A texture painting program meant for low-poly retro-inspired 3D models. Paint directly on the mesh in 2D or 3D, with hard pixels, palettes, and layers.

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Planned Release Date: June 2026

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About This Software

Texelizer offers you a suite of texture painting tools with support for layers, blending modes and masks to aid you in your retro-inspired texturing, enabling you to paint textures for your models in 3D and 2D viewports.

Note: Only diffuse textures and an unlit viewport are supported. If you need PBR or baking features, you'll want to use the industry-leading product by The Natural Building Material Company or some other program instead!

  • Paint in real-time straight onto your imported 3D model in 3D viewport, or in 2D viewport when you need pixel-perfect accuracy. Note that Texelizer is designed for low-poly work - models under 5k tris should run fine.

  • Support for 3D models in .obj, .glb, .fbx formats. Support for up to 8 materials per project.

  • Support for 16x16, 32x32, 64x64, 128x128, 256x256, 512x512 working resolution texture sizes. Export textures in .png, .tga, .bmp formats, as small as 8x8 to as large as 1024x1024 via nearest neighbor scaling.

  • Layer Stack with support for masks, folders, blending modes, opacity per layer.

  • Import your own color palettes, apply them to your model, and apply optional dithering with multiple dithering styles available. Import your custom fonts, b&w brush tip alphas and pattern alphas via folders in AppData (Windows) or .config (Linux).

  • Preview tiling on 2D viewport, useful for creating tiling environment textures.

  • Add .jpg and .png images from your computer to the Layer Stack simply by dragging and dropping them onto the program (they will be resized to project resolution automatically).

  • Bake AO, Curvature, Vertex Bloom, Top Light for your models easily via readily available buttons in the Layer Stack. Note that baking from high-poly is not supported.

  • Symmetry painting on 2D viewport. No 3D symmetry painting at the moment - use mirrored UVs for symmetry!

  • Apply FX Toggles to your layers: drop shadow, bevel & emboss, gradient overlay, gradient map, gaussian blur, pattern fill.

  • Transform any layer's contents easily via a transform tool, accessible via Ctrl+T shortcut. Nudge layer contents with arrow keys.

  • Customizable UI fonts and colors to suit your needs and moods.

  • ...and more! Such as: pen-tablet support, text tool, re-bindable hotkeys, autosaves, 30-step undo history, bilinear/low res/bloom preview for 3D viewport, tri-planar transform inside 3D viewport, gradient editor...

All of the above in a small package under 50 megabytes, no online features.

Full List of Painting Tools:

  • Pencil - Draw with a hard-edged pencil.

  • Brush - Paint with a brush with configurable hardness and flow.

  • Eraser - Erase pixels from the active layer.

  • Fill - Single-click flood-fill by UV island, triangle face, color threshold, sub-mesh, or by material.

  • Spray - Sprays full-opacity dots inside brush radius randomly.

  • Blur - Like brush tool, but for blurring already painted layers.

  • Smudge - Pushes paint around, finger-painting style.

  • Jumble - Scrambles pixels inside the brush radius for a noise effect.

  • Clone - Alt+click to set a source point, then paint elsewhere to copy from it.

  • Eyedropper - Sample any color from the texture. Alt+click for fast sampling while painting.

  • Mask - Like fill tool, but for masks. (Fill tool can still be used with masks as well).

  • Marquee - Drag to make a rectangular selection that gates every other tool's paint, or create new layers from the selection by copying or cutting via a right-click menu.

  • Shape - Draw filled or outlined 2D shapes: rectangles, circles, pills, or lines, with optional pattern fills.

  • Text - Type and transform live text via a gizmo and choose its color before committing it to pixels.

  • Gradient - Drag a linear, reflected, or radial gradient with multi-stop presets. Save your gradient presets to use later.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-6500 / AMD Ryzen 3 1200
    • Memory: 4 GB RAM
    • Graphics: OpenGL 4.6-capable graphics card. 1gb of vram. Such as: NVIDIA GeForce GT 1030 / AMD Radeon RX 550 / Intel HD Graphics 530 / AMD Radeon Vega 8
    • Storage: 50 MB available space
    • Additional Notes: Mouse and keyboard.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 Super / AMD Radeon RX 5500 XT / Intel Iris Xe / AMD Radeon 660M
    • Storage: 200 MB available space
    • Additional Notes: Pressure-sensitive pen tablets are supported via Wintab API (Wacom, Huion, XP-Pen). Tested on a Huion Inspiroy 2 L.
    Minimum:
    • OS: Tested on Steam Deck (Steam OS 3.7.22, desktop mode, X11) and Bazzite (Wayland)
    • Processor: Intel Core i5-6500 / AMD Ryzen 3 1200
    • Memory: 4 GB RAM
    • Graphics: OpenGL 4.6-capable graphics card. 1gb of vram. Tested on Radeon 9060 XT and Steam Deck igpu with Mesa.
    • Storage: 50 MB available space
    • Additional Notes: Mouse and keyboard.
    Recommended:
    • OS: Tested on Steam Deck(desktop mode, X11) and Bazzite(Wayland)
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memory: 8 GB RAM
    • Graphics: 4gb of vram. AMD graphics card for best compatibility under Linux.
    • Storage: 200 MB available space
    • Additional Notes: Pressure-sensitive pen tablets are supported in Wayland (zwp_tablet_v2), and in X11 (libinput). Tested on a Wacom Intuos Pro.
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