Hunt tile by tile through a cute and very bloody world. Fight as a Warrior or a Mage, alone or with a group of friends. Every spell kills in its own way, every boss has its own signature attack, and every map goes as deep as you dare.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Marrow Meadows is built to be played for hundreds of hours, and the people who play it shape it. Early Access lets me tune the progression, the classes and co-op on a live server with real players before the full release.”

Approximately how long will this game be in Early Access?

“About a year.”

How is the full version planned to differ from the Early Access version?

“More maps and towns (the last maps of the world are being built now), more legendaries, and more to do together, such as world events. More features. A third class is also being planned”

What is the current state of the Early Access version?

“Ten main maps and eleven side maps across four towns, two classes with three spell lines each, a talent tree and a spell tree, quests, a bestiary, contract boards and co-op for a group of friends. Everything runs on a central server that is updated regularly.”

Will the game be priced differently during and after Early Access?

“Yes. Marrow Meadows is a paid game during Early Access. The plan is to make it free to play at the full release, with optional premium time for convenience. Everyone who bought the game during Early Access is planned to receive two months of premium, a Founder's outfit and a cosmetic companion when it goes free. The Founder's outfit and companion are planned to stay exclusive to Early Access buyers.”

How are you planning on involving the Community in your development process?

“Through Discord, regular test weekends and patch notes with every update. Bugs and balance are discussed in the open, and a list of known bugs is kept where players can see it.”
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About This Game

Hunt tile by tile

Marrow Meadows is an online action RPG built around the hunt. You move one tile at a time, line up against the pack, hit your hotkeys and watch your skills grow. Every map is your own run: nobody camps your spawn, and the loot that drops is yours.

A cute world, very bloody fights

The world is bright, boxy and friendly. The fights are not. Every monster dies the way it was killed: a blade cleaves, a hammer flattens, fire chars, ice shatters and lightning flashes the skeleton. A Blood setting tones it down or turns it off.

Go deeper

Clear a map and kill its boss, then go deeper. Every rank is harder and pays better, and the next map opens when you can handle the last one. Every boss has a signature attack you learn to read and dodge.

Alone or with friends

Every map can be played solo or with a group of friends. Monsters and bosses grow tougher for every hero in the party, and a fallen friend can be pulled back to their feet.

A hero for the long haul

  • Two classes, chosen once: the Warrior, who fights with steel, and the Mage, who fights with spells.
  • A talent tree with four paths, and a spell tree where every point makes a spell hit harder.
  • Gear in four tiers, and legendaries that drop in their own beam of light.
  • Four towns with quests, contract boards, a training dummy for your skills, and a Chronicle of every monster you have killed and every title you have earned.

Always online, never edited

Your hero lives on a central server. Nobody can edit their character or copy their loot, and your progress is safe wherever you log in.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Pre-generated: Parts of the game's content were made with the help of AI tools and then reviewed and edited by the developer, including in-game text (dialogue, quests, item and monster names), the scripts that build many of the low-poly 3D models and icons, and parts of the store page artwork. Some sound effects and creature voices were made with ElevenLabs and then chosen and mixed by the developer.

Mature Content Description

The developers describe the content like this:

Combat is stylized but bloody: monsters burst into blood and chunky body parts when they die, in a cute low-poly world. A Blood setting reduces or turns off the gore.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5 or i7 (12th gen laptop, e.g. i7-1255U) or equivalent
    • Memory: 8 GB RAM
    • Graphics: Intel Iris Xe integrated graphics or better
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Requires a permanent internet connection.
    Recommended:
    • Requires a 64-bit processor and operating system