Build a five-member cultivation party, farm hordes for gear, tackle dungeons and test your limits in endless challenges. Mix your hero's main attack and technique; refine, enchant, reforge and socket equipment. Learn manuals, brew pills and grow your town. A buy-to-play solo idle RPG.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to refine the game with players who enjoy idle progression and cultivation fantasy. During Early Access, we will focus on feedback about horde battles, companions, technique and equipment combinations, and progression pacing. Clarity, stability, and meaningful choices come before expanding content.”

Approximately how long will this game be in Early Access?

“We do not yet have a reliable estimate for when Early Access will end. We will assess progress based on content development, stability, and player feedback, and share plans through Steam announcements rather than promise an unverified short deadline.”

How is the full version planned to differ from the Early Access version?

“We plan to expand the ten-realm journey from mortal life to Half-Step True Immortal, with more regions, companion stories, techniques, equipment choices, and permanent challenges, while improving audiovisual presentation and balance. These are development goals, not a list of content already included or a guarantee that every plan will be realized.”

What is the current state of the Early Access version?

“Paid Early Access has not started. Current development and internal testing focus on horde battles, companion growth, techniques, and equipment progression from the Mortal to Qi Refining stages. The complete ten-realm journey is not finished. We are still improving the game build, audiovisual presentation, localization, and stability. Before sales begin, we will specify the launch content and known limitations here. Please base any purchase on what is actually playable then, not solely on future plans.”

Will the game be priced differently during and after Early Access?

“Early Access will be a paid purchase. We have not decided whether the price will change when Early Access ends. Any planned change will be announced in advance on Steam.”

How are you planning on involving the Community in your development process?

“Please use the Steam discussions to report issues and share feedback on progression and builds. When reporting a problem, include the version, reproduction steps, and screenshots without personal information where possible. We will prioritize fixes based on impact and development progress and describe major changes in update notes. We cannot promise to adopt every suggestion.”
Read more
This game is not yet available on Steam

Planned Release Date: Oct 31, 2026

This game plans to unlock in approximately 2 weeks

Interested?
Add to your wishlist and get notified when it becomes available.
 

Report bugs and leave feedback for this game on the discussion boards

See all discussions

About This Game

Farm the horde. Build a party that breaks through.

Enemies swarm in and your party fights automatically while gear and materials accumulate. Build a five-member team around tanks, damage dealers, healers and control. Short on sustain? Change your healer. Stuck on a boss? Rethink your skills and equipment. Farm where your party can win reliably, finish a new build, then return to the enemy that stopped you. Idle play fuels progress; your choices deliver the breakthrough.

Turn a great drop into the heart of your build

Quality, randomized attributes and class suitability give each drop something to consider. Craft new equipment, refine pieces you already own, adjust attributes through enchanting and reforging, and socket gems for complementary effects. Scrolls, charms, devices and effect transfer offer further ways to shape the whole setup. Refinement belongs to the equipment itself: its level stays with the item when you unequip it or give it to another character.

Keep a high-quality base, or replace an attribute that does not fit your party? Invest in your main weapon, or round out everyone's equipment first? Selling, dismantling and synthesis turn your haul into resources for the next round of growth.

Farm stages, adapt to dungeons, push endless challenges

  • Regular adventures: Advance through deeper stages and face elites and gatekeepers, or farm a familiar stage for equipment and growth materials.
  • Special dungeons: Adapt to different enemies and battle mechanics. Build around shields, healing and control, and try combinations that ordinary encounters never demanded.
  • Endless challenges: Test a developed party against an extending series of challenges and find the skill and equipment combination that takes you one stage further.

A freely built hero, companions with their own strengths

Choose your hero's main attack and technique across classes, then select an exclusive talent. Combine two abilities you enjoy instead of being tied to a fixed class kit.

Recruit companions from over twenty classes at the tavern. Compare quality, aptitude and growth to find people who suit your approach. Even members of the same class need not end up alike. Some hold the line; others specialize in burst damage, summoning, cleansing or control. Up to five characters fight at once, with reserves ready for another lineup.

Manuals, academy research and talents change how your party fights

Collect original cultivation manuals and study them from your inventory to unlock cultivation arts for the shared party library. Choose one suitable art for each character. Innate main attacks and techniques, academy secondary skills and original cultivation arts have distinct roles, so you can see what your choices change.

The academy researches class abilities and secondary skills; characters who actually use an ability share the benefits of its research. A four-tier talent tree adds further choices for survival, damage, elements and tactics, beyond a single power score.

Gather herbs, brew pills and advance through cultivation realms

Collect herbs in battle, choose a recipe, brew pills and use those appropriate to your current realm to advance cultivation. Realm breakthroughs develop your body and unlock new content, while personal levels gained through combat form a separate growth path. The full game targets a journey across ten cultivation stages, from mortal beginnings to the threshold of true immortality.

There is work to do beyond the battlefield

Arrange residents and town bonuses, handle quests and events, stock up at the shop, and prepare your next expedition with crafting and alchemy queues. Build a fleet and organize voyages for another route to equipment and materials. Town management supports your combat builds, leaving you to decide where the next investment goes.

Automate the sorting. Keep the decisions.

Use automatic selling, dismantling and processing queues to handle repeated drops, and switch between 1x and 2x speed as needed. A buy-to-play single-player game with no paid gacha, ads, daily login rewards or seasonal resets. Study a build closely, or accumulate progress at your own pace.

This game is still in development. The description includes goals for the full game; content will open gradually and actual version notes take precedence. The Demo covers mortal beginnings through Qi Refining 10. Academy research, dungeons, endless challenges and later systems are not claims about content currently available in the Demo.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used during development to assist in creating some artwork and audio. This content is generated before release, then selected, prepared, and integrated into the game by the developer. The store page's localized text also uses AI-assisted translation.

System Requirements

    Minimum:
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i3 / AMD Ryzen 3
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4000 / NVIDIA GTX 650 / AMD Radeon HD 7750
    • DirectX: Version 11
    • Storage: 500 MB available space
    Recommended:
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5 / AMD Ryzen 5
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 1050 / AMD RX 560
    • DirectX: Version 11
    • Storage: 500 MB available space
Review Filters