Arcade motocross built on riding skill: throttle-controlled drifts, back-it-in braking, real air with mid-flight tricks, and a screaming two-stroke, all in a late-'90s PSX look. Ride 7 bikes across hand-crafted motocross and supercross tracks. Free demo, wishlist the full game.

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Demo Percuma

Main DüRT: Motocross Championship Demo

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DüRT: Motocross Championship - DEMO

A free taste of DüRT: Motocross Championship: arcade motocross built around riding skill, mid-air control, and high-speed dirt-track moves, wrapped in a late-'90s / early-2000s PSX look. Outdoor motocross and stadium supercross, tight controls, two-stroke scream, pure dirt. No fluff. Just ride.

Like what you play? Wishlist the full game. It's the single biggest thing that helps a one-person project get seen.

What's In The Demo

2 hand-crafted tracks. An outdoor motocross track, built and rebuilt by hand until every jump, rut and braking bump feels right. Plus a stadium supercross track with tight rhythm sections, rollers and big jumps. Together they are your proving ground for the handling.

Supercross rides its own way. SX is not just a smaller outdoor track. The bike runs at different speeds and the turn response is tuned tighter and more deliberate, so the rhythm sections and indoor corners read like real supercross. Outdoor racing keeps the faster, more open handling. Two disciplines, two feels, the way the real sport works.

7 bikes to ride and learn. Each one inspired by legendary late-'90s motocross hardware, with its own engine character and handling feel. Try them all and find your favourite.

3-lap races against AI. The demo's mode right now: line up, fight for position, and cross the line. The AI even has its own supercross mode, so it stays measured through the tight sections instead of flooring it everywhere. Time Trial and a Free Ride / Practice mode are coming soon in free updates.

How It Rides

This is the heart of the game. Four moves to master:

  • Speed-sensitive steering. The bike has to be rolling to turn. Arcs are sharp when you're slow and calm down at speed, so it's easy to place in corners and never twitchy when you're pinned.

  • Throttle-controlled drifting. Gas it into a corner and the rear steps out; roll off and the slide tightens. You steer with the throttle, the way you should.

  • Back it in on the brakes. Stab the rear brake mid-corner and the back end swings around. The most satisfying move in the game.

  • Real projectile air. Hit a ramp, follow a clean arc, land it. Set up the landing or pull a Superman or No-hander mid-flight, but hold it too long and you eat dirt.

The Late-PSX Look & Feel

Everything is built to look and feel like the discs you rented as a kid. Chunky low-poly bikes, warped textures, dithered skies, and a 12-frame stepped rider animation: the same cheap, fast tricks the original PSX devs used to fake their physics and visuals.

The chase camera is hand-rolled: a level horizon that never rolls with the bike, that signature lag and corner swing, and an FOV that widens with speed so straights feel like a rush.

And the engine actually screams. Pitch is driven by the throttle and a faux gearbox, not just raw speed. Blip it at a standstill and it revs; chop the gas at speed and it down-revs, sweeping low-to-high through the gears with that two-stroke sawtooth.

In The Full Game

  • A full motocross and supercross championship set around the globe: packed dirt, deep mud, gravel, and tarmac, each with its own grip and feel, plus stadium nights with tight rhythm sections and big jumps.

  • A bigger roster of bikes and riders.

  • Global leaderboards and achievements.

  • Local split-screen co-op and versus: couch motocross built in from day one.

A Note From The Dev

DüRT is a solo project. Every detail (the drift, the engine pitch curve, the camera swing, the kick-start, the mud chatter) has been hand-tuned until it actually feels right. No publisher, no crunch. It'll be done when it feels done.

If you grew up renting Championship Motocross, Motocross Mania, or Sled Storm and never quite returned them, this is being built for you.

Wishlist DüRT: Motocross Championship to follow development.

See you on the ramp.

Keperluan Sistem

Windows
macOS
SteamOS + Linux
    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: 11
    • Pemproses: i3
    • Memori: 4 GB RAM
    • Grafik: 2 GB
    • Storan: 500 MB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: 11
    • Pemproses: i5
    • Memori: 8 GB RAM
    • Grafik: 4 GB
    • Storan: 500 MB ruang tersedia
    Minimum:
    • Memerlukan pemproses Apple
    • OS: Apple Silicon
    • Pemproses: Apple M1
    • Memori: 250 MB RAM
    • Grafik: Apple Silicon
    Dicadangkan:
    • Memerlukan pemproses Apple
    • OS: Apple Silicon
    • Pemproses: Apple M2
    • Memori: 250 MB RAM
    • Grafik: Apple Silicon
    Minimum:
    • OS: Linux
    • Pemproses: i3
    • Memori: 2 GB RAM
    • Grafik: 2 Gb
    • Storan: 500 MB ruang tersedia
    Dicadangkan:
    • OS: Linux
    • Pemproses: i5
    • Memori: 4 GB RAM
    • Grafik: 4GB
    • Storan: 500 MB ruang tersedia

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