2D Action RPG set in a classic western fantasy universe. Combines best elements of old school games with modern sandbox mechanics.
All Reviews:
Very Positive (134) - 91% of the 134 user reviews for this game are positive.
Release Date:
Dec 6, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Realms of Magic is a fully fledged RPG. The current version of the game is giving a solid and satisfactory gameplay. Providing the players with Early Access allows us to collect important opinions and suggestions, which will result positively into the final shape and balance of our game. Before the final delivery of Realms of Magic we want to be sure that we have created something that the players really craved for.”

Approximately how long will this game be in Early Access?

“A massive and ambitious project takes time. Works on the game run smoothly and at a satisfactory pace. However, our initial plans are constantly expanding with new ideas supported additionally by our active community. The current release of the final version is assumed in the last quarter of 2019.”

How is the full version planned to differ from the Early Access version?

“More and better from each side. The size and multiplicity of gameplay options have set us to expand the game gradually until the day of its release. The final version will contain new features such as building and managing the city. We encourage you to check our Roadmap at Community Hub.”

What is the current state of the Early Access version?

“The current version of the game contains the main assumptions of the RPG mechanics planned by us, along with an extensive sandbox system and a part of the created in-game lore. The player has all the elements presented on the Trailer and screenshots at his disposal, and much more.”

Will the game be priced differently during and after Early Access?

“The Early Access version is cheaper than the final version. It will also be gradually raised as the game moves to the Alpha and Beta versions. The final price has not been determined yet.”

How are you planning on involving the Community in your development process?

“Staying in touch with our community is very important to our team. All tips and suggestions that arouse interest are thoroughly analyzed and discussed. Our goal is to provide a product which no self-respecting RPG fan will go unnoticed!”
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Recent updates View all (28)

April 17

Version 0.6.2


We've just released new minor version. Here is the changelog:

Version 0.6.2

  • Fixed bug that caused crashes when casting multiple spells
  • Fixed duplication bug when destroying placeable items stacked on each other
  • Fixed walking backwards animation when casting
  • Cancel button is now greyed out when sleeping

Version 0.6.1

  • Sound effects overhaul - every sound effect's volume and other parameters were tweaked for better experience, you won't see a difference but you will definitely hear it ;)
  • Easter Event was added to automatic event system
  • Added pop-up dialogue informing player that they can't sleep when enemies are nearby or if they are hungry or thirsty
  • Disappearing shield bug was fixed, hopefully this time finally
  • "Fixed" naked random encounters in wilderness - it's not a bug, it's a feature!
  • You can no longer talk to your summoned skeletons

Polished Games Team
3 comments Read more

April 4

New Magic Schools! Patch 0.6 has arrived!

To Brave Warriors and Mighty Mages of The Old Kingdom!
Our tormented and dangerous lands seek for an immediate rescue. Are your ready to bring them help with new great Tools of Destruction? Come back to the old realms and prove your skills to unjust World!

The long-awaited Patch 0.6 arrived today. New features and improvements are mostly focused on gameplay experience and new opportunities of combat style preferences during your adventures. We truly believe that our work and ideas will meet your expectations and reward your patience.

Please find detailed list of changes below. Let’s get started!

Three New Magic Schools

Each Magic School has its own skill tree requiring about 40 talent points to max it out. Talent points can be spent on learning new spells and passive magic abilities. Nothing stands in your way to try a different builds and make mixes among them.
As always - play it your way!
Please find out all the details about New Magic Schools below:

Frost Magic School focuses on offensive gameplay style. Freeze your opponents with 5 new spells:
  • Ice Spike works like ice missile.

  • Cold Wave - cone shape freezing breath.

  • Ice Nova shoots ice spikes from the both sides of a caster which toss hit creatures in the air.

  • Ice Barrier blocks and reflects incoming damage.

  • Deep Freeze is a stacking debuff spell. Each next stack slows enemies actions.

In Nature Magic School you can learn 3 summon spells and 2 utility buffs:
  • Summon Rat - summons a rat companion.
  • Summon Wolf - summons a wolf companion which can additionally cause bleeding on enemies.
  • Summon Boar - summons a boar companion which can additionally slow enemies.

  • Regenerate - AOE buff which increases health regeneration for all allies.
  • Stone Skin - AOE buff which increases armor for all allies.

Necromancy is forbidden dark magic of death. Use 4 deadly spells to devastate your enemies.
  • Dread Bolt - deadly ghost missile that pierces enemies bodies. Causes damage to the opponents and makes them more vulnerable for incoming hits.

  • Summon Skeleton - raises undead who will fight for you. You can summon skeleton warriors and mages.

  • Summon Ghoul - summons fast and deadly Ghouls.

  • Grim Wind - AOE debuff which inflicts damage over time. It heals caster for percentage of caused damage.


