Cascaders is a PvP Roguelike that takes spire-style decks and replaces cards with Orbs. Arrange Orbs to attack, heal, buff, and more. Pick your Orbs from over 200 possible combinations, then collect passive charms and active skills to create a game-breaking build that can slay all other builds!

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Cascaders is a complex strategy combat game with a lot of moving parts. Involving the community early through Early Access will allow us to understand the shape that the game needs to take. The Early Access portion of the release will allow for rapid development, from squashing bugs to flattening outsized power imbalances. The emergent, build-based style of gameplay that Cascaders enables is inherently vulnerable to large shifts in trajectory that belong in an Early Access release.”

Approximately how long will this game be in Early Access?

“Early Access for Cascaders is expected to run for 12 to 24 months from the initial Early Access release.”

How is the full version planned to differ from the Early Access version?

“Our plan is to continue iterating on the game throughout Early Access, and use the knowledge and data we gain from working on it as we continue working on the planned features for the full version. Our current plan, and subject to change, for the full version currently includes additional game modes, meta-progression, and other rogue-like features.”

What is the current state of the Early Access version?

“At release, the Early Access version of the game contains a complete, fully-functioning asynchronous PvP mode. Players will be able to complete runs and generate builds in interesting ways. ”

Will the game be priced differently during and after Early Access?

“We may increase the price as we ship additional features and game modes.”

How are you planning on involving the Community in your development process?

“We plan to listen to player feedback through avenues like Discord, Reddit, and direct communication with the players. Community data will inform many decisions regarding balance and future features.”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

Cascaders is a roguelike puzzle strategy game that pulls in mechanics of classic match gameplay to power a deep, satisfying combat system with practically unlimited possibilities. With over 96 QUNTILLION unique builds, there's always a new way to find more power and claim more Souls!

Pick up and drag an Orb to rearrange your board, creating as many matches and shapes as you can before you run out of time. Matched Orbs move to your discard pool, and cascades pull from your remaining Orb pool. Modify your build with Charms & Skills - make a killer loadout that's all your own! Charms modify the behavior of Orbs and their matches, while Skills are actively used and gated by cooldowns. There are hundreds of Charms and Skills to use to create your own build.

Combine Orbs, Charms, and Skills to customize your build! Charms apply passive effects to the gameplay. The Ash Garden charm gives cascading Orbs a chance to spawn as Fire when your enemy is Burning, while the Blood Magic charm removes your skill cooldowns but causes Skills to cost life. There's also Double Tap, which causes cascaded matches to fire twice.

Skills modify the gameplay more directly. The Avalanche skill converts 5 Orbs to Ice on-use to make it easier to freeze the enemy. Or Midas Touch, which causes Orbs you match that turn to turn into gold - but they deal no damage, heal, or shield! Use the gold to buy rarer Charms & Skills at your next shop visit, and grow even stronger.

In Early Access, every run is asynchronous PvP. Pick your Orb loadout (5 Orb slots, 3 choices per slot!), choose a starting bonus from a random pool, and start battling the ghosts of other players' builds, while your own build heads out as a ghost for someone else to fight! Every ghost you defeat drops gold and gives you Souls. Collect enough Souls to complete the summoning, but each loss costs you a life. After every fight you pick where to go next: the Shop to buy more Charms or Skills or modify your Orb pool, the Soul Altar, or sometimes a Devil's Deal.

Begin a run by choosing 5 Orbs, with over 200 different Orb combinations available

Collect Charms and Skills throughout your run to create your build

300+ Unique Charms that passively modify your Orb matches, shapes, mechanics, and more

150+ Unique Skills to activate strategically

Modify your Orb pool by collecting more Orbs that synergize with your Charms & Skills

Fight the ghosts of other players' builds and collect their Souls to complete the summoning

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 64-bit (version 21H1 or later)
    • Processor: Intel Core i5-4460 or AMD Ryzen 3 1200 (quad-core)
    • Memory: 8 GB RAM
    • Graphics: Nvidia 2070+ or AMD equivalent
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: DirectX-compatible
    • Additional Notes: 1280x720 minimum display. Low preset targets 720p-class GPUs and integrated graphics.
    Recommended:
    • OS: Windows 10 / 11 64-bit
    • Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memory: 16 GB RAM
    • Graphics: Nvidia 3070+ or AMD equivalent
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: DirectX-compatible
    • Additional Notes: Recommended spec targets 1080p at 60 FPS on the High preset (4x MSAA, SSAO, soft shadows).
    Minimum:
    • OS: macOS 12 Monterey
    • Processor: Apple M1, or Intel Core i5 (2015 or later)
    • Memory: 8 GB RAM
    • Graphics: Apple M1 GPU, or Metal-capable Intel Iris Graphics 6100 / AMD Radeon Pro 555X
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: Requires a Metal-capable Mac. Apple Silicon runs natively.
    Recommended:
    • OS: macOS 13 Ventura or later
    • Processor: Apple M1 or later (M2 / M3 / M4)
    • Memory: 16 GB RAM
    • Graphics: Apple M1 GPU or later, or AMD Radeon Pro 5300M
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: Recommended spec targets 1080p at 60 FPS on the High preset.
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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