Deep Reach is a calm desktop idle game. Your little ship drifts through an abandoned galaxy mining, scanning and decoding lost signals on its own. No pressure, no enemies; just quiet discovery in the corner of your screen, and a soft mystery left behind by those who came before.

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Informace o hře

A small ship. A vast, quiet dark. A signal that never quite fades.

— A galaxy that went still —

The Telmari heard something out in the deep — a song between the stars. Some

followed it across. Some stayed. You arrive long after, drifting through the

beautiful, melancholic remains of what they left behind, picking up signals no

one was ever meant to hear.

— Your ship does the work —

Deep Reach lives in the corner of your screen while you get on with your day.

Your miner scans, travels and breaks down asteroids entirely on its own — you

never pilot, you guide. Spend what you gather on upgrades, choose where to

drift, and watch a tiny world tick quietly along beside you.

— Reach deeper. Listen closer. —

Every creature and relic you find is catalogued in a living logbook, each with

its own fragment of lore. Encrypted transmissions surface as you go — decode

them in gentle little puzzles and slowly piece together what really happened

out here.

What waits in the deep:

• Autonomous mining — asteroids, rare ores and drifting scrap, broken down for you

• Scanning & discovery — lifeforms and hidden artifacts surface as your scanner pulses

• Quiet decode puzzles — cryptograms, signal tuning and more, never against a clock

• A living logbook — a catalogue of everything you find, woven through with story

• Six biomes to unlock and travel between, each with its own mood and palette

• Ship upgrades & variants, hyperdrive jumps, and rare sights for the patient

• Desktop companion — sits small and calm in the corner, grows when you lean in

No fail states. No timers breathing down your neck. Just a soft, slow galaxy —

and the quiet pull of whatever lies further out.

Mine. Scan. Remember.

Made by a solo developer. Some visual and audio assets were created with the help of AI tools.

Informace o obsahu vytvářeném AI

Jak využití obsahu vytvářeného AI v tomto produktu popisují jeho vývojáři:

Some of the game's 2D art assets (creature/lifeform illustrations and background imagery) were created with the help of generative AI image-generation tools. All AI-generated assets were hand-selected, edited and curated by the developer before being included in the build. The game does not generate any AI content live at runtime — all content ships pre-made.

Systémové požadavky

Windows
macOS
    Minimální:
    • OS: Windows 10 (64-bit)
    • Procesor: Dual-core x86-64 CPU (Intel Core i3 / AMD Ryzen 3 or equivalent)
    • Paměť: 4 GB RAM
    • Grafická karta: Vulkan 1.0 compatible GPU (NVIDIA GTX 600+, AMD Radeon HD 7000+, or Intel HD Graphics 500-series / Skylake), with up-to-date drivers
    • Pevný disk: 500 MB volného místa
    • Dodatečné poznámky: Requires a GPU with current Vulkan drivers.
    Doporučené:
    • OS: Windows 11 (64-bit)
    • Procesor: Any modern dual- or quad-core x86-64 CPU
    • Paměť: 8 GB RAM
    • Grafická karta: Dedicated GPU from the last ~5 years with Vulkan support
    • Pevný disk: 500 MB volného místa
    Minimální:
    • OS: macOS 11 (Big Sur)
    • Procesor: Apple Silicon (M1) or Intel Core i3 (x86-64)
    • Paměť: 4 GB RAM
    • Grafická karta: Metal-capable GPU (Apple Silicon, Intel Iris Plus, or AMD)
    • Pevný disk: 500 MB volného místa
    • Dodatečné poznámky: Universal build — runs on Apple Silicon and Intel Macs.
    Doporučené:
    • OS: macOS 12 (Monterey) or later
    • Procesor: Apple M1 or newer
    • Paměť: 8 GB RAM
    • Grafická karta: Apple Silicon GPU or a dedicated Metal GPU
    • Pevný disk: 500 MB volného místa
* Od 15. února 2024 přestane klient služby Steam podporovat 32bitové hry na systému macOS verze 10.14 nebo nižší.
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