Auto-shoot the horde while the arena folds beneath you. A vector survivors-like with a playfield that twists into a torus, Möbius strip, wormhole pair, or sphere antipode mid-run. The geometry runs on its own clock; your loadout is the only axis you control. Survive whatever shape comes next.

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About This Game

Auto-shoot the horde while the arena folds beneath you. Step off the right edge and come back on the left. Walk past the seam and the world flips. Drop through a wormhole and arrive somewhere new. The arena rearranges itself on its own timer, and you have to keep playing while it does.

The arena moves

The playfield is a literal manifold. It warps, folds, pinches, and turns inside out while you're trying to live through it. Your bullets travel along curved paths because the space is curved. Enemies behind you on a torus are actually above you, just shy of looping around. When the arena becomes a Möbius strip, the projectile you fired ten seconds ago might come back at you flipped, hitting from the wrong side. The geometry has consequences.

3D rendered in 2D vector space

The aesthetic is 1979's Asteroids put through HDR bloom: vector primitives on a near-black void. Role-coded color does the work. Red is always an enemy. White is always you. Green is always good news. It's 3D rendered in 2D vector space, and the screen composes impossible perspectives that work because the math is honest. You can see a sphere from the outside while standing on it. You can see a Klein bottle that doesn't fit in three dimensions at all.

Between runs

Each run takes a handful of minutes. Between runs, you spend Stars on a constellation that unlocks new shapes, modifiers, weapons, and bosses. Every constellation pattern you complete opens another stretch of the catalog.

The arena hasn't moved yet. You think you understand it. You don't.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Music and sound effects in Soliton Burst were generated using AI audio tools. Some Steam marketing materials (header capsule, key art) were produced with AI-assisted design tools. All in-game visuals are drawn procedurally in code. No AI was used to generate gameplay content or game visuals.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200, or equivalent dual-core 3.0 GHz+
    • Memory: 4 GB RAM
    • Graphics: Vulkan 1.0 compatible GPU with 1 GB VRAM (Intel HD Graphics 530, AMD Vega 8, NVIDIA GTX 950 or better)
    • DirectX: Version 11
    • Storage: 500 MB available space
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600, or equivalent quad-core 3.5 GHz+
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060 / AMD RX 580 or better
    • DirectX: Version 12
    • Storage: 1 GB available space
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