We have completely remade humanoid animations. Changes include all movement elements and combat skills. Gameplay seems to be more natural, satisfying and responsive. We have also improved melee combat by implementing coloured weapon trails. Detailed list below:
  • New Animation for: walking, jogging, running, jumping, rolling, falling, punching, weapon drawing, shield holding, shield blocking, spell casting, eating and drinking.
  • Added weapon trails while attacking and preparing to attack. Combat skills does different colors which depends on used strength and attack speed.
  • Visual damage system has been improved. It is more responsive and satisfying when hitting an enemies. We have added blood on hit which made combat more attractive and juicy.
Active Bar
  • Added 4 slots Active Bar which can be used anytime during gameplay.
  • You can put in every potion, food, book and much more. Almost every “useable” item in game.
  • Action Bar slots are activated by pressing F1 - F4 on your keyboard.
Idle Animations
  • To make your world feel more natural and alive, we have implemented a total of 12 idle and actions animations. Each will be triggered depending on the situation and NPCs preferences. For example: enemies will show their happiness after your death :)
Level Up Effect
  • Upon Level Up your character will explode with powerful energy which will cause damage and knockback enemies. It will also fully restore your health, mana and stamina.

  • We fixed many bugs and issues that were found mostly by our beta testers.
    Huge thanks for invaluable support! (click: http://discord.gg/QvwhMdk to join our closed beta)

You can read the full list of changes here:

  • Three new magic schools: Frost, Nature and Necromancy
  • Combat overhaul
  • New character animations
  • Idle NPC animations
  • Potion bar
Changes and bugfixes
  • Penalties for Light and Heavy armor were removed (right now heavy armor is simply the best, a new system will handle the matter in a future version)
  • Rain no longer falls through roofs
  • Hostile creatures no longer run away
  • NPCs now walk when running away
  • Level up effect (visual, full heal, knockback + damage)
  • You can now travel from greater distance from the edge of a location
  • Skills and Spells are now sorted
  • Creatures no longer turn around when attacking
  • Fixed pop-up dialogue spam
  • Fixed eyes of several NPCs
  • Fixed enemy name bars when healed
  • Fixed Dungeon Saw position
  • Fixed visuals of several armor sets
  • Fixed background fog color
  • Fixed trap damage bug
  • Fixed Katherine dialogue
  • Fixed Jute typo in guidebook
  • Fixed Misc color text in GUI
Next Patch will be focused on New Content and Randomly Generated Locations.
New content items, armors, weapons, enemies, crafting recipes and so on will be also implemented in Patch 0.7.

We can’t wait to hear your feedback! Please let us know your thoughts about new changes in Realms of Magic!

We are humbly thankful for your support and all the kind words. As always stay Awesome Guys!

Your Polished Games Team
14 comments Read more
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About This Game

Realms of Magic is an classic 2D Action RPG with expanded sandbox mechanics. Create your own adventure in a grim fantasy world full of deadly monsters and powerful magic.

Start by creating a unique hero then play it your way.

Visit cities, complete tasks and discover lore of the Old Kingdom. Your professions and skills will help you to survive in hard times.

Craft & Build

The basic elements of the game that will allow you to function properly in an unfavorable world will be a crafting skills. Develop your favourite specializations and improve the standards of your life. The game contains 15 professions, each bringing different benefits to your character.

Explore & Kill

Visit the darkest dungeons and loot unique equipment. Hundreds of creatures will be constantly looking for a way to hack your body apart. Grab your weapons, use powerful spells and lure opponents into deadly traps. Do not let them take you alive at all costs!

Help & Glory

The Old Kingdom is looking for daredevils who have the courage and strength to fight in its defense. Protect the helpless citizens from hungry beasts, bloodthirsty bandits and terrifying monsters. However, the greatest danger is just approaching to the Realm gates...

Meet & Trade

Discover new communities and the diversity of their cultures. The world is inhabited by many humanoid races, whose long history is written down in many old books. But beware! Some of the strangers will be hostile to you. However, there will be also those who will help you in your long journey.

Live your life!

Your life is your story. Total freedom opens new undiscovered opportunities which allow you to live creatively. You will fully decide how your game goes. Fulfill your dreams and spend a great time in our fantasy world.

What Realms of Magic is offering in a nutshell:

  • A fascinating fantasy world with many options and ways of gameplay
  • Medieval villages and various quests hubs located on a regularly expanding world map
  • Crafting, gathering, building, farming and more professions waiting for you to explore
  • Active combat system with leveling mechanics and different skill trees
  • Hundreds of diverse items to wear, use and decorate
  • 10 playable races with multitude customization options
  • An interesting lore of the Old Kingdom contained in dozens of books
  • And finally - deadly monsters, dark dungeons, mighty magic and valuable treasures!

Our Realms are for you if:

  • You are crazy about classic western fantasy worlds
  • Discovering and exploring are the goals of your life
  • Imagination drives your actions
  • You cannot sleep at night dreaming about old RPG’s, which additionally contain the standards of today's game mechanics
  • Fondness and nostalgia force you to look for something fresh that could remind you of “these” beautiful moments of your childhood
  • You see the beauty in the simplicity of pixel-art
  • You accept the fact that our world will not be friendly to you
  • You expect a perceptible climate and a strong history of the in-game world
  • ...Or you are just looking for solid sandbox RPG with crafting, building, farming and character development. The matters of the Old Kingdom can always go their own way… It is only your choice!

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    • OS: Windows 7 or newer
    • Processor: Core i5 2GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GTX460/Mobility Radeon HD 5830 or better
    • Storage: 1 GB available space

What Curators Say

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