A retro inspired psychological horror game about a student pulled into a surreal hub of locked doors and broken memories, where each step deeper reveals the town’s buried secrets and the truth behind what everyone chose to ignore.

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About This Game

We Pretend is a retro-style psychological horror game about memory, trauma, and the truths people pretend not to see.

You play as Minufuri, a second-year student who awakens in a place between realities known as the Shrouded Shack, a strange waystation for lost souls. There, an enigmatic Observer watches over you and offers doors formed from memories you seem to have forget.

Each door leads to a distorted “memory space” built from fragments of Minufuri’s past. A school. A street. A home. Places that should feel familiar, but have become warped by fear, guilt, and emotion. To move forward, you must explore these memories, survive what waits inside them, and uncover the truth behind why you arrived at the Shrouded Shack in the first place.

Behind the static, low-poly corridors, and fixed camera angles is a personal story about isolation, abuse, rumours, neglect, and the weight of silence.

Enter The Shrouded Shack

Between each memory, you return to the Shrouded Shack, a surreal hub watched over by the Observer. Here, you can speak with lost souls, gather hints, reflect on the items you have found, and choose which memory to face next.

Face Distorted Memories

Each level represents a different part of Minufuri’s forgotten past. These are not normal locations, but emotional reconstructions of places tied to trauma, fear, and identity.

Explore fixed-camera environments, search for Elation Items, avoid supernatural threats, and piece together what truly happened. Some memories may appear simple at first, but hidden paths, altered spaces, and optional discoveries reveal deeper layers of the story.

Emotion Becomes Survival

Throughout the game, you will collect items connected to Obscenity and Elation.

Elation represents memories and emotions made physical. These feelings can help you open new paths, reveal hidden truths, and reach alternate endings — but they can also make the world more dangerous. The more you feel, the more the memory reacts.

Survival is not only about escaping enemies. It is about deciding how much truth you are willing to face.

Key Features

  • PS1-style psychological horror with fixed cameras, low-poly visuals, and oppressive sound design.

  • Memory-door structure where each level represents a distorted part of Minufuri’s past.

  • The Shrouded Shack, a surreal hub where the Observer guides, questions, and watches your progress.

  • Emotion-based exploration where Elation items reveal hidden paths, alter encounters, and unlock deeper memories.

  • Symbolic item storytelling that slowly reveals Minufuri’s history through diaries, personal objects, school items, and fragments of memory.

  • Folklore-laced worldbuilding built around Zaoyamadariku, the Fox Ancestors, the Triad Clans, the Akagiri no Mamorisai festival, and the mysterious Red Winter.

  • Multiple endings and secret routes based on what you discover, what you remember, and what you choose to confront.

  • Enemy encounters designed around fear and observation, where threats do not simply chase you they react and alter your emotional state.

A Story About What Was Ignored

At its core, We Pretend is about the parts of a person that were silenced, dismissed, and left behind.

Minufuri’s memories reveal a life shaped by authority, rumours, family pressure, bullying, neglect, and the fear of speaking the truth when no one is willing to listen. Each memory-space represents something Minufuri learned to survive: not knowing, not feeling, not seeing, not hearing, and not complaining.

But survival is not the same as healing.

As Minufuri moves deeper through the doors of the Shrouded Shack, the memories become harder to ignore. The places that once caused pain begin to shift, distort, and reveal what was hidden beneath them. Personal objects, forgotten conversations, and impossible spaces slowly form a picture of what really happened — and why Minufuri chose to pretend it never did.

We Pretend is a story about confronting the truth after a lifetime of being told to endure it. Whether Minufuri finds salvation, escape, or something far more uncertain depends on what the player is willing to remember.

Content Warning

We Pretend contains mature and sensitive themes, including drug abuse, bullying, neglect, parental abuse, emotional abuse, stalking, threatening situations, and implied violence. Major acts of violence are generally suggested rather than explicitly shown. These themes are presented as part of the game’s psychological horror and narrative framing.

Mature Content Description

The developers describe the content like this:

We Pretend is a psychological horror game that contains threatening situations, stalking/chase sequences, and implied violence (the majority of violence is suggested rather than shown explicitly). Players may encounter disturbing imagery, unnerving audio, and themes involving bullying, neglect, and emotional abuse, presented through surreal “memory” scenarios. There are no explicit depictions of sexual acts.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: 1 GHz or faster
    • Memory: 512 MB RAM
    • Graphics: DirectX 9 or later with WDDM 1.0 driver
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
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