Guns N’ Boxes is a top-down single screen arena-style multiplayer shooter where you shoot boxes, get random weapons and use them to blast everything that moves! Choose your favorite character and duke it out with rifles, hot dog launchers, rail guns, arrows and tons of other weapons.
All Reviews:
Positive (20) - 80% of the 20 user reviews for this game are positive.
Release Date:
Sep 22, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Guns N’ Boxes is still undergoing development, and yet, it’s still very solid fun in its current state. Early Access lets us show you the game and involve the community in the developing process while receiving feedback and suggestions to make Guns N’ Boxes the greatest possible game we can create alongside you.

Don’t worry though. This game is, from a design standpoint, made to be created along the Steam Community. We’ve previously showcased the game in events and taken tons of feedback from the players, sometimes even implementing new features. This is not just a broken project. This game works, and will get bigger and bigger.


Also money. Early Access in the world is not just all fun and giggles. We’ve been developing this project since August 2015 and our funding isn’t going to last forever. To have a more reliable source of income and continue making games, financial help from an Early Access is right up our alley.”

Approximately how long will this game be in Early Access?

“As long as it takes us to complete and polish this project so that it meets a high quality standard. Take into account that the developing team stands currently at 4 full-time members and with our setup, it will take a while to turn it into the game we envision.

We estimate 8+ months, but we honestly can’t give a solid number, since the community’s engagement and its effect on the game’s development is very hard to gauge beforehand.”

How is the full version planned to differ from the Early Access version?

“Most core mechanics in the game are already working and functional, so the game is fully playable. Of course there will be bugs and things that will need to be fixed, as there always are, but we’re prepared to iron them out on the run as fast as we can.

The goal of the Early Access is to add even more content to Guns N’ Boxes, most of which is planned, such as:

-More characters.
-Guest characters(!)
-More weapons
-More game modes
-More Stages
-Trading cards
-Achievements

Some of these are already in development, too!

Additionally, there will be improvements in game performance, graphics, networking, improving Steam Controller support, Steam features integration, background and lore details on the characters and narrative universe (which will be worked on alongside the Steam Community) and an in-game communication system. Also planned is some kind of Single Player Mode.”

What is the current state of the Early Access version?

“The game is already fully playable and enjoyable in its current state. Updates will fix bugs and problems and add more content to the game.

You can play with up to 4 players Online, LAN and Local matches!
Two game modes are working: Deathmatch and Elimination.
There's currently a single map: a forest based arena. A second map is nearing completion and will be included shortly after the Early Access release.”

Will the game be priced differently during and after Early Access?

“The price will increase when we leave Early Access. We will announce the price change with proper anticipation in given time”

How are you planning on involving the Community in your development process?

“As we previously stated, this game has been designed to be developed along with the community. Feedback will always be welcome (and wanted), both technical and non-technical, as well as thoughts and suggestions from players.

We often showcase the game at local and international events and take the players' feedback into account when developing new features. We plan to do the same with the community's suggestions.

Feel welcome to leave feedback and bug reports on the Steam forums. We'll be actively showing development progress on social networks. We plan to keep updates steady and add content to the game frequently.”
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Recent updates View all (36)

April 26

April Development Update

Hello,

We have a small update on the singleplayer progress. There's no update for the month as we're in mid development and no everything's set up and running.

In general, 4 out of 6 areas are playable and beatable with the 4th area being the least polished. It's what we're currently working on. We'll have more news to share soon.
In the meantime we'd like to share some stills. Note that they're very much work in progress.




0 comments Read more

March 23

March Development Update

Welcome back

We've just release Update 19. I you haven't checked it out simply follow this link.


With the patch now live it's time to talk about what we've been up to this month. We have some news to share.

Firstly, the singleplayer campaign is on it's way, at around 60% complete. We've got 3 out of 6 maps fully playable and development's progressing on the rest. This mode is our main focus at the moment, and the reason these last few months have been uneventful. We believe we'll have a public version up to play in the next couple of game updates. We're running internal playtests to balance the game and fix some of the bigger issues so that players get a quality experience when it first launches. Leaderboards will be a feature, with best times for global and friend rankings. These will mostly likely get reset as we add the remaining areas, and a final reset once the game goes into it's full release.

Expect more reliable performance in the future. For almost a year we've been locked to a single version of Unity, the engine the game's running on. At some point we'll be updating it to one of the latest versions, which should translate to better/more stable performance all around.

We'll be switching to dedicated servers. While we weren't planning this at first, Photon Thunder, the tool we use to run our multiplayer code is being deprecated. This means no future updates or support. This is bad news time-wise but will ultimately provide a smoother online experience once we make the switch. We've been looking into alternatives and we'll be switching to the server-based PUN platform. Dedicated servers will allow for lower latency and better match connectivity. Unfortunately the way it works means we'll be dropping LAN matches as a feature. You should still be able to play from a local network provided you have internet access. We'll announce when we start switching to the new platform. It will not affect the version of the game currently up on Steam.

There's been some more work behind the scenes that we'll be sharing at a later date.

That wraps up the March update.
We occasionally post work in progress on our twitter page.
The Guns N' Boxes Official Discord Server is a great place to organize matches and talk to the dev team.

Cheers!
Mauri
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Reviews

“I look forward to playing some more Guns N' Boxes”
Rami Ismail

About This Game

Guns N’ Boxes is a top-down single screen arena-style multiplayer shooter in which you shoot boxes, collect random weapons and use special items to unleash destruction upon everything that moves! Choose your favorite character from across the space-time continuum and duke it out using rifles, hot dog launchers, rail guns, tomatoes, arrows and tons of other weapons.

Pick-up-and-play!

Guns N' Boxes is surprisingly easy to pick up and play with your friends. Learning the basics takes a minute, but becoming an expert takes lots of effort. Foes of all skill levels will feel welcome in Guns N' Boxes.

Multiplayer Frenzy!

Brought friends? No problem! Up to 4 player local and online competitive modes. Fight for survival and prove your skills against the internet. Outshoot your foes, run for cover and become the best in this non-stop, wacky multiplayer gauntlet of bullets!

A Classic Charm

Pixel Art-style aesthetic and animations made with more love than your grandmother's cookies. Modern visuals with a classic feel that will take you back to the 16-bit era as if time hadn’t gone by. Guns N’ Boxes is some sort of a... "neoclassic" with unrelenting action to sate your thirst for adrenaline in pixels.

Pistols, Rifles, Foodstuffs and more!

Arm yoursef with the myriad weapons that are hidden within the boxes! Quick-firing pistols, foe-smiting railguns, exploding hot dogs and many other kinds of armaments can be used to wreak havoc around you. Master and fire laser beams, grenades and shotguns as you adapt to your situation. Oh wait... such a pity they all drop randomly!


Features

-Retro-flavored action and aesthetic.
-Online and local multiplayer craziness.
-Lots and lots of weapons!
-Addictive, action-packed and easy to play but hard to master gameplay!
-Full Gamepad Support (includes Steam Controller)
-Play with the zaniest characters —there's even a deadly washing machine!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 or higher
    • Processor: Intel Core 2 Duo 1.8Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GT 730 or equivalent
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 7 or higher
    • Processor: Intel Core i5 2.0Ghz
    • Memory: 4 GB RAM
    • Graphics: NVidia GTX 560 or equivalent
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Minimum:
    • OS: OS 10.6+
    • Processor: Intel Core 2 Duo 1.8Ghz
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Recommended:
    • OS: OS 10.6+
    • Processor: Intel Core i5 2.0Ghz
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space

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