A 30-day 3D action adventure. Control an incomplete girl: explore a sealed-off island, fight, and gather genetic materials by day; process them into DNA to help her grow by night. Meet R-01 and those returning to the island. Your choices and bonds shape what Zombie-chan becomes.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The current version lets you play through the full 30-day progression and reach an ending through a combination of image-based scenes with choices and directly controlled 3D action sections.

During Early Access, we aim to gradually replace the main game's image-and-choice sections with directly controlled 3D action, while refining combat and progression balance based on player experiences and feedback. We chose Early Access so that players can help shape which sections we convert first and where we focus our improvements.”

Approximately how long will this game be in Early Access?

“We are aiming for approximately 12 months. This may change depending on the time needed to convert the main game's sections to 3D action, refine the balance, and respond to player feedback.”

How is the full version planned to differ from the Early Access version?

“Our goal for the full version is to replace the main game's remaining image-and-choice sections with directly controlled 3D action. We also plan to refine combat and progression balance and adjust the requirements for reaching each ending. The scope and priorities of these changes may evolve as development progresses and we receive player feedback.”

What is the current state of the Early Access version?

“The current version is playable from Day 1 through Day 30 and includes multiple endings. Some sections of the main game use images and choices. Direct character control in 3D is currently available only in designated action sections.

The game supports Korean, English, and Japanese subtitles, as well as keyboard and mouse and controller input.”

Will the game be priced differently during and after Early Access?

“We currently plan to raise the price slightly at full release to reflect the added content. Early Access owners will receive the full version of the base game as an update at no additional cost.”

How are you planning on involving the Community in your development process?

“We plan to gather feedback through the discussions in our Steam Community Hub and use it to guide the main game's transition to 3D action and improvements to combat and progression balance. We are especially interested in which sections players would like us to convert first, and what they find enjoyable or frustrating about combat and progression.

We will share development priorities and major changes in our update notes.”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

One year ago, an accident struck a gene therapy research lab on a remote island. Its people left. The island was sealed off.

One stormy night, a lightning strike brings the lab’s emergency power back online. Inside a pod, an unfinished experiment opens her eyes.

The world would call her a zombie. What she becomes in 30 days is up to you.

Zombie-chan Wants to Be XX is a 3D action adventure where you take direct control of a frail, unsteady zombie girl and help her grow as she survives 30 days. By day, venture out onto a dangerous island to fight and gather materials. By night, turn what you brought back into new growth. How far will you push your luck? When will you head home? Who will you trust? Every decision shapes Zombie-chan’s body, her relationships, and her ending.

DAY — Take Her Into the Unknown

You do more than give orders and watch her grow. Take direct control of Zombie-chan as she explores an island stretching from the lab to forests, a village, beaches, and caves.

You have a limited number of movement points each day. Better materials await deeper in the island, but if you fall, you lose everything you gathered that day.

Head back now, or push into one more area? Every day, the choice is yours.

NIGHT — Today’s Materials Become Tomorrow’s Body

Back at base, process the genetic materials you collected into DNA. The results vary with the quality of your materials. Invest that DNA in a branching growth tree with passive, melee, and ranged abilities.

You cannot unlock everything in a single playthrough. The body you build determines how you fight.

30 DAYS — Time Won’t Wait

With each passing day, more of the island opens up—and its threats grow.

First come the mutated animals of the forest. Then humans. Then outside forces that see Zombie-chan as nothing more than a target to secure.

A day lost is a day you cannot get back. The thirtieth night will come.

Take Zombie-chan out into the world. Bring her back alive. Reshape her body. Then face another day.

What she becomes after 30 days is your answer to give.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some assets in this game were created using generative AI and subsequently edited. AI tools were also used to assist with development.

System Requirements

    Minimum:
    • OS: Windows 10
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