A fast-paced run-and-gun platformer set in a dynamically generating, unforgiving world. Climb endlessly to escape the deadly void below, unleash your abilities, and dodge through intense enemy crossfire to achieve the highest score.

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'I wanted to plan my limited time to create another highly enjoyable, pure action game. However, as a solo developer, the most efficient way to use my limited time is to focus directly on what you, the players, actually want. I chose Early Access so I can shape the jumping mechanics, the impact of the gunplay, and the unforgiving difficulty balance of the death line using your direct suggestions, rather than just guessing. I want to perfect this chaotic climb to the top by hitting the right mark with your feedback.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'I plan to keep the game in Early Access for about 6 to 12 months. I believe this timeframe is ideal for me to fully complete the ideas I have in mind and integrate your requests into the game. Of course, the game will continue to receive updates even after the full 1.0 version is released.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'While polishing the core action and pacing during Early Access, I plan to significantly expand the content pool for the full 1.0 release. The main features I aim to add leading up to the full version include:
• Customization: Detailed visual options and settings for both the characters and the maps.
• Expanded Arsenal: A wider variety of guns and game-changing power-ups to spice up the action and tactics.
• Co-op Mode: Co-op support so you can experience this chaotic climb to the top and fight for survival with a friend.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'In the Early Access version, the core 'Run & Gun' and survival loop is fully playable. The 2.5D movement, jumping, and dynamically crumbling platform systems are functioning smoothly. The relentless death line mechanic that chases the player from below is active. Core shooting and ability mechanics, along with smart AI enemies that fight not only you but also each other, are fully integrated. In short, players can fully experience the fast-paced, chaotic climbing action right now.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The game is priced lower during Early Access as a thank you to the players who support the development early on. I plan to increase the price when the full 1.0 version is released to reflect the expanded content, such as new maps, features, and the Co-op mode.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'As a solo developer, player feedback is my biggest compass. Throughout the development process, I will be in direct and active communication with players on the Steam Community discussion boards and Reddit. I will listen to the community's ideas regarding weapon balance, the speed of crumbling platforms, the difficulty curve, and new features, and I will strictly prioritize upcoming updates based on this feedback.'
Meer informatie
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Over dit spel

The Climb Has Never Been This Chaotic!
Get ready for an unforgiving, fast-paced 2.5D action-platformer experience. Fight for survival on dynamically generating platforms that start crumbling the moment you step on them. Your only goal is to climb. But this isn't just a jumping game; it's a relentless fight for survival where bullets, abilities, and enemies fly through the air!
To Stop is to Die
Escape the merciless death line constantly rising from below. The moment you hesitate or make a wrong step, the deadly void will swallow you. Maintain your momentum, trust your reflexes, and carve your path to the top on the fly.
Fight Through the Chaos
Face off against smart AI enemies that aren't just hunting you, but are also locked in fierce firefights with each other. Dive into the crossfire, unleash your special abilities, and clear obstacles without losing your speed using fluid run-and-gun mechanics.
Key Features:

  • A Relentless Ascent: A dynamic platforming system that shifts with every step, demanding instant reactions.

  • Fluid Run & Gun Action: Shoot your targets and unleash your abilities to clear the path while jumping and climbing.

  • Smart & Combative AI: Dangerous enemies that hunt you down, engage in tactical firefights with one another, and chase you across platforms.

  • Unforgiving Pacing: An adrenaline-fueled death line mechanic that forces you to keep moving upward, no matter what.

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

The music and background tracks in the game were pre-generated using generative AI platforms. These AI-generated audio files were curated to fit the project's atmosphere and statically included in the game. The game does not use any real-time AI generation for content or music.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10
    • Geheugen: 8 GB RAM
    • DirectX: Versie 12
    • Opslagruimte: 600 MB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Windows 11
    • Geheugen: 8 GB RAM
    • DirectX: Versie 12
    • Opslagruimte: 600 MB beschikbare ruimte
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