A fast-paced run-and-gun platformer set in a dynamically generating, unforgiving world. Climb endlessly to escape the deadly void below, unleash your abilities, and dodge through intense enemy crossfire to achieve the highest score.

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Tulossa pian Early Accessiin

Pelin kehittäjät julkaisevat sen kehitysvaiheessa ja jatkavat työstämistä pelaajien palautteen pohjalta.

Huomaa: Early Access -pelit ovat keskeneräisiä ja saattavat vielä muuttua. Jos et halua pelata peliä sen tämänhetkisessä tilassa, odota ja tarkista peli myöhemmin uudelleen. Lue lisää

Kehittäjien kertomaa:

Miksi Early Access?

I wanted to plan my limited time to create another highly enjoyable, pure action game. However, as a solo developer, the most efficient way to use my limited time is to focus directly on what you, the players, actually want. I chose Early Access so I can shape the jumping mechanics, the impact of the gunplay, and the unforgiving difficulty balance of the death line using your direct suggestions, rather than just guessing. I want to perfect this chaotic climb to the top by hitting the right mark with your feedback.

Miten kauan peli tulee arviolta olemaan Early Access -vaiheessa?

I plan to keep the game in Early Access for about 6 to 12 months. I believe this timeframe is ideal for me to fully complete the ideas I have in mind and integrate your requests into the game. Of course, the game will continue to receive updates even after the full 1.0 version is released.

Millä tavoin lopullinen versio tulee eroamaan Early Access -versiosta?

While polishing the core action and pacing during Early Access, I plan to significantly expand the content pool for the full 1.0 release. The main features I aim to add leading up to the full version include:
• Customization: Detailed visual options and settings for both the characters and the maps.
• Expanded Arsenal: A wider variety of guns and game-changing power-ups to spice up the action and tactics.
• Co-op Mode: Co-op support so you can experience this chaotic climb to the top and fight for survival with a friend.

Mikä on Early Access -version tila tällä hetkellä?

In the Early Access version, the core 'Run & Gun' and survival loop is fully playable. The 2.5D movement, jumping, and dynamically crumbling platform systems are functioning smoothly. The relentless death line mechanic that chases the player from below is active. Core shooting and ability mechanics, along with smart AI enemies that fight not only you but also each other, are fully integrated. In short, players can fully experience the fast-paced, chaotic climbing action right now.

Muuttuuko pelin hinta Early Access -vaiheen jälkeen?

The game is priced lower during Early Access as a thank you to the players who support the development early on. I plan to increase the price when the full 1.0 version is released to reflect the expanded content, such as new maps, features, and the Co-op mode.

Miten yhteisö otetaan mukaan kehitysprosessiin?

As a solo developer, player feedback is my biggest compass. Throughout the development process, I will be in direct and active communication with players on the Steam Community discussion boards and Reddit. I will listen to the community's ideas regarding weapon balance, the speed of crumbling platforms, the difficulty curve, and new features, and I will strictly prioritize upcoming updates based on this feedback.
Lue lisää
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Tietoa pelistä

The Climb Has Never Been This Chaotic!
Get ready for an unforgiving, fast-paced 2.5D action-platformer experience. Fight for survival on dynamically generating platforms that start crumbling the moment you step on them. Your only goal is to climb. But this isn't just a jumping game; it's a relentless fight for survival where bullets, abilities, and enemies fly through the air!
To Stop is to Die
Escape the merciless death line constantly rising from below. The moment you hesitate or make a wrong step, the deadly void will swallow you. Maintain your momentum, trust your reflexes, and carve your path to the top on the fly.
Fight Through the Chaos
Face off against smart AI enemies that aren't just hunting you, but are also locked in fierce firefights with each other. Dive into the crossfire, unleash your special abilities, and clear obstacles without losing your speed using fluid run-and-gun mechanics.
Key Features:

  • A Relentless Ascent: A dynamic platforming system that shifts with every step, demanding instant reactions.

  • Fluid Run & Gun Action: Shoot your targets and unleash your abilities to clear the path while jumping and climbing.

  • Smart & Combative AI: Dangerous enemies that hunt you down, engage in tactical firefights with one another, and chase you across platforms.

  • Unforgiving Pacing: An adrenaline-fueled death line mechanic that forces you to keep moving upward, no matter what.

Tiedote tekoälysisällöstä

Kehittäjät kuvailevat pelissään käytettävää tekoälysisältöä seuraavasti:

The music and background tracks in the game were pre-generated using generative AI platforms. These AI-generated audio files were curated to fit the project's atmosphere and statically included in the game. The game does not use any real-time AI generation for content or music.

Järjestelmävaatimukset

    Vähintään:
    • Käyttöjärjestelmä: Windows 10
    • Muisti: 8 GB RAM
    • DirectX: Versio 12
    • Tallennus: 600 MB kiintolevytilaa
    Suositus:
    • Käyttöjärjestelmä: Windows 11
    • Muisti: 8 GB RAM
    • DirectX: Versio 12
    • Tallennus: 600 MB kiintolevytilaa
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