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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our goals with early access is to develop the game throughout the time is it out with early access. Players will get to see the development through Echoes in Static and take players feedback to make the game better with balancing, updates, and overall content throughout giving players an opportunity to see what they want implemented into the game as they see how the game comes to be in Early Access.”

Approximately how long will this game be in Early Access?

“1 - 5 years, depending on how development proceeds.”

How is the full version planned to differ from the Early Access version?

“We plan for our full version goal of Echoes in Static is having plenty of content for players to play throughout and exploring the world we want for Echoes in Static and the story we invision as well.”

What is the current state of the Early Access version?

“Current State of Early Access has implemented the Demo's Map and Animatronic alongside a new map with a new animatronic with new mechanics to learn with this animatronic.
Features included are:
-Interactive map elements for both the UT and IO sites
-1 Animatronic enemy for the UT and the IO site
-2 endings for the UT and the IO Site
-A main hub to choose between existing sites and upcoming sites
-Items that can be picked up in both the UT and IO sites
-Cutscenes for both the UT and IO sites
-Settings and pause Menu's
-3D Main Menu that will have all existing and upcoming animatronics in the menu
-Lore items that can be picked up and listened to in both the UT and IO sites
-Puzzles to solve in the UT and IO sites for one of the endings
-A Switchable Flashlight/Blacklight to explore map elements for the UT and IO sites
-Xbox Controller functionality with guided controls for gameplay as well as basic Keyboard and Mouse functionality
-Animatronics have AI and different mechanics that the player needs to learn the pattern of how they pursue the player in order to survive in the UT and IO sites
-Heavy story and visuals for the IO site
-Visual and Audio guiding the player through objectives in both the UT and IO sites
-different fighting elements based on what site you go to in game for one of the endings for the UT and IO sites
-Heavy Visual graphics for the UT and IO sites
-Music for Ambiance, Chase, and other themes implemented in game

More features will be involved in future sites as they come out.”

Will the game be priced differently during and after Early Access?

“For initial release for Early access the price will stay the same, but as updates and demand for the game increases, the price will increase as such.”

How are you planning on involving the Community in your development process?

“In the EIS Discord Server!!! in there we have dev updates, logs, and exclusive footage to all members and they stay in the known about the game.”
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Download Echoes In Static Demo

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Reviews

“very coolio, 10/10 would recommend”
10/10 – Battletrap (from Gamejolt)

About This Game

The Nightmare is Online.
You are Levi, trapped inside a mission you were designated to by the ECHO Program, a secret government investigation team, with something that was never meant to wake up. Echoes in Static is a tense, psychological survival horror experience where every footstep matters and every shadow hides a threat. You were trained for days like these, but are you trained for what each environment has to offer you? we will see ECHO.

You are being hunted by the EX Program, custom built, rogue animatronics driven by a terrifyingly cold, calculating logic. They do not feel pity. They do not tire. They know exactly where you are.

Will you scavenge each facility to uncover the horrifying truth and find a way out with each area explored? Or will you build the tools necessary to take the fight to the enemy? The choice is yours, but every action has consequences.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI was used to help make some assets for in game playability but they are heavily edited before importing into the engine for correct functionality.

Mature Content Description

The developers describe the content like this:

Mature content includes violence, guns, weapons, and swearing in game.

System Requirements

    Minimum:
    • OS: Win 10
    • Processor: Intel Core i3 or equivalent
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GTX 1080 or equivalent
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: N/A
    • VR Support: Not Supported
    Recommended:
    • OS: Win 11
    • Processor: Intel Core i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA RTX 2080 or equivalent
    • DirectX: Version 12
    • Storage: 20 GB available space
    • Sound Card: N/A
    • VR Support: Not Supported
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