Scylla's Depths Underwater Horror game, This game features detailed health and radiation systems you're managing more than just a health bar with the dynamic damage and Combat systems. Almost everything is procedural and physics based.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Scylla's Depths is being developed solo, and Early Access lets me test core systems — combat balance, radiation/health pacing, and physics-based enemy behavior — against real player feedback before locking in the full game. I'm committed to continuing development throughout Early Access and seeing the game through to a full release, using player feedback to guide what gets prioritized.”

Approximately how long will this game be in Early Access?

“Less than 3 Years”

How is the full version planned to differ from the Early Access version?

“In the full version, we plan to add more layers beyond what's currently playable (currently Layers 1-4, with a planned total of around 10), additional enemy types, visual and mechanical improvements, and further balancing of the health and radiation systems based on player feedback.”

What is the current state of the Early Access version?

“The current version includes all the features listed in the About This Game section: layer-based descent, the health and radiation systems, physics-based enemies, physics-based combat, and the Layer 3/4 upgrade system. Current layers are: 1-4 (plus tutorial, and experimental procedural mode)”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we add new layers, enemies, and content throughout Early Access. Anyone who buys in early keeps that price — increases only apply to new purchases going forward.”

How are you planning on involving the Community in your development process?

“As a solo developer, community feedback is the most valuable tool I have for making Scylla's Depths. I plan to stay engaged through the Steam community hub.”
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About This Game

Physics-driven underwater survival horror. Layer-based progression.

This game features detailed health and radiation systems — creature damage, environmental hazards, and radiation exposure all affect your survival in different ways, so you're managing more than just a health bar.

Character progression comes through upgrades granted in the ancient structures found in Layers 3 and 4.

There's a vast roster of enemies, each using physics-based movement instead of scripted animation, so encounters play out differently each time. More enemies are planned for future updates.

Combat is physics-based, and expands after upgrades with new weapons and dash abilities.

The goal is to descend as deep as possible, and survive as long as possible.

Mature Content Description

The developers describe the content like this:

Mature Content in this game may include:
- Combat and Fighting
- Injury/Gore
- Dark/Horror Environments
- Psychological Horror Elements
- Thalassophobia Triggers

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i3-2100 / AMD FX-4300
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000 or NVIDIA GeForce GTX 650 / AMD Radeon HD 7750
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX Compatible
    • VR Support: N/A
    • Additional Notes: Keyboard and mouse required. SSD recommended for faster loading.
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i5-6600 / AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570
    • Storage: 15 GB available space
    • Sound Card: DirectX Compatible
    • VR Support: N/A
    • Additional Notes: SSD recommended. Headphones recommended.
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