Your towers don't stop anything. Enemies walk straight over them. The only thing that turns them aside is a wall, so you build the maze yourself. Then the intrusions start fighting back. PHASE slides through your walls. HOPPER vaults over them. BREAKER eats them. You built the maze. Now defend it.

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Planned Release Date: Nov 23, 2026

This game plans to unlock in approximately 4 months

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About This Game

In Circuit Keep, your towers don't block anything.

A wave spawns. Enemies pathfind straight across the grid toward your CORE. They walk over every module you placed. The only thing that makes them change direction is a wall. So you build the maze, line it with firepower, and force every wave down a path you chose.

Then they start pushing back.

INTRUSIONS THAT FIGHT BACK

Each intrusion breaks your defenses a different way.

PHASE turns intangible mid-wave and slides straight through your walls. HOPPER vaults over walls and air gaps entirely.

SCRAMBLER drags down the fire rate of every module near it. PARASITE skips your CORE and drains your CHARGE NODES instead.

BREAKER exists to eat your walls. KERNEL, a boss, forks child intrusions to overwhelm you from multiple angles at once.

No two waves play the same way.

TOOLS TO FIGHT BACK

FOCUS FIRE: Mark any intrusion with a crosshair and every module in range locks onto it immediately.

OVERDRIVE: Permanently boost the damage of an entire module family.

OVERCLOCK: Speed up your economy, cooldowns, and modules for a short window when you need it most.

BUILD YOUR MAZE

Place FIREWALLS to reroute intrusions exactly where you want them. Your modules run on power, so placement matters as much as firepower. Every wall, every turn, every module position is a decision.

THREE ACTS. 40+ LEVELS. ENDLESS MODE.

A hand-crafted campaign introduces each module and intrusion one at a time across three acts. Struggling? Spend permanent upgrades on the RESEARCH GRAPH. Want more? Switch any level to HARD mode. Want to go as far as you can? Enter ENDLESS mode with everything unlocked.

WHAT IS IN THE BOX

  • 12 module families with branching upgrade paths. Two paths per module, each with its own payoff: crit, knockback, extra targets, and more. Switch paths any time.

  • Four damage types: KINETIC, THERMAL, ELECTRIC, and CORRUPTIVE, each with status effects that stack and combine.

  • 12 intrusion families, 7 elites, and 3 bosses.

  • No fixed loadouts. No RNG drafting. Every module you have unlocked is available every wave.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The soundtrack and sound effects were made using AI tools, then edited and mixed by hand to fit the game.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-4000 series / AMD equivalent (2 GHz dual-core)
    • Memory: 4 GB RAM
    • Graphics: Integrated graphics with WebGL 2.0 support (Intel HD 4000 or better)
    • DirectX: Version 11
    • Storage: 500 MB available space
    • Sound Card: Any DirectX-compatible sound device
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5-8000 series / AMD Ryzen 5 / equivalent
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU with WebGL 2.0 support (GTX 1050 / RX 560 or better)
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: Any DirectX-compatible sound device
    Minimum:
    • Requires an Apple processor
    • OS: macOS 11.0 (Big Sur)
    • Processor: Apple M1
    • Memory: 4 GB RAM
    • Graphics: Apple Silicon integrated GPU
    • Storage: 500 MB available space
    • Additional Notes: Apple Silicon only (M1 or later). Intel Macs are not supported
    Recommended:
    • Requires an Apple processor
    • OS: macOS 13.0 (Ventura) or later
    • Processor: Apple M1 or later
    • Memory: 8 GB RAM
    • Graphics: Apple Silicon integrated GPU
    • Storage: 1 GB available space
    • Additional Notes: Apple Silicon only (M1 or later). Intel Macs are not supported
    Minimum:
    • OS: Ubuntu 20.04+ / SteamOS 3.0
    • Processor: Dual-core 2.0 GHz x86_64
    • Memory: 4 GB RAM
    • Graphics: GPU with WebGL 2.0 support (Mesa 20+)
    • Storage: 500 MB available space
    Recommended:
    • OS: Ubuntu 22.04+ / SteamOS 3.5
    • Processor: Quad-core 2.5 GHz x86_64
    • Memory: 8 GB RAM
    • Graphics: Any modern GPU with up-to-date Mesa drivers
    • Storage: 1 GB available space
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