The first competitive 2v2 tower defense for PC. From the team that brought you Legion TD. Made by an indie team of 3 friends.
Recent Reviews:
Mixed (32) - 59% of the 32 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (1,526) - 72% of the 1,526 user reviews for this game are positive.
Release Date:
Nov 20, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The goals of Early Access are to gather and incorporate player feedback to improve the game. Early Access players are essential in shaping the future of Legion TD 2.”

Approximately how long will this game be in Early Access?

“The game will be in Early Access for approximately 1-2 years.”

How is the full version planned to differ from the Early Access version?

“Legion TD 2 has weekly content updates, so in some sense, the game is never "complete" - we're excited to improve the game for years to come. The following features are planned during Early Access:
  • More units and legions
  • Enchantments - Pre-game specs
  • Localization - Translation the game into other languages
  • Guilds
  • Spectator

What is the current state of the Early Access version?

“Legion TD 2 is a fully playable, polished game, featuring:
  • 100+ unique units
  • 5 playable legions: Mech, Grove, Element, Forsaken, and Atlantean
  • Mastermind: Randomized fighters (a.k.a. "Prophet")
  • 2v2 skill-based matchmaking
  • Reconnecting
  • Anti-leaver/AFK/griefer detection
  • Practice mode against bots
  • Custom games for tournaments, inhouses, and 1v1, 2v2, 3v3, 4v4 games
  • Leaderboards, achievements, player profiles, and stat-tracking

Will the game be priced differently during and after Early Access?

“The game will not be priced differently during Early Access with the exception of occasional discounts. After Early Access, we may consider a free-to-play option if it's something players want.”

How are you planning on involving the Community in your development process?

“We are incredibly active and responsive on our community forums and Discord channel. We constantly communicate with players on game balance, design, and other issues to make the game the best it can be. We've made countless changes and resolved over 1,000 bugs due to player feedback.”
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Buy Legion TD 2

PROMOTIONAL PRICE! Offer ends October 23


Recent updates View all (76)

October 12

v2.40: Witch

Competitive News
  • New community-run tournament "Mastermind Lords" on November 24/25! Check out the tournament thread for details and sign-up instructions.
  • New community-run league starts on December 3rd! Check out the league thread for details and sign-up instructions.

NEW! Mercenary

- Cost: 200 mythium
- Income: 50
- Bounty: 40
- Movement type: Ground
- Health: 1800 (Swift)
- Damage: 60 (Magic)
- Attack speed: 1.25
- Range: 400 (Ranged)
- Mana: 15
- Mana regeneration: 1/sec

Ability: Necromancy
- Restores 1 mana when a nearby unit dies, excluding Imps and Froggos

Ability: Summon Froggo
- Mana cost: 15

- Bounty: 2
- Movement type: Ground
- Health: 300 (Arcane)
- Damage: 20 (Pierce)
- Attack speed: 0.91
- Range: 250 (Ranged)

Game Improvements

Loading Screen
- Fixed a case where a player would skip the loading screen, resulting in unpredictable game glitches
- Fixed a rare case where your client would "reconnect" to another game in progress when your game server crashed during the loading screen
- Minor optimization (Display Names are now fetched in a background task)

- Optimizations to how the matchmaker finds games

- Fixed a few false-positive cases
- Fixed a case where the in-game mute button wasn't working
- Improved warning messages

Egg Sack
- Now correctly pulls lane aggro (for example, if you build a Harpy in the back, it will be aggroed)

- "-bug" command can now be used in Global Chat

- Improved timestamps to display local time and be more readable

Bots (v2.39a)
- Fixed a bug where bots would push workers on the same wave the opponents sent
- Fixed a bug where bots taking over for leavers sometimes wouldn’t build (and would actually cause the game to lag)
- Now smarter about overbuilding & not pushing workers against a long save
- Now smarter about placing sea serpents and harpies
- Refactored & reorganized logs for future bot debugging

If are you interested in helping test bots in the future, type -bot in debug mode in a custom game to have a bot take over your lane.

