A trolley-problem incremental where morals gave way to growing numbers. Instead of choosing whom to save, you throw people onto the tracks yourself, earn coins, grow an upgrade tree and hunt for rare residents.

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About This Game

A trolley-problem incremental where morals gave way to growing numbers.

Instead of choosing whom to save, you throw people onto the tracks yourself, earn coins, buy upgrades and gradually hand the work over to automation.

Pull, grab, throw

Start the tram with a lever and keep it moving. Grab a chain of people with a giant Hand and throw them onto the loop. Every hit leaves ink on the ground. Sweep it up with a vacuum to turn it into coins.

Grow the upgrade tree

Spend coins on a branching tree: a longer reach and a bigger Hand, a faster tram, a denser crowd, better luck. Unlock Auto-Hands that grab and throw for you.

More trams. More chaos.

Turn your tram into a battering ram, a saw or a laser-equipped machine. Unlock a Tesla tram to shock the crowd, then send a ghost tram flying through it. Grow your upgrade tree to make the chaos even bigger.

Ring the bell. Drop the bomb.

Ring the bell to bring in a bigger crowd. Drop a bomb and watch the blast sweep across the field. Then grab the vacuum: all that ink is waiting to become coins.

Choose at every fork

Leave a district and the road splits. One person or five? Wake the cat or not? The scientist or the box? Pick a track, then see how other players answered.

Ride into new districts

Each district is bigger and busier than the last, with its own tram: a battering ram, a saw, a laser. Crowds grow from a hundred people to more than a thousand.

Hunt for rare residents

Residents come in rarities and builds, from common to rainbow, from small to titan. The rarer and bigger they are, the more they are worth and the more hits they take.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

1. In-game artwork
Some visual assets (e.g., character/decor sprites, UI icons) are generated with Google Gemini and OpenAI ChatGPT
(image generation) and further edited, retouched, and composed by the developer in the final art pipeline.

2. Store page and marketing graphical assets
Capsule art, library hero, library capsule, and promotional images are generated with Google Gemini and OpenAI
ChatGPT, and further edited, retouched, and composed by the developer before upload.

3. In-game localization
Text translations are AI-assisted using Anthropic Claude, with developer review for tone and accuracy.

Runtime behavior:
- No generative AI models are bundled with or called from the shipped game binary.
- All AI-generated content is pre-rendered and baked into final assets at build time.
- No user inputs are sent to any AI service during gameplay.

System Requirements

    Minimum:
    • OS: Win10
    • Processor: i3
    • Memory: 2048 MB RAM
    • Graphics: Integrated
    • DirectX: Version 11
    • Storage: 100 MB available space
    Recommended:
    • OS: Win11
    • Processor: i5
    • Memory: 4096 MB RAM
    • Graphics: GTX 1050
    • DirectX: Version 11
    • Storage: 100 MB available space