviews, the same answer is worth different things depending on where the club is: promising the title is great at the top of the table and costs you in the relegation zone. What you promise is logged, word for word, on the Chairman's Desk.

  • A transfer window without the handshakes. Your scouts and director of football bring you targets and offers from a market running across eleven countries. You approve, reject or counter, but the person negotiating and convincing the player to sign isn't you. And other clubs will come after your manager, your director of football and your academy coordinator too.

  • UIF breaks and the Miranza national team. Four times a season, club football stops for the national side (think international breaks). Your players can get called up, and you choose between releasing them with no strings or asking for their minutes to be managed, at the price of annoying the federation. Having a player in the national team is pride and headache at the same time.

  • Copa Magna. 32 clubs from several countries, eight groups of four with home and away legs, then knockouts and a one-off final. Every campaign earns points for the country, and those points decide how many places Miranza gets in the seasons ahead.

  • A proper election every 4 years. A political rival who grows if you slip up, popularity polls, a debate and a result that can force you out of the job. Losing the election is game over, even if the team is fighting for the title.

  • Five clubs, five completely different crises. Racing Solares (crippling debt and a huge fanbase), San Cristóbal FC (civil war among board members), Atlético Serrano (a misappropriation-of-funds scandal blowing up in the press), Estrela de Portomare (a company-owned club with a foreign shareholder demanding profit), Calmon EC (94 years without a trophy and supporters who've run out of patience). Ignore a crisis and it gets worse on its own, with every stage changing a rule of the game. It only eases when you go after the cause.

  • Academy, training ground and sponsorship: what keeps the club going behind the scenes. The academy runs at all 20 clubs: at 20 the lad is promoted or released, and at 19 offers from other clubs start coming in. Players age and retire, the training ground costs upkeep every month, and the shirt is sold space by space: chest, back, hem and shorts. More brands means more money, but each one is worth less. You'll never score a goal, but today's investment is the reason the squad has something to fight with two seasons from now.

  • The rest of the country plays too. The other 19 clubs sack managers, sign players, fall into crisis and go on runs. The Série B is played for real, with three going up and three going down. Every paper has its own voice, Vox Social shows the fans reacting to the whole season, and the MiranzaPédia, with over 200 entries, keeps up with what happens in your save.

  • In four languages. Brazilian Portuguese, European Portuguese, English and Spanish, all fully translated. Switch language mid-season and what's already been published switches with it.

  • 25 Steam achievements, from the simplest (playing your first match) to the ones hardest to discover on your own.

WHY MIRANZA FC IS DIFFERENT

Most football management games give you total control: tactics, team selection, training. Miranza FC takes that away on purpose. You're the chairman, not the manager. Your job is to decide who decides, withstand everyone's pressure at once, and accept that sometimes the best decision is simply to trust someone and hope you're right.

Miranza FC is in active development. Community feedback directly shapes what comes next.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

This game uses AI for team logos placeholders. Also, game logo was done using AI and human polish.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 64bit
    • Pemproses: Intel Core i3
    • Memori: 4 GB RAM
    • Grafik:
    • Storan: 500 MB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10/11 64-bit
    • Pemproses: Intel Core i3
    • Memori: 8 GB RAM
    • Grafik:
    • Storan: 500 MB ruang tersedia
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