A roguelike where you fight through algorithms. This game is meant to teach the basics of algorithms while still having challenging gameplay through deck building and item optimisation. Find new items and spells to use in your algorithms and fight monsters in your way to complete your quest!

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Kommer snart i tidlig adgang

Udviklerne af dette spil har planer om at udgive det, mens de stadig arbejder på det, og udvikle det med feedback fra spillere.

Bemærk: Spil i tidlig adgang er ikke færdige og ændrer sig måske eller måske ikke yderligere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente og se, om spillet bliver videreudviklet. Læs mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“I want to use early access as a way to get feedback throughout the development of the game. While i could test the game privately with some friends, i want to involve a wider community to get feedback.”

Hvor lang tid vil dette spil være i tidlig adgang?

“It will stay in early access until considered finished by me. I estimate this to be in a couple of months after the release of the early access.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“the main idea would be to increase the amount of different enemies, items spells and quests in the game while also increasing the overall quality and quality of life. It would also be nice to have multiple starting deck that would change how you play the game as well as ways to increase the difficulty to increase replayability for experienced players. ”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The current version has 1 starting deck, 3 regions, 15 or so enemies and about 30 spells and 30 items.”

Ændrer spillets pris sig under og efter tidlig adgang?

“yes, the price should be lower in the early access compared to the full release as it's quality is not yet what i'd like it to be but the lower price is also to make people want to give a chance to the game while it is still in it's early access stage.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“i hope to have the community try out the game and report the bugs to me, there is a button in the game that will lead them to a discord server where i can be contacted and where people can exchange informations about the game. I would also use the steam forums to get feedback from users.”
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Planlagt udgivelsesdato: Annonceres senere

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Om dette spil

A roguelike where you fight through algorithms. This game is meant to teach the basics of algorithms while still having challenging gameplay through deck building and item optimisation. Find new items and spells to use in your algorithms and fight monsters in your way to complete your quest!

Create Algorithms to fight and use your ressources to the best extent in order to defeat your enemies!





Use your gold to obtain new items with unique effects to help you win your battles!




Optimize your deck with powerfull spells to defeat your enemies!




By the time the game releases in early access (or completely), it should contain at least:
- 40 different items
- 50 different spells
- 20 different enemies
- 15 different quests

Systemkrav

    Minimum:
    • Styresystem *: Windows 7
    • Processor: intel core i5
    • Hukommelse: 4 GB RAM
    • Grafik: some form of GPU
    • Diskplads: 1 GB tilgængelig plads
* Fra den 1. januar 2024 understøttes Steam-klienten kun på Windows 10 og senere udgaver.
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