From a peasant boy in peninsula, to the most powerful man in the nation — and finally, to a criminal facing the judgment of history —— Sixty years of turbulence. One road from a thatched hut to the Blue House. How far will you go?

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Planned Release Date: December 2026

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About This Game

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One Man's Life Is the History of a Country

1930. Born into a poor peasant family under colonial rule.
1940s. He flees across the border river into exile — farming, factory work, delivering newspapers.
1950. He sits the Military Academy entrance exam. Fail, and the war will take him as nothing.
1961. He picks a side amid the gunfire of a coup.
1979. A president is assassinated, and he makes his move in the vacuum.
1980s. He takes the highest office. 1995. He stands before the judgment of history.

This is the story of Jeon Du-heo. 

General Chun is a visual novel × life-simulation raising game. You will plan his entire life turn by turn: study, train, network, gamble, brawl — and raise a nobody into the ruler of a nation.

A Life Across Six Eras

Childhood (1930s, Colonial Years)— Learn to read in a village school, help the family survive, sneak into the gambling den. Under colonial oppression and family ruin, the boy learns his first lesson: the rules of this world were never written for the weak.
Youth (1940s, Years in Exile)— Flight, farming, factory labor, and hard-won schooling. For a poor boy, education is the only way up — miss it, and life takes a very different path.
Academy Years (1950s, Military Academy)— War rages across the land. Poor grades mean being shipped to the front lines. Under mortal pressure, you found a secret society with your classmates — and meet allies who would stake their lives for you, and the love of your life.
Rising Star (1961–1979)— From the night raid on the seat of power to the jungles of an overseas war. Grow your secret society into the military's largest private faction, win the President's trust in the courts of power, and rise to Chief of the Security Command.
Power Struggle (1979–1980, Winter in the Capital)— One fateful night, the President is dead. Obey the chain of command, or stake everything on a coup? This time, you gamble it all.
The Presidency & The Trial (1980–1995)— The pinnacle of power. A new constitution and the fight for legitimacy, chaebols and slush funds, the fury of the streets. And when history's reckoning comes — how will you answer for your life?

Core Gameplay

📋 Turn-Based Life Raising

Each turn, spend limited Action Points across dozens of activities — studying, training, socializing, odd jobs, reading the papers. The attribute system evolves with each era:Intelligence, Physique, Command, Wealth, and Dream in your youth; Might, Cunning, and Ambitionat the Academy; and in the arena of power, everything converges into Leadership, Wealth, and the Leader's Favor.

⚖️ Checks Are Destiny

Key story moments demand hard stat checks — and failure is not gentle. Fail the entrance exam and you're ash on the front line. Lose a street fight and you die in a ditch. Botch the coup and oblivion awaits. Every check is a final exam on dozens of turns of your choices.

🤝 Bonds and Betrayals

Allies, your betrothed, brothers-in-arms, trusted confidants — build trust with dozens of characters inspired by real history. Court them or cast them aside, confide or betray. On the chessboard of power, your network is your sharpest weapon — and your softest weakness.

🎲 Games Within the Game

Dice in back-alley gambling dens, life-or-death drinking contests, split-second saves on the football pitch, bare-knuckle street brawls— every stage of life has its own contests. And as you climb toward the summit of power, the board itself changes: what it demands then is not fists or a strong liver, but a colder kind of strategy.

🗺️ Multiple Endings

History had one answer: a death sentence, commuted to life, then a pardon. This game has many. Every choice in every turn leads to a different fate.

Key Features

Based on True History: Built on the backbone of modern Korean history — a fallen president, a dictator, troops sent to foreign jungles, and the tide of democratization (all characters and organizations are fictionalized; differ from their historical inspirations)
Deep Raising System: An attribute growth system spanning nearly 60 years and six life stages, where each era's choices shape the next
Ruthless Stat Checks: Insufficient stats mean Bad Endings and Game Overs — life gives no second chances
Immersive Storytelling: Expressive character portraits and theatrical presentation — a playable political thriller
Varied Gameplay: Life-raising, stat checks, an affinity system, and contests of every kind woven into each era — one man's epic life

 

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative artificial intelligence was used to assist with background materials

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7 / 8 / 10 / 11 (64-bit)
    • Processor: Intel Core i3 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000 or above
    • DirectX: Version 10
    • Storage: 4 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Intel Core i5 2.5 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 750 Ti or above
    • DirectX: Version 11
    • Storage: 4 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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