Auras (v2.39a)
- Fixed a bug where sometimes auras wouldn't get applied if your lane aggroed too quickly (Aura targets are now computed at the start of the wave, rather than when the ability is cast)
- Fixed a bug where units with multiple auras would only use the targets of the first aura (e.g. a Leviathan with Hero - the Hero aura would mistakenly only affect flying units)

FairPlay (v2.39a)
- Improved UI for when FairPlay is globally disabled (now hides alert status/mute status in lobby and in-game)

Chat Commands (v2.39a)
- Fixed "-powerup" not showing the legion spell window

Game Balance

Legion Spells

Giant Snail
- Health: 630 -> 650
- Damage: 27 -> 28

- Heroism Aura: 6% damage and damage reduction -> 5%

- Recovering workers: 30% reduction -> 40%

- Gold cap 100 -> 120

Tier 1

Bone Warrior
- Skeletal Regeneration: 5% -> 4%

Fire Archer
- Skeletal Regeneration: 5% -> 4%

Dark Mage
- Skeletal Regeneration: 5% -> 4%

Bone Crusher
- Health: 1010 -> 1060
- Skeletal Regeneration: 5% -> 4%

The Bone Warrior line is monopolizing a lot of Forsaken's power. Nerfing these units allows us to buff underperforming units, such as Gateguard and Nightmare.

Tier 2

- Upgrade cost: 160 -> 180
- Health: 1600 -> 1800
- Damage: 30 -> 32

This change is intended to nerf Pyro opening only for Mech because it forces you to receive a Snail on 1 or send a Snail on 1 or 2 to afford the 4th worker on wave 2. The +3 income in Mastermind will give you just enough gold.

- Damage: 19 -> 20

Sky Queen
- Damage: 90 -> 88

The bug fix to auras indirectly buffed Harpy/Sky Queen, but that fix only happened 2 days ago, so we need more time to evaluate

Tier 3

Sea Serpent
- Health: 740 -> 580
- Damage: 65 -> 74

- Health: 2200 -> 1720
- Damage: 224 -> 256

This change should make Sea Serpent/Deepcoiler weaker when massed without nerfing their intended use as a flanker. If this change is ineffective, we have some ideas for a mini redesign.

- Chaos Hound: 1.14 -> 1.18

- Cerberus: Attack speed: 1.14 -> 1.18

Tier 5

- Attack range: 100 -> 150

- Attack range: 100 -> 150


- Damage: 230 -> 235
7 comments Read more

October 9

50% Off Sale!

Legion TD 2 is 50% off, starting now! Join 82,000 (and counting) other tower defense players for the ultimate strategy game. We look forward to playing with you! :)
4 comments Read more
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About This Game


  • 2v2 competitive strategy game
  • Global Servers: Compete against players from around the world
  • 70+ unique fighters (towers), 5 legions and more to come, and Mastermind mode (randomized fighters)
  • Matchmaking, reconnecting, anti-leaver/AFK/griefer detection, leaderboards, achievements, player profiles, and stat-tracking
  • Balanced for competitive play with weekly balance patches
  • Frequent content and feature updates


It's like a tower defense, but instead of building towers, you deploy dynamic fighters that come to life and move, attack, and cast spells automatically. Defend your lane against waves of enemies and hire mercenaries to attack your opponents. To win, you must defeat the opposing team's king before they defeat yours. From start to finish, a match lasts around 20 minutes.


Legion TD 2 is the standalone sequel to the hugely popular Warcraft III mod, Legion TD, which inspired StarCraft II’s Squadron TD and Dota 2’s Legion TD: Reborn. Legion TD 2 is made by the same team that created the original mod.


Legion TD 2 is made by an indie team of 3 friends: Brent 'Lisk' Batas, Julian 'Jules' Gari, and Jean 'Curing' Go. Lisk and Jules have been best friends for over 20 years and have been playing and designing games together since they were kids.

System Requirements

Mac OS X
    • OS: Windows 7
    • Processor: Dual core from Intel or AMD at 2.8 GHz.
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DirectX Compatible
    • OS: OS X Mavericks 10.9
    • Processor: Dual core from Intel
    • Memory: 4 GB RAM
    • Graphics: nVidia 320M or higher, or Radeon HD 2400 or higher, or Intel HD 3000 or higher
    • Network: Broadband Internet connection
    • Storage: 2 GB available space

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